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From: | David Henningsson |
Subject: | Re: [fluid-dev] LicensingFAQ |
Date: | Mon, 21 Feb 2011 02:56:47 +0100 |
User-agent: | Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.13) Gecko/20101208 Thunderbird/3.1.7 |
On 2011-02-21 02:37, Matt Giuca wrote:
That's a good summary. I would just add one thing:Can I include FluidSynth in my closed-source commercial projectI would add to this section "The same advice applies to projects released under permissive licenses (e.g., BSD or MIT). Because such licenses permit closed-source redistribution, they need to be considered to be closed-source when linking with LGPL projects."
I'm not exactly sure what you mean here. There is no problem in statically linking BSD with LGPL code as long as you redistribute the entire source (BSD + LGPL parts) with your binary, right? So then it would not be the linking or the license combination that's the problem, it becomes only a problem is you redistribute without full source. Is that what you're after?
// David
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