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| From: | Ignacio GarcÃa Fernándezía Fernández |
| Subject: | Re: [Fianchetto-users] struct s_player |
| Date: | Thu, 17 Jun 2004 13:18:14 +0200 |
El 16/06/04 23:11:59, Ruben Porras escribió:
I was commenting the s_player structure, but I don't understand themeaning of some fields, I understand that we need to take into accountpoints discounted by punishments, but it's not clear which variable should save this information, ¿abuse or forfeits?.
Hmm. I think all the fields were included reading the FIDE rules for Swiss tournament. So, probably it is explained there. If not, remove any field that you cannot find a use for :o/
Also we need to extend this structure. We need to know: * how many points are achieved because of breaks. * if the player still plays in the tournament.
Right!
struct s_player {
char name[20]; /* name of the player */
int Id; /* Identifier of the player, the highest the rating, the
lower
the Id */
int rating; /* ELO of the player */
float score; /* points achieved by the player */
t_title title;
int games; /* number of played games */
int wins; /* number of won games */
int losses; /* number of lost games */
int draws; /* number of draws */
int forfeits;
int abuse; /* points discounted due to penalties */
int *played; /* list of rivals Id's ordered by round */
/* long updatetime;
struct s_dbplayer *next;
struct s_dbplayer *prev; */ /* not used */
};
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