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Re: [Gzz] Re: Available overlays PEG


From: Tuomas Lukka
Subject: Re: [Gzz] Re: Available overlays PEG
Date: Sat, 2 Aug 2003 09:58:20 +0300
User-agent: Mutt/1.5.4i

On Fri, Aug 01, 2003 at 05:24:39PM +0200, Benja Fallenstein wrote:
> Tuomas Lukka wrote:
> >>>>:Type:     Architecture
> >>>
> >>>I don't agree with this: While changing the used overlay would be a big 
> >>>change, it's still an implementation change, not an architectural change.
> >>
> >>Agree.
> >
> >The tools used *are* part of the architecture, like OpenGL.
> 
> The Storm architecture specifies that there is a global key->value 
> lookup service. Which one is implementation.
>
> In fact, there could be many, but this is about which one is "default" 
> and expected to be used by everybody.
> 
> OpenGL is different because it implements a completely different 
> interface than AWT offering different capabilities &c. This is more like 
> deciding in Kaffe which implementation of AWT (X-based? QT-based? 
> win32-based?) is default.

And tapestry provides DOLR, not DHT. Thus it *is* analogous.

        Tuomas




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