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Re: [igraph] number of nodes
From: |
Tamas Nepusz |
Subject: |
Re: [igraph] number of nodes |
Date: |
Wed, 25 Nov 2009 20:57:31 +0000 |
> int main(void) {
> igraph_t *graph;
Well, if you do it this way, then your "graph" variable will be a pointer to an
igraph_t object and the pointer is pointing to "nowhere" in the memory. (More
precisely, it is pointing to an unpredictable location as you never initialized
it and never created an igraph_t object it should point to). You will have to
use "igraph_t graph" and then use &graph whenever you pass it to a function.
--
Tamas
- Re: [igraph] number of nodes, (continued)
- Re: [igraph] number of nodes, Gang Su, 2009/11/24
- Re: [igraph] number of nodes, Roberto Pagliari, 2009/11/24
- Re: [igraph] number of nodes, Gang Su, 2009/11/24
- Re: [igraph] number of nodes, Gábor Csárdi, 2009/11/25
- Re: [igraph] number of nodes, Roberto Pagliari, 2009/11/25
- Re: [igraph] number of nodes, Roberto Pagliari, 2009/11/25
- Re: [igraph] number of nodes, Roberto Pagliari, 2009/11/25
- Re: [igraph] number of nodes, Roberto Pagliari, 2009/11/25
- Re: [igraph] number of nodes, Tamas Nepusz, 2009/11/25
- Re: [igraph] number of nodes, Gábor Csárdi, 2009/11/25
- Re: [igraph] number of nodes,
Tamas Nepusz <=
- Re: [igraph] number of nodes, Gábor Csárdi, 2009/11/25
- Re: [igraph] number of nodes, Roberto Pagliari, 2009/11/24