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Re: c/c++ project management and debugging


From: Richard Riley
Subject: Re: c/c++ project management and debugging
Date: Fri, 24 Dec 2010 15:32:08 +0100
User-agent: Gnus/5.110011 (No Gnus v0.11) Emacs/23.2 (gnu/linux)

"Pascal J. Bourguignon" <pjb@informatimago.com> writes:

> Richard Riley <rileyrg@googlemail.com> writes:
>
>>> - It ships by default with org-mode/calc/games and another thousand
>>>   things that are not normally in one text editor, who told you it was
>>>   shipping as an editor?
>>
>> Because it IS an editor...
>
> Not exactly.  It has been sold as such, I'll admit that, but there's
> nothing in emacs that makes the process data type less fundamental than
> the buffer data type in emacs.  Or any other data type, used by one of
> the innumerous applications written in emacs lisp.
>
> The editor is just one such application, but it has nothing special.

It is an editor .. ;) It is other things besides...

>
>> What different programs? IDE. "Integrated" development
>> environment. code, compile, debug, recycle. And all designed to work in
>> harmony. 
>
> Well, yes, code, compile, debug, recycle.  When you program in lisp (or
> one of the newer programming languages so much inspired by lisp it's a
> shame), you don't do that.

I do a little elisp. And obviously emacs is a "nice IDE" for that.

>
>> This is starting to sound like me not liking emacs and that is not the
>> case. But uninformed opinions about modern IDEs are pretty worthless
>> when trying to compare Emacs to the features they provide and possibly
>> suggest easy reach Emacs improvements which will greatly increase its
>> attraction to new users.


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