/* example1.c */ /* */ /* This small program shows how to print a rotated string with the */ /* FreeType 2 library. */ #include #include #include #include #include FT_FREETYPE_H //#include #define WIDTH 120 #define HEIGHT 50 /* origin is the upper left corner */ unsigned char image[HEIGHT][WIDTH]; /* Replace this function with something useful. */ void draw_bitmap( FT_Bitmap* bitmap, FT_Int x, FT_Int y) { FT_Int i, j, p, q; FT_Int x_max = x + bitmap->width; FT_Int y_max = y + bitmap->rows; for ( i = x, p = 0; i < x_max; i++, p++ ) { for ( j = y, q = 0; j < y_max; j++, q++ ) { if ( i < 0 || j < 0 || i >= WIDTH || j >= HEIGHT ) continue; image[j][i] |= bitmap->buffer[q * bitmap->width + p]; } } } void show_image( void ) { int i, j; for ( i = 0; i < HEIGHT; i++ ) { for ( j = 0; j < WIDTH; j++ ) putchar( image[i][j] == 0 ? ' ' : image[i][j] < 128 ? '+' : '*' ); putchar( '\n' ); } } int main( int argc, char** argv ) { FT_Library library; FT_Face face; FT_GlyphSlot slot; FT_Matrix matrix; /* transformation matrix */ FT_Vector pen; /* untransformed origin */ FT_Error error; char* filename; char* text; double angle; int target_height; int n, num_chars; if ( argc != 3 ) { fprintf ( stderr, "usage: %s font sample-text\n", argv[0] ); exit( 1 ); } filename = argv[1]; /* first argument */ text = argv[2]; /* second argument */ num_chars = strlen( text ); angle = ( 25.0 / 360 ) * 3.14159 * 2; /* use 25 degrees */ target_height = HEIGHT; error = FT_Init_FreeType( &library ); /* initialize library */ /* error handling omitted */ error = FT_New_Face( library, argv[1], 0, &face ); /* create face object */ /* error handling omitted */ /* use 14pt at 96dpi */ error = FT_Set_Char_Size( face, 14 * 64, 0, 96, 0 ); /* set character size */ /* error handling omitted */ slot = face->glyph; /* set up matrix */ matrix.xx = (FT_Fixed)( cos( angle ) * 0x10000L ); matrix.xy = (FT_Fixed)(-sin( angle ) * 0x10000L ); matrix.yx = (FT_Fixed)( sin( angle ) * 0x10000L ); matrix.yy = (FT_Fixed)( cos( angle ) * 0x10000L ); /* the pen position in 26.6 cartesian space coordinates; */ /* start at (5,5) relative to the upper left corner */ //pen.x = 5 * 64; //pen.y = ( target_height - 5 ) * 64; pen.x = 5; pen.y = 40; for ( n = 0; n < num_chars; n++ ) { /* set transformation */ //FT_Set_Transform( face, &matrix, &pen ); /* load glyph image into the slot (erase previous one) */ error = FT_Load_Char( face, text[n], FT_LOAD_RENDER ); if ( error ) continue; /* ignore errors */ /* now, draw to our target surface (convert position) */ draw_bitmap( &slot->bitmap, pen.x + slot->bitmap_left, pen.y - slot->bitmap_top ); /* increment pen position */ pen.x += slot->advance.x >> 6; //pen.y += slot->advance.y >> 6; } show_image(); FT_Done_Face ( face ); FT_Done_FreeType( library ); return 0; } /* EOF */