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[Gnash-commit] gnash/testsuite/misc-ming.all ButtonEventsTest-...
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] gnash/testsuite/misc-ming.all ButtonEventsTest-... |
Date: |
Fri, 20 Apr 2007 14:06:42 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Sandro Santilli <strk> 07/04/20 14:06:42
Modified files:
testsuite/misc-ming.all: ButtonEventsTest-Runner.cpp
Log message:
Do all pixel checking in the TODO comments - all fail by now, but
probably due to bugs in the MovieTester
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/misc-ming.all/ButtonEventsTest-Runner.cpp?cvsroot=gnash&r1=1.13&r2=1.14
Patches:
Index: ButtonEventsTest-Runner.cpp
===================================================================
RCS file:
/sources/gnash/gnash/testsuite/misc-ming.all/ButtonEventsTest-Runner.cpp,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -b -r1.13 -r1.14
--- ButtonEventsTest-Runner.cpp 20 Apr 2007 14:01:27 -0000 1.13
+++ ButtonEventsTest-Runner.cpp 20 Apr 2007 14:06:42 -0000 1.14
@@ -42,7 +42,7 @@
check_equals(string(text->get_text_value()), string("MouseOver"));
check_equals(string(text2->get_text_value()), string("RollOver"));
check(tester.isMouseOverMouseEntity());
- // TODO: check that pixel @ 60,60 is yellow !
+ // check that pixel @ 60,60 is yellow !
xcheck_pixel(2, rgba(255,255,0,255), 2);
// press the mouse button, this should change
@@ -51,7 +51,8 @@
check_equals(string(text->get_text_value()), string("MouseDown"));
check_equals(string(text2->get_text_value()), string("Press"));
check(tester.isMouseOverMouseEntity());
- // TODO: check that pixel @ 60,60 is green !
+ // check that pixel @ 60,60 is green !
+ xcheck_pixel(2, rgba(0,255,0,255), 2);
// depress the mouse button, this should change
// the textfield value.
@@ -59,7 +60,8 @@
check_equals(string(text->get_text_value()), string("MouseUp"));
check_equals(string(text2->get_text_value()), string("Release"));
check(tester.isMouseOverMouseEntity());
- // TODO: check that pixel @ 60,60 is yellow !
+ // check that pixel @ 60,60 is yellow !
+ xcheck_pixel(2, rgba(255,255,0,255), 2);
// roll off the square, this should change
// the textfield value.
@@ -67,7 +69,10 @@
check_equals(string(text->get_text_value()), string("MouseOut"));
check_equals(string(text2->get_text_value()), string("RollOut"));
check(!tester.isMouseOverMouseEntity());
- // TODO: check that pixel @ 60,60 is red !
+ // check that pixel @ 60,60 is red !
+ tester.movePointerTo(60, 60);
+ xcheck_pixel(2, rgba(255,0,0,255), 2);
+ tester.movePointerTo(39, 60); // get back
// press the mouse button, this should not change anything
// as we're outside of the button.
@@ -75,7 +80,10 @@
check_equals(string(text->get_text_value()), string("MouseOut"));
check_equals(string(text2->get_text_value()), string("RollOut"));
check(!tester.isMouseOverMouseEntity());
- // TODO: check that pixel @ 60,60 is red !
+ // check that pixel @ 60,60 is red !
+ tester.movePointerTo(60, 60);
+ xcheck_pixel(2, rgba(255,0,0,255), 2);
+ tester.movePointerTo(39, 60); // get back
// depress the mouse button, this should not change anything
// as we're outside of the button.
@@ -83,19 +91,24 @@
check_equals(string(text->get_text_value()), string("MouseOut"));
check_equals(string(text2->get_text_value()), string("RollOut"));
check(!tester.isMouseOverMouseEntity());
- // TODO: check that pixel @ 60,60 is red !
+ // check that pixel @ 60,60 is red !
+ tester.movePointerTo(60, 60);
+ xcheck_pixel(2, rgba(255,0,0,255), 2);
// Now press the mouse inside and release outside
- tester.movePointerTo(60, 60);
+ tester.movePointerTo(60, 60); // should be there already
check_equals(string(text->get_text_value()), string("MouseOver"));
check_equals(string(text2->get_text_value()), string("RollOver"));
check(tester.isMouseOverMouseEntity());
- // TODO: check that pixel @ 60,60 is yellow !
+ // check that pixel @ 60,60 is yellow !
+ xcheck_pixel(2, rgba(255,255,0,255), 2);
+
tester.pressMouseButton();
check_equals(string(text->get_text_value()), string("MouseDown"));
check_equals(string(text2->get_text_value()), string("Press"));
check(tester.isMouseOverMouseEntity());
- // TODO: check that pixel @ 60,60 is green !
+ // check that pixel @ 60,60 is green !
+ xcheck_pixel(2, rgba(0,255,0,255), 2);
tester.movePointerTo(39, 60);
// The following might be correct, as the character still catches
releaseOutside events
//check(tester.isMouseOverMouseEntity());
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