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Re: My Guile TODO list


From: Ian Price
Subject: Re: My Guile TODO list
Date: Sat, 10 Mar 2012 22:49:24 +0000
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/23.3 (gnu/linux)

Hi mark,

A lot of the stuff is pretty neat. I'm particularly interested in
changes regarding immutability, being a functional programming nut :)
I also greatly appreciate the work you have already done in improving
guile's numerics.

Like most people, I'll just pick a few to comment on

Mark H Weaver <address@hidden> writes:

> * Improve the implementations of map, for-each, et al.
List processing is obviously very important, ideally when the native
compiler comes in we'll get some work in to reduce the number of
intermediate data structures built. It's been on my todo list, but I
don't know if/when I'd get around to it. 

> * catch and raise in terms of R7RS/R6RS exceptions/conditions
I'll look forward to that :)

> * Improve the hash function, and allow GOOPS objects et al to
>   declare their own custom hash function.
Andy says that there are better hash functions on master. It doesn't
IIRC cover all cases, but it's a start.

> * Improve the PRNG and its initializer
:)

> * Chunked encoding for web client
I had been putting this off, but I will do it.

> * Parser combinators a.l.a. Haskell
parcomb works fine for most cases. I don't think this is necessary to
implement, unless you want to...

> * Efficient purely-functional data structures,
>   like Chris Okasaki's Edison, for Guile
I've been working on this in my own time, on an as-needed basis. See
https://github.com/ijp/pfds/ . SamTH on #scheme recently pointed me to a
bunch of ones implemented for racket: ralists/fectors/etc. that I will
get around to adding.

> * Monad library?
I have a bunch of these already, mostly mimicking existing haskell
libraries. Generic operators are a bit of a pain, since you can't do a
generic return using GOOPS. This is motivating my experiments with
higher order modules.

> * Improve error messages and debugging
Always welcome.


Thanks for sharing.


-- 
Ian Price

"Programming is like pinball. The reward for doing it well is
the opportunity to do it again" - from "The Wizardy Compiled"



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