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Re: [igraph] Re: shortest path length


From: Tamas Nepusz
Subject: Re: [igraph] Re: shortest path length
Date: Thu, 18 Jun 2009 13:01:41 +0100
User-agent: Mutt/1.5.17 (2007-11-01)

Hi,

OK, I really had to sit down and test what I wrote ;) See the
attachment, this one surely works on my computer.

-- 
Tamas

On Thu, Jun 18, 2009 at 12:22:54PM +0100, Tamas Nepusz wrote:
> Hi,
> 
> Whoops. Looks like you should prepare the result vector in advance so it
> has exactly as many initialized vectors as needed. Since you are asking
> for the shortest paths for a single target vertex, you should do this:
> 
> igraph_t graph;
> igraph_vector_ptr_t result_paths;
> igraph_vector_t *result_path;
> igraph_integer_t from_node;
> igraph_integer_t to_node;
> 
> igraph_vector_ptr_init(&result_paths, 1);
> // The next statement is a shortcut macro for setting an element of an
> // igraph vector
> VECTOR(*result_paths)[0] = result_path;
> from_node = 10;
> to_node = 1000;
> igraph_get_shortest_paths(&graph, &result_paths, from_node,
>                           igraph_vss_1(to_node), IGRAPH_ALL);
> for (i=0; i<igraph_vector_size(result_path); i++) {
>   printf("%ld ", (long)igraph_vector_e(result_path, i));
> }
> printf("\n");
> igraph_vector_destroy(result_path);        // destroy the path
> igraph_vector_ptr_destroy(result_paths);   // destroy the pointer vector
> 
> Hope this works,
> -- 
> Tamas



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