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Re: No sound in games using sdl-mixer


From: 宋文武
Subject: Re: No sound in games using sdl-mixer
Date: Sun, 04 Oct 2015 10:49:22 +0800
User-agent: Notmuch/0.20.2 (http://notmuchmail.org) Emacs/24.5.1 (x86_64-unknown-linux-gnu)

Alex Kost <address@hidden> writes:

> 宋文武 (2015-10-03 06:33 +0300) wrote:
>
>> Alex Kost <address@hidden> writes:
>>
>>> Hello, I have tried several games that use sdl-mixer (wesnoth, pingus,
>>> gnujump, extremetuxracer) and I didn't get any sound from them.  Does
>>> anyone have this issue?
>>>
>>> My audio system is OK, I can play various formats using "aplay", "mpv",
>>> etc., I just don't have sound in those games.
>>>
>>> It's just my guess that "sdl-mixer" is the problem, actually I'm
>>> absolutely clueless how to debug it.
>> I have no issue with sound on GuixSD.
>>
>> You can launch those games with 'SDL_AUDIODRIVER',
>> set to 'alsa' or 'pulse'.
>>
>> Hope it helps.
>
> Wow!  This is it, thank you very much!!  Now I'm happy :-)
>
> (I'm also on GuixSD) So I didn't get it: do you also use SDL_AUDIODRIVER
> or does it just work for you?
No, it just work for me.
>
> If "no sound" is the default, I think we should probably do something
> about it.
What values of 'SDL_AUDIODRIVER' work for you?




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