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[ft-devel] Libre Graphics Meeting 2014: Call For Paper


From: Dave Crossland
Subject: [ft-devel] Libre Graphics Meeting 2014: Call For Paper
Date: Tue, 26 Nov 2013 14:28:06 -0500

Hi!

http://libregraphicsmeeting.org/2014/?p=199

The Call for Participation has now been published!

For this year we are especially interested in presentations that
showcase how the gap between technical and design development can be
bridged.

We are looking for:

In-depth presentations on Libre Graphics technologies
Showcases of excellent work made using Libre Graphics tools
New projects in this area to meet the wider community
Reports, use-cases, best practices
New emerging media; breaking free from analog constraints
Well articulated ideas for future approaches, tools and standards

Available formats are:

Lightning talk (10 minutes, selected at the event unconference style)
Presentations (20 minutes extendable to 40 minutes)
Entry for State of the Libre Graphics Union (1-2 slides)
Workshops (2 hours or more)
Birds Of a Feather (BOF), discussion meetings or Hackathons (2 hrs or more)

The 2014 Libre Graphics Meeting will be held April 2 – 5 in Leipzig,
Germany at Universität Leipzig.

Deadline for submissions: 15 January 2014

Selection notifications by: 25 January 2014 at the latest.

http://libregraphicsmeeting.org/2014/?page_id=165


The Libre Graphics Meeting 2014 will take place 2. – 5. April 2014 in
Leipzig, Germany.
This yearly event is an occasion for projects and individual
contributors/artists from all over the world to work together, to
share experiences and to hear about new ideas.

By Libre Graphics we mean Free, Libre and Open Source tools for
design, illustration, photography, typography, art, graphics, page
layout, publishing, cartography, animation, video, interactive media,
generative graphics and visual live-coding. The Libre Graphics Meeting
is not just about software, but extends to standards, file formats and
actual use of these in creative work.
We are looking for:

In-depth presentations on Libre Graphics technologies
Showcases of excellent work made using Libre Graphics tools
New projects in this area to meet the wider community
Reports, use-cases, best practices
New emerging media; breaking free from analog constraints
Well articulated ideas for future approaches, tools and standards

Available formats (including questions):

Lightning talk (10 minutes, selected at the event unconference style)
Presentations (20 minutes extendable to 40 minutes)
Entry for State of the Libre Graphics Union (1-2 slides)
Workshops (2 hours or more)
Birds Of a Feather (BOF), discussion meetings or Hackathons (2 hrs or more)

State of the Libre Graphics Union:
We will kick off this year’s event with a joint session that sums up
all things that have happened in our wide landscape over the last
year. Instead of slots in the schedule for general updates on each and
every libre graphics project, we invite you to submit a maximum of two
slides, show-casing new abilities and/or text enumerating the leaps
forward that your project made.

Special focus:
For the 2014 edition of LGM, we are specifically interested in
presentations that showcase how the gap between technical and design
development can be bridged. We are looking for contributions on
computational and generative media; examples of projects where design
decisions and experimentation is done directly with logic and code or
indirectly with the end user providing constraints/selection of good
results. We are interested in projects where design and development
are considered necessary ingredients in a collaborative process done
by peers of technological artists, using and pushing the constraints
of creative work.
Practical Details:

Call opens Monday 25. November 2014

Deadline: 15. January 2014. We will let you know if your presentation
is selected by 25. January 2014 latest.

In the context of the meeting, we prefer short and concise presentations.

For each BOF or meeting that will be on the public schedule, we ask
you to provide a report, to be made available to the Libre Graphics
Community afterwards.

If you propose a workshop, let us know what you expect participants to
bring, in terms of both prior experience and required items
(sketchbook, laptop with which applications installed, etc.)





-- 
Cheers
Dave



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