####################### first session -> full screen ###################### address@hidden bin]# ./3dmosmon.bin 10.100.0.1 passed Server 10.100.0.1 Loading library libOgrePlatform.so ArchiveFactory for archive type Zip registered. Loading library ../extra-dist/OGRE/lib/RenderSystem_GL.so OpenGL Rendering Subsystem created. Loading library ../extra-dist/OGRE/lib/Plugin_FileSystem.so ArchiveFactory for archive type FileSystem registered. Loading library ../extra-dist/OGRE/lib/Plugin_ParticleFX.so Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'Scaler' registered Loading library ../extra-dist/OGRE/lib/Plugin_GuiElements.so GuiElementFactory for type Panel registered. GuiElementFactory for type BorderPanel registered. GuiElementFactory for type TextArea registered. GuiElementFactory for type TextBox registered. GuiElementFactory for type Button registered. GuiElementFactory for type BorderButton registered. GuiElementFactory for type List registered. GuiElementFactory for type ScrollBar registered. GuiElementFactory for type PopupMenu registered. GuiElementFactory for type TTY registered. *-*-* OGRE Initialising *-*-* Version 0.10.0 FileSystem Archive Codec for ./ created. FileSystem Archive Codec for ../media created. FileSystem Archive Codec for ../themes/Iridescent created. Zip Archive codec for ../media/dragon.zip created. Zip Archive codec for ../media/knot.zip created. Zip Archive codec for ../media/skybox.zip created. Zip Archive codec for ../media/ogretestmap.zip created. Zip Archive codec for ../media/quake.zip created. OGRE Configuration ------------------ Select Renderer: 1) OpenGL Rendering Subsystem 1 Full Screen: --> 1) Yes 2) No 1 Video Mode: --> 1) 1024 x 768 1 Parsing material script: 3dmosmon.material Parsing material script: Ogre.material Parsing material script: Example.material Parsing material script: Example-Water.material Parsing material script: 3dmosmon.material Bad cull_hardware attribute line in 3dmosmon/BlueSquareTile, valid parameters are 'none', 'clockwise' or 'anticlockwise'. Bad cull_software attribute line in 3dmosmon/BlueSquareTile, valid parameters are 'none', 'front' or 'back'. Bad cull_hardware attribute line in 3dmosmon/DebugFloor, valid parameters are 'none', 'clockwise' or 'anticlockwise'. Bad cull_software attribute line in 3dmosmon/DebugFloor, valid parameters are 'none', 'front' or 'back'. Bad texture layer attribute line: 'scene_blend add' in 3dmosmon/DebugLoad, unknown command 'scene_blend' ****************************** *** Starting SDL Subsystem *** ****************************** SDLWindow::create Create window screen is valid *************************** *** GL Renderer Started *** *************************** Parsing particle script Example.particle GLTexture: Loading flare.png with 0 mipmaps from Image. GLTexture: Loading flaretrail.png with 0 mipmaps from Image. GLTexture: Loading basic_droplet.png with 0 mipmaps from Image. GLTexture: Loading New_Ogre_Border_Center.png with 0 mipmaps from Image. GLTexture: Loading New_Ogre_Border.png with 0 mipmaps from Image. Info: Freetype returned null for glyph 172 in font TrebuchetMSBold GLTexture: Loading TrebuchetMSBoldTexture with 0 mipmaps from Image. GLTexture: Loading New_Ogre_Border_Break.png with 0 mipmaps from Image. GLTexture: Loading New_Ogre_Logo.png with 0 mipmaps from Image. Mesh: Loading knot.mesh . GLTexture: Loading MTLPLAT2.JPG with 0 mipmaps from Image. GLTexture: Loading font_matisse_itc.png with 0 mipmaps from Image. GLTexture: Loading ogreborderUp.png with 0 mipmaps from Image. GLTexture: Loading scr-up.png with 0 mipmaps from Image. GLTexture: Loading scr-down.png with 0 mipmaps from Image. GLTexture: Loading scr-thumb.png with 0 mipmaps from Image. GLTexture: Loading scr-back.png with 0 mipmaps from Image. BarManager :: Init about to create the Data Getting Object DataGatherer :: DataGatherher About to init the DataGetter connecting to server 10.100.0.1 10050 Succesffuly connected to mosstatd server retrieving the # of nodes.. GetDataFromMosstatd :: GetDataFromMOsstatd ### Creating Bar NodeBar1 #### Bar :: Bar-1 Mesh: Loading cube.mesh . Can't assign material 1 - Default to SubEntity of NodeBar11 because this Material does not exist. Have you forgotten to define it in a .material script? (not really) ABOUT to resize NodeBar11 : 0x80dab30 About To Modify Material: BaseWhite About tO modify TextureNamed: ~Bar :: ~Bar-1 ### Creating Bar NodeBar2 #### Bar :: Bar-2 Can't assign material 1 - Default to SubEntity of NodeBar22 because this Material does not exist. Have you forgotten to define it in a .material script? (not really) ABOUT to resize NodeBar22 : 0x8390850 About To Modify Material: BaseWhite About tO modify TextureNamed: ~Bar :: ~Bar-2 End of BarManager :: Init() Mesh: Loading sphere.mesh . Can't assign material 1 - Default to SubEntity of BouncyBall because this Material does not exist. Have you forgotten to define it in a .material script? GLTexture: Loading 3dmosmon/BowlingBall.png with 0 mipmaps from Image. Can't assign material 1 - Default to SubEntity of BowlingBall because this Material does not exist. Have you forgotten to define it in a .material script? NNNNNNNNNNNNN About to Create the New Thread.. about to create the DataUpdatingThread ****** About to call mBarMgr.Go! ********* BarManager :: Go About to start the DataGathering Thread Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L:0.00,T:0.00,W:1.00,H:1.00, Z-Order:0 Viewport for camera 'PlayerCam' - actual dimensions L:0,T:0,W:1024,H:768 DataGatherer :: ReallyGo This is where i verfiy data in the NodeInfo Map and move itinto the BarMap... Bar NodeBar11 :: Update: 1 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar11Update End Bar NodeBar22 :: Update: 2 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar22Update End GLTexture: Loading Load-floortile.png with 5 mipmaps from Image. GLTexture: Loading clouds.jpg with 5 mipmaps from Image. This is where i verfiy data in the NodeInfo Map and move itinto the BarMap... Bar NodeBar11 :: Update: 3 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar11Update End Bar NodeBar22 :: Update: 4 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar22Update End GetDataFromMosstatd :: GetDataFromMOsstatd About to SetDatain mNodeinfoMap for nodeNodeBar2 This is where i verfiy data in the NodeInfo Map and move itinto the BarMap... Bar NodeBar11 :: Update: 5 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar11Update End Bar NodeBar22 :: Update: 6 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar22Update End GetDataFromMosstatd :: GetDataFromMOsstatd About to SetDatain mNodeinfoMap for nodeNodeBar2 GetDataFromMosstatd :: GetDataFromMOsstatd About to SetDatain mNodeinfoMap for nodeNodeBar80486 Fatal signal: Segmentation Fault (SDL Parachute Deployed) 1 2 DataGatherer::~DataGatherer BarManager :: ~BarManager ############### second session -> no fullscreen ########################### address@hidden bin]# ./3dmosmon.bin 10.100.0.1 passed Server 10.100.0.1 Loading library libOgrePlatform.so ArchiveFactory for archive type Zip registered. Loading library ../extra-dist/OGRE/lib/RenderSystem_GL.so OpenGL Rendering Subsystem created. Loading library ../extra-dist/OGRE/lib/Plugin_FileSystem.so ArchiveFactory for archive type FileSystem registered. Loading library ../extra-dist/OGRE/lib/Plugin_ParticleFX.so Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'Scaler' registered Loading library ../extra-dist/OGRE/lib/Plugin_GuiElements.so GuiElementFactory for type Panel registered. GuiElementFactory for type BorderPanel registered. GuiElementFactory for type TextArea registered. GuiElementFactory for type TextBox registered. GuiElementFactory for type Button registered. GuiElementFactory for type BorderButton registered. GuiElementFactory for type List registered. GuiElementFactory for type ScrollBar registered. GuiElementFactory for type PopupMenu registered. GuiElementFactory for type TTY registered. *-*-* OGRE Initialising *-*-* Version 0.10.0 FileSystem Archive Codec for ./ created. FileSystem Archive Codec for ../media created. FileSystem Archive Codec for ../themes/Iridescent created. Zip Archive codec for ../media/dragon.zip created. Zip Archive codec for ../media/knot.zip created. Zip Archive codec for ../media/skybox.zip created. Zip Archive codec for ../media/ogretestmap.zip created. Zip Archive codec for ../media/quake.zip created. OGRE Configuration ------------------ Select Renderer: 1) OpenGL Rendering Subsystem 1 Full Screen: --> 1) Yes 2) No 2 Video Mode: --> 1) 1024 x 768 1 Parsing material script: 3dmosmon.material Parsing material script: Ogre.material Parsing material script: Example.material Parsing material script: Example-Water.material Parsing material script: 3dmosmon.material Bad cull_hardware attribute line in 3dmosmon/BlueSquareTile, valid parameters are 'none', 'clockwise' or 'anticlockwise'. Bad cull_software attribute line in 3dmosmon/BlueSquareTile, valid parameters are 'none', 'front' or 'back'. Bad cull_hardware attribute line in 3dmosmon/DebugFloor, valid parameters are 'none', 'clockwise' or 'anticlockwise'. Bad cull_software attribute line in 3dmosmon/DebugFloor, valid parameters are 'none', 'front' or 'back'. Bad texture layer attribute line: 'scene_blend add' in 3dmosmon/DebugLoad, unknown command 'scene_blend' ****************************** *** Starting SDL Subsystem *** ****************************** SDLWindow::create Create window screen is valid *************************** *** GL Renderer Started *** *************************** Parsing particle script Example.particle GLTexture: Loading flare.png with 0 mipmaps from Image. GLTexture: Loading flaretrail.png with 0 mipmaps from Image. GLTexture: Loading basic_droplet.png with 0 mipmaps from Image. GLTexture: Loading New_Ogre_Border_Center.png with 0 mipmaps from Image. GLTexture: Loading New_Ogre_Border.png with 0 mipmaps from Image. Info: Freetype returned null for glyph 172 in font TrebuchetMSBold GLTexture: Loading TrebuchetMSBoldTexture with 0 mipmaps from Image. GLTexture: Loading New_Ogre_Border_Break.png with 0 mipmaps from Image. GLTexture: Loading New_Ogre_Logo.png with 0 mipmaps from Image. Mesh: Loading knot.mesh . GLTexture: Loading MTLPLAT2.JPG with 0 mipmaps from Image. GLTexture: Loading font_matisse_itc.png with 0 mipmaps from Image. GLTexture: Loading ogreborderUp.png with 0 mipmaps from Image. GLTexture: Loading scr-up.png with 0 mipmaps from Image. GLTexture: Loading scr-down.png with 0 mipmaps from Image. GLTexture: Loading scr-thumb.png with 0 mipmaps from Image. GLTexture: Loading scr-back.png with 0 mipmaps from Image. BarManager :: Init about to create the Data Getting Object DataGatherer :: DataGatherher About to init the DataGetter connecting to server 10.100.0.1 10050 Succesffuly connected to mosstatd server retrieving the # of nodes.. GetDataFromMosstatd :: GetDataFromMOsstatd ### Creating Bar NodeBar1 #### Bar :: Bar-1 Mesh: Loading cube.mesh . Can't assign material 1 - Default to SubEntity of NodeBar11 because this Material does not exist. Have you forgotten to define it in a .material script? (not really) ABOUT to resize NodeBar11 : 0x80dab30 About To Modify Material: BaseWhite About tO modify TextureNamed: ~Bar :: ~Bar-1 ### Creating Bar NodeBar2 #### Bar :: Bar-2 Can't assign material 1 - Default to SubEntity of NodeBar22 because this Material does not exist. Have you forgotten to define it in a .material script? (not really) ABOUT to resize NodeBar22 : 0x83908c8 About To Modify Material: BaseWhite About tO modify TextureNamed: ~Bar :: ~Bar-2 End of BarManager :: Init() Mesh: Loading sphere.mesh . Can't assign material 1 - Default to SubEntity of BouncyBall because this Material does not exist. Have you forgotten to define it in a .material script? GLTexture: Loading 3dmosmon/BowlingBall.png with 0 mipmaps from Image. Can't assign material 1 - Default to SubEntity of BowlingBall because this Material does not exist. Have you forgotten to define it in a .material script? NNNNNNNNNNNNN About to Create the New Thread.. about to create the DataUpdatingThread ****** About to call mBarMgr.Go! ********* BarManager :: Go About to start the DataGathering Thread Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L:0.00,T:0.00,W:1.00,H:1.00, Z-Order:0 Viewport for camera 'PlayerCam' - actual dimensions L:0,T:0,W:1024,H:768 GLTexture: Loading Load-floortile.png with 5 mipmaps from Image. GLTexture: Loading clouds.jpg with 5 mipmaps from Image. DataGatherer :: ReallyGo This is where i verfiy data in the NodeInfo Map and move itinto the BarMap... Bar NodeBar11 :: Update: 1 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar11Update End Bar NodeBar22 :: Update: 2 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar22Update End This is where i verfiy data in the NodeInfo Map and move itinto the BarMap... Bar NodeBar11 :: Update: 3 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar11Update End Bar NodeBar22 :: Update: 4 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar22Update End GetDataFromMosstatd :: GetDataFromMOsstatd About to SetDatain mNodeinfoMap for nodeNodeBar2 GetDataFromMosstatd :: GetDataFromMOsstatd About to SetDatain mNodeinfoMap for nodeNodeBar2 GetDataFromMosstatd :: GetDataFromMOsstatd About to SetDatain mNodeinfoMap for nodeNodeBar80486 Fatal signal: Segmentation Fault (SDL Parachute Deployed) This is where i verfiy data in the NodeInfo Map and move itinto the BarMap... Bar NodeBar11 :: Update: 5 About to set height to: 0 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar11Update End Bar NodeBar22 :: Update: 6 About to set height to: 196708 About To Modify Material: BaseWhite About tO modify TextureNamed: BarNodeBar22Update End 1 2 DataGatherer::~DataGatherer BarManager :: ~BarManager