Guys, currently the code which configures the backend graphics context
looks like this:
/* What backend context? */
if ([defs stringForKey: @"GSContext"])
context = [defs stringForKey: @"GSContext"];
if ([context isEqual: @"xdps"])
contextClass = NSClassFromString(@"NSDPSContext");
else if ([context isEqual: @"art"])
contextClass = NSClassFromString(@"ARTContext");
else if ([context isEqual: @"winlib"])
contextClass = NSClassFromString(@"WIN32Context");
else if ([context isEqual: @"cairo"])
contextClass = NSClassFromString(@"CairoContext");
else
contextClass = NSClassFromString(@"XGContext");
I think that this information should come from the backend bundles
plist if possible. This way it's possible to create a backend without
needing to modify backend code directly.
Any thoughts?
Later, GC