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[Glob2-devel] Memory trash


From: Stephane Magnenat
Subject: [Glob2-devel] Memory trash
Date: Wed, 27 Feb 2002 01:08:28 +0100

Hi

While making the in game loading code I got a crash at load time.
When deleting the AI player the pointer to the AI object is 0x98,
which is NOT a valid pointer.

Has anyone any idea of this (Luc ?)

Steph



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