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Re: [PATCH 0/2] vdpau and vdpauinfo


From: Leo Famulari
Subject: Re: [PATCH 0/2] vdpau and vdpauinfo
Date: Mon, 28 Dec 2015 19:04:11 -0500
User-agent: Mutt/1.5.24 (2015-08-30)

On Tue, Dec 29, 2015 at 12:01:02AM +0100, Andreas Enge wrote:
> On Mon, Dec 28, 2015 at 02:59:29PM -0500, Leo Famulari wrote:
> > I think they would be native-inputs for vlc, mplayer, and mpv, because
> > those programs are written (mostly) in C and C++, and so we can provide
> > the path to the store directory at compile-time.
> 
> No, they should be normal inputs - they should be compiled for the target
> architecture where the binary is supposed to be run. The binaries themselves
> will link dynamically to the libraries.

Sorry, I meant to write inputs.

> 
> > I added libvdpau as a native-input to each and they build, but I don't
> > know how to test if the compilation is using libvdpau and using it
> > correctly.
> 
> You could search for it in the build log, in particular during the configure
> phase. And you could run "ldd" on the resulting binary and check whether
> the libraries appear.

Okay, I'll try that.

> 
> Andreas
> 



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