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Re: [ft-devel] rendering differences between 2.4.2 and 2.4.4


From: Алексей Подтележников
Subject: Re: [ft-devel] rendering differences between 2.4.2 and 2.4.4
Date: Sat, 5 Mar 2011 10:44:58 -0500

Werner,

All arches seem to have lost weight. It is possible that the conic
Bezier flattener
is not splitting enough. You may want to fiddle with line 900 in ftgrays.c

while ( dx > ONE_PIXEL / 4 )

make it

while ( dx > ONE_PIXEL / 6 )

But again, this is not the solution I like. I still think that both
cubic and conic flatteners
should use essentially the same code. Currently, the cubic solution is
actually controlling
the amount of error while doing the job, whereas the conic one is
trying to make the
best guess ahead of doing the job.

Best,
Alexei

On Fri, Mar 4, 2011 at 12:42 AM, Werner LEMBERG <address@hidden> wrote:
>
> Folks, especially Graham and David,
>
>
> please have a look at Savannah bug report #32671.  The described
> rendering differences are *not* related to hinting (I've checked
> this); it's definitely a problem with the smooth rasterizer.
>
> In particular, check `o' and `e'.  With 2.4.2, these two glyphs
> definitely look `blacker' than with 2.4.4.
>
> I wonder whether it is really a degradation or whether it's just bad
> luck that verdana looks inferior with the new smooth rendering code...
>
>
>   Werner
>
> _______________________________________________
> Freetype-devel mailing list
> address@hidden
> http://lists.nongnu.org/mailman/listinfo/freetype-devel
>



-- 
Alexei A. Podtelezhnikov, PhD



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