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Re: [glob2-devel] bug with gard area
From: |
Joey Marshall |
Subject: |
Re: [glob2-devel] bug with gard area |
Date: |
Tue, 21 Sep 2004 10:36:44 -0700 |
On Tue, 21 Sep 2004 12:20:33 +0200, "Stéphane Magnenat"
<address@hidden> said:
> On Tuesday 21 September 2004 04.24, Joey Marshall wrote:
> > I noticed a bug with the guard area. When a worior is trying to go to
> > some where (like baracks, pool, ext...) they treat the guard area as
> > forbiden area. :-(
>
> Really ? it shouldn't be th case. Can you submit a savegame that can be
> used
> as a test case for debugging ?
>
> Thanks
>
> Steph
>
Sorry about all that... guess it was just that they were behaving a
little weird.
Like check out this save game i have... they run and run and run in one
direction.
No_name.game
Description: Binary data