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Re: Gets vertical skylines from grob stencils (issue 5626052)
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Subject: |
Re: Gets vertical skylines from grob stencils (issue 5626052) |
Date: |
Thu, 1 Mar 2012 08:14:46 +0100 |
On Mar 1, 2012, at 1:01 AM, Janek Warchoł wrote:
> Hey Mike,
>
> I did a quick check of newest patchset (30) and the results look
> great! There are some flaws, but i'd say they're not your patch's
> fault. Rather, it seems that the new super-precise skylines unveil
> imperfections in vertical spacing code.
I'm interested to see what they are - send them over if you can!
> The bad news is that for scores containing a lot of lyrics (like my
> SATB pieces) compilation times are now 3-4 times longer than wiith
> master. For instrumental scores the situation look better, it's 1.5-2
> times longer. I can live with these compilation times, but others
> probably won't like it...
>
The precision takes a big toll. I'm not sure the best places to speed up the
code. Perhaps caching the FT_Face for Pango_font objects? I'd need help from
others to help me spot places to speed this up.
Cheers,
MS