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From: | Paul Cardy |
Subject: | Re: [Linphone-developers] Please help |
Date: | Tue, 1 May 2012 12:08:57 +0800 |
Hi!I have been trying to compile linphone in a Mac 64 bit Environment for 3 days now without success. Wondering if somebody can help me out. Currently, I am trying compile the linPhone SDK.What I done so far:1) Install XCode 4.3.22) Install XCodeBuild Command Line tool 4.3.23) Install MacPort 2.0.4 http://www.macports.org/install.php#pkg4) IMPORTANT: sudo xcode-select -switch /Applications/Xcode.app (to change the xcodebuild path) http://trac.macports.org/ticket/333985) Install, open a terminal and install the required build-time tools with:$ sudo port install nawk coreutils automake autoconf libtool intltool wget pkgconfig cmake yasm doxygen (10 to 20 minutes)6) Type:$ wget --no-check-certificate https://raw.github.com/yuvi/gas-preprocessor/master/gas-preprocessor.pl$ sudo mv gas-preprocessor.pl /opt/local/bin/.$ sudo chmod +x /opt/local/bin/gas-preprocessor.pl7) sudo ln -s /opt/local/bin/glibtoolize /opt/local/bin/libtoolize8) sudo ln -s /usr/bin/strings /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/strings9) Download OpenSSL - openssl-1.0.0a.tar.gz and update openssl.mk10) Compile LinPhone SDKTo generate the liblinphone multi arch sdk in GPL mode, do:$ cd submodules/build$ make allThe resulting sdk is in liblinphone-sdk/ directory.Now: I got thisfatal: Not a git repository: /Users/mantungtang/linphone-iphone/.git/modules/submodules/externals/ffmpeg
Thanks,Tony
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