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Re: [Enigma-announce] Enigma-announce Digest, Vol 13, Issue 1


From: Christar1984
Subject: Re: [Enigma-announce] Enigma-announce Digest, Vol 13, Issue 1
Date: Wed, 3 Apr 2013 16:27:23 -0400 (EDT)

thx
 
In a message dated 4/3/2013 9:01:22 A.M. Pacific Daylight Time, address@hidden writes:
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Today's Topics:

   1. Enigma 1.20 Released (Andreas Lochmann)


----------------------------------------------------------------------

Message: 1
Date: Tue, 02 Apr 2013 23:48:18 +0200
From: Andreas Lochmann <address@hidden>
To: address@hidden
Subject: [Enigma-announce] Enigma 1.20 Released
Message-ID: <address@hidden>
Content-Type: text/plain; charset=UTF-8; format=flowed

[English version]

We are pleased to announce the release of Enigma 1.20
for Windows and Linux, not yet 6 years since our last
stable release. Enigma 1.20 comprises:

   - 305 new Enigma levels, 95 new Pentomino levels,
     and 1077 imported Sokoballs,
   - a new API, involving a reengineering of many objects,
     a consistent naming scheme for all objects, and a
     rewrite of almost every level,
   - a vast number of new objects, like wires, barriers,
     and yinyang-stones,
   - many improved images for higher resolutions,
     including new coins,
   - level music (go to options menu to activate it),
   - and many improvements and bug fixes.

You can find Enigma 1.20 for Windows and Linux in our
download section:

     http://www.nongnu.org/enigma/download.html#stable

Unfortunately, we cannot yet offer a version for OS X,
this will be our next goal.

Our thanks go to our team of developers and all our level
authors, to Clifford Tasner for the new music, to Nobby
and Thomas for their great levels, feedback, level organisation,
the Enigma movies, and for always pressing us to finally
release version 1.20. However, there would be rather a 1.02
than a 1.20, wasn't it for the work of a single man, who,
single-handedly, invented and realized the new API, the
face of Enigma as it is today: Ronald Lamprecht's commitment
to Enigma cannot be appreciated high enough. We hope to
have him back soon, and, until then, that we can live up
to his visions for this wonderful game.

Have fun!

Raoul Bourquin and Andreas Lochmann


[Deutsche Version]

Es freut uns, das Release von Enigma 1.20 f?r Windows
und Linux anzuk?ndigen, nicht ganz 6 Jahre nach unserem
letzten stabilen Release. Enigma 1.20 umfasst:

   - 305 neue Enigma-Levels, 95 neue Pentomino-Levels
     und 1077 importierte Sokoballs,
   - eine neue API, in dem Zusammenhang die ?berarbeitung
     vieler Objekte, ein konsistentes Namensschema f?r alle
     Objekte und eine Umsetzung fast aller Level in die
     neue API,
   - eine gro?e Zahl neuer Objekte, wie Dr?hte, Barrieren
     und Yinyang-Steine,
   - viele verbesserte Bilder f?r h?here Aufl?sungen,
     einschlie?lich neuer M?nzen,
   - Level-Musik (einstellbar im Optionsmen?),
   - und viele Verbesserungen und Bugfixes.

Sie finden Enigma 1.20 f?r Windows und Linux auf unserer
Download-Seite:

     http://www.nongnu.org/enigma/download.html#stable

Leider k?nnen wir im Moment noch keine Version f?r OS X anbieten,
dies wird unser n?chstes Ziel sein.

Unser Dank geht an unser Team von Entwicklern und all
unseren Levelautoren, an Clifford Tasner f?r die neue Musik,
an Nobby und Thomas f?r ihre gro?artigen Level, ihr Feedback,
die Levelorganisation, die Enigma-Filme und daf?r, uns best?ndig
zum Release von 1.20 gedr?ngt zu haben. Es g?be jedoch h?chstens
eine Version 1.02 statt 1.20, w?re da nicht die Arbeit eines einzelnen
Mannes, der quasi im Alleingang die neue API entwickelt und
umgesetzt hat, und damit das moderne Gesicht Enigmas gepr?gt
hat: Ronald Lamprechts Einsatz f?r Enigma kann nicht hoch genug
gewertet werden. Wir hoffen, dass er bald zur?ckkehrt, und
dass wir bis dahin seinen Visionen f?r dieses wundervolle Spiel
nacheifern k?nnen.

Viel Spa?!

Raoul Bourquin und Andreas Lochmann






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