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Re: [Enigma-devel] Alain16.lua (the mastermind level) is broken


From: Andreas Lochmann
Subject: Re: [Enigma-devel] Alain16.lua (the mastermind level) is broken
Date: Wed, 02 Aug 2006 01:36:09 +0200
User-agent: Mozilla Thunderbird 1.0 (X11/20041206)


Hi,

thank you for reminding me to this...
I already spoke with Alain about this, and there
are some more levels that have similar for-loops.
I just forgot it.

Greets,
Andreas


Joe Smith wrote:


----- Original Message ----- From: "Andreas Lochmann" <address@hidden> To: "Tacvek" <address@hidden>; "enigma-devel" <address@hidden>
Sent: Monday, June 12, 2006 5:07 AM
Subject: Re: [Enigma-devel] Alain16.lua (the mastermind level) is broken



Hi,

Tacvek wrote:

It appears as though the way the for loop was abused to avoid
duplicate values (using "for j=1,1", and manually decreasing to force
a repeat) is not working. The result is that instead of duplicate
values, the values in 'ttrue' are left blank. The end result is that
the level acts erratically, and is unplayable.

Yes, I replaced it against a repeat-until-loop,
this should repair it. I'll get in contact with
Alain about this.


This is currently broken again in SVN head. The fix appears to have been reverted during XML-ification.


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