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[gnugo-devel] endgame calculation
From: |
Manner Wolfgang |
Subject: |
[gnugo-devel] endgame calculation |
Date: |
Wed, 14 Nov 2001 14:18:49 +0100 (MET) |
i guess one of these days all this should be clarified. i see some advantages
in the "miai" counting. but there is a whole folklore with sente * 2
double sente *4 etc. you have to find out, if it is sente of course.
another idea is to give two values, first you get value one and then,
if the opponent does not answer, you will get value 2 on top of it.
i think more discussion + work would be useful
wolfgang
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