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Re: collision beam with staff-crossing beam
From: |
address@hidden |
Subject: |
Re: collision beam with staff-crossing beam |
Date: |
Tue, 12 Feb 2013 09:25:50 +0100 |
On 12 févr. 2013, at 09:19, Werner LEMBERG <address@hidden> wrote:
>
>>> There is an ugly clash between the two beams. Due to the
>>> cross-staff beam, this is sort-of expected. However, I wonder
>>> whether this can be improved: Isn't it possible to make the beaming
>>> algorithm simply ignore cross-staff stems so that the beam gets a
>>> proper skyline?
>>
>> All of my C++ work on LilyPond (the elimination of translate_axis,
>> for example) is going towards improving cases like this.
>
> Good to hear. Just curious: How is your stuff going to improve my
> example?
It probably won't as the beam is kneed. It may, though, by better estimating
the second beam. My work mostly makes sense for cross-staff grobs that have a
direction.
Cheers,
MS