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custom-grob-properties, add 'details to grob-interface?
From: |
Thomas Morley |
Subject: |
custom-grob-properties, add 'details to grob-interface? |
Date: |
Tue, 6 Feb 2018 23:29:02 +0100 |
Hi,
quite often I use custom-grob-properties to get my codings work, like here
http://lsr.di.unimi.it/LSR/Item?id=1032
I'm aware there are reservations about doing this a lot.
Using `details.custom-property' seems to be another way.
An admittedly silly, but close to minimal example, only demonstrating
the method:
#(define color-me-red
(lambda (grob)
(if (assoc-get 'color-red (ly:grob-property grob 'details))
red)))
\layout { \override NoteHead.color = #color-me-red }
{ \override NoteHead.details.color-red = ##t c'1 }
Real examples are mostly stencil-overrides where I want to set several
values, depending on the current situation.
Though, I came across the problem that compiling it with
-dcheck-internal-types will return:
programming error: Grob `NoteHead' has no interface for property `details'.
So why not add the 'details-property to the grob-interface, instead of
being restricted to some grobs like beam, stem, maybe others (I didn't
look at them all)?
This would offer the user a wide possibility to code what he wants
without the need to fiddle around with set-object-property!
Thoughts?
Cheers,
Harm
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