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Re: [glob2-devel] Beta 4 Remaining Bug
From: |
Leo Wandersleb |
Subject: |
Re: [glob2-devel] Beta 4 Remaining Bug |
Date: |
Sat, 27 Dec 2008 04:11:25 +0100 |
User-agent: |
Mozilla-Thunderbird 2.0.0.17 (X11/20081018) |
Bradley Arsenault wrote:
> You're post once again proves that these desyncs aren't related to the
> game engine at all, but are related to a malfunction in the desync
> detection system. Notice that the game crashes at different frames on
> the two computers. I need more of the logs to determine the problem. My
> thought is that the games are comparing checksums from two different
> frames, i just need to figure out which checksums are from which frames,
> and which ones are ending up being compared on those frames. This will
> lead me to the bug.
see the attachement. this is the result of
src/glob2 > 1.txt & src/glob2 >2.txt &
and a lan game.
greetings,
leo
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