[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Gzz-commits] journals/plans SA_2003.rst
From: |
Janne V. Kujala |
Subject: |
[Gzz-commits] journals/plans SA_2003.rst |
Date: |
Tue, 13 May 2003 03:57:25 -0400 |
CVSROOT: /cvsroot/fenfire
Module name: journals
Changes by: Janne V. Kujala <address@hidden> 03/05/13 03:57:25
Modified files:
plans : SA_2003.rst
Log message:
buoys and irregu
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/fenfire/journals/plans/SA_2003.rst.diff?tr1=1.71&tr2=1.72&r1=text&r2=text
Patches:
Index: journals/plans/SA_2003.rst
diff -u journals/plans/SA_2003.rst:1.71 journals/plans/SA_2003.rst:1.72
--- journals/plans/SA_2003.rst:1.71 Tue May 13 03:45:39 2003
+++ journals/plans/SA_2003.rst Tue May 13 03:57:25 2003
@@ -233,8 +233,36 @@
One of the most important tasks in maintaining user orientation
is good layout and non-disruptive, fluid animation between views.
-- irregu, nadir, buoys, etc.
+We are researching multiple methods for dynamically visualizing
+the structure.
+We use buoys as link targets floating around the focus.
+What we call *buoy* is a commonly used tool in technical diagrams:
+placing a label at the edge of the image and connecting the label
+to the relevant location (anchor) by a line (see Fig. [ref-fignasa]_)..
+We research the geometry and layout of the buoy placement
+for coherent views and animation.
+
+*Break lines* are a technique used in technical drawing
+for indicating
+where an object extends beyond what is drawn in the current
+diagram. It is visually clear since it uses a shape that
+is obviously not a part of the object's own shape
+(wiggly freehand line, see Fig. [ref-fignasa]_).
+We apply this technique by drawing the buoys as
+non-photorealistical pieces torn off the target document.
+To allow for fluid animation,
+the shapes of the break lines need to be carefully designed.
+
+.. figure:: ../../manuscripts/xupdf/mercury5part2
+ :width: 8.45cm
+ :label: fignasa
+
+ A NASA diagram for the Mercury 5
+ showing floating labels connected to their anchors
+ as well as break lines:
+ freehand lines are drawn to indicate that
+ the depicted object extends beyond the section shown.
Rendering text using the 3D hardware is problematic because
the texturing algorithms are mainly designed for photorealistic
- [Gzz-commits] journals/plans SA_2003.rst, (continued)
- [Gzz-commits] journals/plans SA_2003.rst, Hermanni Hyytiälä, 2003/05/12
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/12
- [Gzz-commits] journals/plans SA_2003.rst, Hermanni Hyytiälä, 2003/05/12
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/12
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/12
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/12
- [Gzz-commits] journals/plans SA_2003.rst, Hermanni Hyytiälä, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Hermanni Hyytiälä, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst,
Janne V. Kujala <=
- [Gzz-commits] journals/plans SA_2003.rst, Hermanni Hyytiälä, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Hermanni Hyytiälä, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Hermanni Hyytiälä, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Hermanni Hyytiälä, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/13
- [Gzz-commits] journals/plans SA_2003.rst, Janne V. Kujala, 2003/05/13