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02/03: gnu: crawl: Use INVOKE.


From: guix-commits
Subject: 02/03: gnu: crawl: Use INVOKE.
Date: Sat, 26 Jan 2019 16:28:10 -0500 (EST)

rekado pushed a commit to branch master
in repository guix.

commit d59a8ac6296054fe22b87ae7ade14ea105f3f312
Author: Ricardo Wurmus <address@hidden>
Date:   Sat Jan 26 22:04:08 2019 +0100

    gnu: crawl: Use INVOKE.
    
    * gnu/packages/games.scm (crawl)[arguments]: Use INVOKE in "check" phase.
---
 gnu/packages/games.scm | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 34f7c4c..8d388c0 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -4489,10 +4489,10 @@ fish.  The whole game is accompanied by quiet, 
comforting music.")
              (setenv "HOME" (getcwd))
              ;; Fake a terminal for the test cases.
              (setenv "TERM" "xterm-256color")
-             (zero? (apply system* "make" "debug" "test"
-                           (format #f "-j~d" (parallel-job-count))
-                           ;; Force command line build for test cases.
-                           (append make-flags '("GAME=crawl" "TILES=")))))))))
+             (apply invoke "make" "debug" "test"
+                    (format #f "-j~d" (parallel-job-count))
+                    ;; Force command line build for test cases.
+                    (append make-flags '("GAME=crawl" "TILES="))))))))
     (synopsis "Roguelike dungeon crawler game")
     (description "Dungeon Crawl Stone Soup is a roguelike adventure through
 dungeons filled with dangerous monsters in a quest to find the mystifyingly



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