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Re: [gomd-devel] Text Parser


From: Ramon Pons Vivanco
Subject: Re: [gomd-devel] Text Parser
Date: Mon, 3 Mar 2003 22:12:09 +0100

On Mon, 3 Mar 2003 17:32:47 +0100, Fierro Massimo wrote:

hi Fierro !

> I'm currently writing a C++ "pure" (no standar C functions/streams used)
> highly configurable text stream parser for my OGL game engine.

Why don't you use bison++ ?

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