linphone-developers
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Linphone-developers] Memory leaks during the video call version 3.7.0


From: Michael Zak
Subject: [Linphone-developers] Memory leaks during the video call version 3.7.0
Date: Sun, 22 Jun 2014 09:43:58 +0300

Hello, Linphone developers!

 

I am the new to the list.

I did not find the message regarding the memory leak of the new windows version of the linphone.

 

During the evaluation and interop checkings with Linphone Windows version 3.7.0 we faced the problem of serios memory leaks.

When 1 run g.722 and H.264 CIF call, I found using process explorer I found that

1) the leak is about 16KB/sec during the call

2) significant leaks between calls

 

I found the program DrMemory that can perform profiling for programs compiled without MS VisualStudio.

All report I placed on box.com here:

https://app.box.com/s/m1xkfs9m53dhwbb9u0qz

 

Please see the results.txt leaks are from error #254. There are number of memory leaks there.

 

The most important repeatable memory leak is

 

LEAK 480 direct bytes 0x04f963a0-0x04f96580 + 16 indirect bytes

Error #309:

Error #310:

Error #312:

Error #313:

Error #315:

# 0 replace_malloc                                    [d:\drmemory_package\common\alloc_replace.c:2320]

# 1 libcairo-2.dll!_cairo_win32_surface_create_for_dc

# 2 libgdk-win32-2.0-0.dll!_gdk_pixmap_new      

# 3 libgdk-win32-2.0-0.dll!gdk_pixmap_colormap_new_from_pixbuf

# 4 libgdk-win32-2.0-0.dll!gdk_pixmap_colormap_create_from_xpm

# 5 libgtk-win32-2.0-0.dll!gtk_style_real_realize

# 6 libgobject-2.0-0.dll!g_closure_invoke   

# 7 libgobject-2.0-0.dll!signal_emit_unlocked_R

# 8 libgobject-2.0-0.dll!g_signal_emit_valist

# 9 libgobject-2.0-0.dll!g_signal_emit      

#10 libgtk-win32-2.0-0.dll!gtk_style_realize    

#11 libgtk-win32-2.0-0.dll!gtk_style_attach

 

If you are familiar with the linphone project please assist to fix it

 

Thanks in advance

Michael


reply via email to

[Prev in Thread] Current Thread [Next in Thread]