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Sun, 08 Jan 2006 15:44:38 +0100
Mozilla Thunderbird 1.0.7 (X11/20050923)
i got quite a long way with random map generation but would
need some help from someone who is more into all this
widget-stuff and maybe into map-generation, too. i'm afraid
otherwise you would maybe like the maps but dislike all
these new bugs i bring in by hacking things i don't
understand. we said jan. 10th is feature freeze so i'm
afraid i can't comit till then due to widget-stuff.
feel free to have a look at how far i got in my branch
called randommapgeneration. i will try to keep it up to date
but running. old random map s removed. mine is in its
place. the gap was my try to have them both in (mainly for
comparison) but is islands now. islands is not used.
don't put too much grass as it will fail to create a map due
to a check on min. distances of teams that i might have
now only water/sand/grass is due to my code. teams (with its
grass around it) and ressources are adopted.
thanks for help and feedback
greetings, leo (giszmo)
p.s.: could someone please verify PerlinNoise.h/.cpp does
not collide with any copyrights. i found it on the internet
and believed what was written in its head. if there's a
problem i will code my own scale-and-add noise.
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