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[Freetype] advice rastering font
From: |
Jeffery Chow |
Subject: |
[Freetype] advice rastering font |
Date: |
Sun, 5 Aug 2001 15:42:17 -0700 (PDT) |
Whoops sorry about my last message.
Hi Everyone,
I've been generating a font texture page for display
in my openGL app. Things have been working relatively
well until I started using a font that would render
a bitmap larger than the size I specified using
FT_Set_Pixel_Sizes() for certain wide characters
(lower case Y) or tall ones (upper case A).
I thought FT_Set_Pixel_Sizes() makes it so that the
largest character in the font fits within the
dimensions I gave it but I guess I'm wrong. What's the
easiest way to make FT behave the way I need?
Thanks in advance for all your help,
Jeff
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