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[Emacs-diffs] Changes to building.texi


From: Glenn Morris
Subject: [Emacs-diffs] Changes to building.texi
Date: Thu, 06 Sep 2007 04:34:00 +0000

CVSROOT:        /sources/emacs
Module name:    emacs
Changes by:     Glenn Morris <gm>       07/09/06 04:34:00

Index: building.texi
===================================================================
RCS file: building.texi
diff -N building.texi
--- building.texi       31 Jul 2007 05:02:53 -0000      1.118
+++ /dev/null   1 Jan 1970 00:00:00 -0000
@@ -1,1440 +0,0 @@
address@hidden This is part of the Emacs manual.
address@hidden Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 
2001,
address@hidden   2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, 
Inc.
address@hidden See file emacs.texi for copying conditions.
address@hidden Building, Maintaining, Programs, Top
address@hidden Compiling and Testing Programs
address@hidden building programs
address@hidden program building
address@hidden running Lisp functions
-
-  The previous chapter discusses the Emacs commands that are useful for
-making changes in programs.  This chapter deals with commands that assist
-in the larger process of compiling and testing programs.
-
address@hidden
-* Compilation::         Compiling programs in languages other
-                          than Lisp (C, Pascal, etc.).
-* Compilation Mode::    The mode for visiting compiler errors.
-* Compilation Shell::   Customizing your shell properly
-                          for use in the compilation buffer.
-* Grep Searching::      Searching with grep.
-* Flymake::             Finding syntax errors on the fly.
-* Debuggers::          Running symbolic debuggers for non-Lisp programs.
-* Executing Lisp::      Various modes for editing Lisp programs,
-                          with different facilities for running
-                          the Lisp programs.
-* Libraries: Lisp Libraries.      Creating Lisp programs to run in Emacs.
-* Eval: Lisp Eval.      Executing a single Lisp expression in Emacs.
-* Interaction: Lisp Interaction.  Executing Lisp in an Emacs buffer.
-* External Lisp::         Communicating through Emacs with a separate Lisp.
address@hidden menu
-
address@hidden Compilation
address@hidden Running Compilations under Emacs
address@hidden inferior process
address@hidden make
address@hidden compilation errors
address@hidden error log
-
-  Emacs can run compilers for noninteractive languages such as C and
-Fortran as inferior processes, feeding the error log into an Emacs buffer.
-It can also parse the error messages and show you the source lines where
-compilation errors occurred.
-
address@hidden @kbd
address@hidden M-x compile
-Run a compiler asynchronously under Emacs, with error messages going to
-the @samp{*compilation*} buffer.
address@hidden M-x recompile
-Invoke a compiler with the same command as in the last invocation of
address@hidden compile}.
address@hidden M-x kill-compilation
-Kill the running compilation subprocess.
address@hidden table
-
address@hidden compile
-  To run @code{make} or another compilation command, do @kbd{M-x
-compile}.  This command reads a shell command line using the minibuffer,
-and then executes the command in an inferior shell, putting output in
-the buffer named @samp{*compilation*}.  The current buffer's default
-directory is used as the working directory for the execution of the
-command; normally, therefore, the compilation happens in this
-directory.
-
address@hidden compile-command
-  The default for the compilation command is normally @samp{make -k},
-which is correct most of the time for nontrivial programs.
-(@xref{Top,, Make, make, GNU Make Manual}.)  If you have done @kbd{M-x
-compile} before, the default each time is the command you used the
-previous time.  @code{compile} stores this command in the variable
address@hidden, so setting that variable specifies the default
-for the next use of @kbd{M-x compile}.  If a file specifies a file
-local value for @code{compile-command}, that provides the default when
-you type @kbd{M-x compile} in that file's buffer.  @xref{File
-Variables}.
-
-  Starting a compilation displays the buffer @samp{*compilation*} in
-another window but does not select it.  The buffer's mode line tells
-you whether compilation is finished, with the word @samp{run},
address@hidden or @samp{exit} inside the parentheses.  You do not have
-to keep this buffer visible; compilation continues in any case.  While
-a compilation is going on, the string @samp{Compiling} appears in the
-mode lines of all windows.  When this string disappears, the
-compilation is finished.
-
-  If you want to watch the compilation transcript as it appears, switch
-to the @samp{*compilation*} buffer and move point to the end of the
-buffer.  When point is at the end, new compilation output is inserted
-above point, which remains at the end.  If point is not at the end of
-the buffer, it remains fixed while more compilation output is added at
-the end of the buffer.
-
address@hidden compilation buffer, keeping point at end
address@hidden compilation-scroll-output
-  If you set the variable @code{compilation-scroll-output} to a
address@hidden value, then the compilation buffer always scrolls to
-follow output as it comes in.
-
address@hidden recompile
-  To rerun the last compilation with the same command, type @kbd{M-x
-recompile}.  This automatically reuses the compilation command from
-the last invocation of @kbd{M-x compile}.  It also reuses the
address@hidden buffer and starts the compilation in its default
-directory, which is the directory in which the previous compilation
-was started.
-
-  When the compiler process terminates, for whatever reason, the mode
-line of the @samp{*compilation*} buffer changes to say @samp{exit}
-(followed by the exit code, @samp{[0]} for a normal exit), or
address@hidden (if a signal terminated the process), instead of
address@hidden
-
address@hidden kill-compilation
-  Starting a new compilation also kills any compilation already
-running in @samp{*compilation*}, as the buffer can only handle one
-compilation at any time.  However, @kbd{M-x compile} asks for
-confirmation before actually killing a compilation that is running.
-You can also kill the compilation process with @kbd{M-x
-kill-compilation}.
-
-  If you want to run two compilations at once, you should start the
-first one, then rename the @samp{*compilation*} buffer (perhaps using
address@hidden; @pxref{Misc Buffer}), and start the other
-compilation.  That will create a new @samp{*compilation*} buffer.
-
-  Emacs does not expect a compiler process to launch asynchronous
-subprocesses; if it does, and they keep running after the main
-compiler process has terminated, Emacs may kill them or their output
-may not arrive in Emacs.  To avoid this problem, make the main process
-wait for its subprocesses to finish.  In a shell script, you can do this
-using @samp{$!} and @samp{wait}, like this:
-
address@hidden
-(sleep 10; echo 2nd)& pid=$!  # @r{Record pid of subprocess}
-echo first message
-wait $pid                     # @r{Wait for subprocess}
address@hidden example
-
-  If the background process does not output to the compilation buffer,
-so you only need to prevent it from being killed when the main
-compilation process terminates, this is sufficient:
-
address@hidden
-nohup @var{command}; sleep 1
address@hidden example
-
address@hidden compilation-environment
-  You can control the environment passed to the compilation command
-with the variable @code{compilation-environment}.  Its value is a list
-of environment variable settings; each element should be a string of
-the form @code{"@address@hidden"}.  These environment
-variable settings override the usual ones.
-
address@hidden Compilation Mode
address@hidden Compilation Mode
-
address@hidden Compilation mode
address@hidden mode, Compilation
-  The @samp{*compilation*} buffer uses a special major mode,
-Compilation mode, whose main feature is to provide a convenient way to
-visit the source line corresponding to an error message.  These
-commands are also available in other special buffers that list
-locations in files, including those made by @kbd{M-x grep} and
address@hidden occur}.
-
address@hidden @kbd
address@hidden M-g M-n
address@hidden M-g n
address@hidden C-x `
-Visit the locus of the next error message or match.
address@hidden M-g M-p
address@hidden M-g p
-Visit the locus of the previous error message or match.
address@hidden @key{RET}
-Visit the locus of the error message that point is on.
-This command is used in the compilation buffer.
address@hidden Mouse-2
-Visit the locus of the error message that you click on.
address@hidden M-n
-Find and highlight the locus of the next error message, without
-selecting the source buffer.
address@hidden M-p
-Find and highlight the locus of the previous error message, without
-selecting the source buffer.
address@hidden address@hidden
-Move point to the next error for a different file than the current
-one.
address@hidden address@hidden
-Move point to the previous error for a different file than the current
-one.
address@hidden C-c C-f
-Toggle Next Error Follow minor mode, which makes cursor motion in the
-compilation buffer produce automatic source display.
address@hidden table
-
address@hidden compile-goto-error
-  You can visit the source for any particular error message by moving
-point in the @samp{*compilation*} buffer to that error message and
-typing @key{RET} (@code{compile-goto-error}).  Alternatively, you can
-click @kbd{Mouse-2} on the error message; you need not switch to the
address@hidden buffer first.
-
address@hidden M-g M-n
address@hidden M-g n
address@hidden C-x `
address@hidden next-error
address@hidden next-error-highlight
-  To parse the compiler error messages sequentially, type @kbd{C-x `}
-(@code{next-error}).  The character following the @kbd{C-x} is the
-backquote or ``grave accent,'' not the single-quote.  This command is
-available in all buffers, not just in @samp{*compilation*}; it
-displays the next error message at the top of one window and source
-location of the error in another window.  It also temporarily
-highlights the relevant source line, for a period controlled by the
-variable @code{next-error-highlight}.
-
-  The first time @address@hidden `}} is used after the start of a compilation,
-it moves to the first error's location.  Subsequent uses of @kbd{C-x
-`} advance down to subsequent errors.  If you visit a specific error
-message with @key{RET} or @kbd{Mouse-2}, subsequent @address@hidden `}}
-commands advance from there.  When @address@hidden `}} gets to the end of the
-buffer and finds no more error messages to visit, it fails and signals
-an Emacs error.  @address@hidden C-x `}} starts scanning from the beginning of
-the compilation buffer, and goes to the first error's location.
-
address@hidden compilation-skip-threshold
-  By default, @address@hidden `}} skips less important messages.  The variable
address@hidden controls this.  If its value is 2,
address@hidden@kbd{C-x `}} skips anything less than error, 1 skips anything less
-than warning, and 0 doesn't skip any messages.  The default is 1.
-
-  When the window has a left fringe, an arrow in the fringe points to
-the current message in the compilation buffer. The variable
address@hidden controls the number of lines of
-leading context to display before the current message.  Going to an
-error message location scrolls the @samp{*compilation*} buffer to put
-the message that far down from the top.  The value @code{nil} is
-special: if there's a left fringe, the window doesn't scroll at all
-if the message is already visible.  If there is no left fringe,
address@hidden means display the message at the top of the window.
-
-  If you're not in the compilation buffer when you run
address@hidden, Emacs will look for a buffer that contains error
-messages.  First, it looks for one displayed in the selected frame,
-then for one that previously had @code{next-error} called on it, and
-then at the current buffer.  Finally, Emacs looks at all the remaining
-buffers.  @code{next-error} signals an error if it can't find any such
-buffer.
-
address@hidden compilation-error-regexp-alist
address@hidden grep-regexp-alist
-  To parse messages from the compiler, Compilation mode uses the
-variable @code{compilation-error-regexp-alist} which lists various
-formats of error messages and tells Emacs how to extract the source file
-and the line number from the text of a message.  If your compiler isn't
-supported, you can tailor Compilation mode to it by adding elements to
-that list.  A similar variable @code{grep-regexp-alist} tells Emacs how
-to parse output of a @code{grep} command.
-
address@hidden compilation-next-error
address@hidden compilation-previous-error
address@hidden compilation-next-file
address@hidden compilation-previous-file
-  Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
-scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
-and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
-or previous error message.  You can also use @address@hidden
-(@code{compilation-next-file} and @address@hidden
-(@code{compilation-previous-file}) to move up or down to an error
-message for a different source file.
-
address@hidden Next Error Follow mode
address@hidden next-error-follow-minor-mode
-  You can type @kbd{C-c C-f} to toggle Next Error Follow mode.  In
-this minor mode, ordinary cursor motion in the compilation buffer
-automatically updates the source buffer.  For instance, moving the
-cursor to the next error message causes the location of that error to
-be displayed immediately.
-
-  The features of Compilation mode are also available in a minor mode
-called Compilation Minor mode.  This lets you parse error messages in
-any buffer, not just a normal compilation output buffer.  Type @kbd{M-x
-compilation-minor-mode} to enable the minor mode.  This defines the keys
address@hidden and @kbd{Mouse-2}, as in the Compilation major mode.
-
-  Compilation minor mode works in any buffer, as long as the contents
-are in a format that it understands.  In an Rlogin buffer (@pxref{Remote
-Host}), Compilation minor mode automatically accesses remote source
-files by FTP (@pxref{File Names}).
-
address@hidden Compilation Shell
address@hidden Subshells for Compilation
-
-  Emacs uses a shell to run the compilation command, but specifies the
-option for a noninteractive shell.  This means, in particular, that
-the shell should start with no prompt.  If you find your usual shell
-prompt making an unsightly appearance in the @samp{*compilation*}
-buffer, it means you have made a mistake in your shell's init file by
-setting the prompt unconditionally.  (This init file's name may be
address@hidden, @file{.profile}, @file{.cshrc}, @file{.shrc}, or
-various other things, depending on the shell you use.)  The shell init
-file should set the prompt only if there already is a prompt.  Here's
-how to do it in bash:
-
address@hidden
-if [ "address@hidden@}" = set ]
-then address@hidden
-fi
address@hidden example
-
address@hidden
-And here's how to do it in csh:
-
address@hidden
-if ($?prompt) set prompt = @dots{}
address@hidden example
-
-  There may well be other things that your shell's init file
-ought to do only for an interactive shell.  You can use the same
-method to conditionalize them.
-
-  The MS-DOS ``operating system'' does not support asynchronous
-subprocesses; to work around this lack, @kbd{M-x compile} runs the
-compilation command synchronously on MS-DOS.  As a consequence, you must
-wait until the command finishes before you can do anything else in
-Emacs.
address@hidden
address@hidden,,emacs-xtra}.
address@hidden iftex
address@hidden
address@hidden
address@hidden ifnottex
-
address@hidden Grep Searching
address@hidden Searching with Grep under Emacs
-
-  Just as you can run a compiler from Emacs and then visit the lines
-with compilation errors, you can also run @code{grep} and then visit
-the lines on which matches were found.  This works by treating the
-matches reported by @code{grep} as if they were ``errors.''  The
-buffer of matches uses Grep mode, which is a variant of Compilation
-mode (@pxref{Compilation Mode}).
-
address@hidden @kbd
address@hidden M-x grep
address@hidden M-x lgrep
-Run @code{grep} asynchronously under Emacs, with matching lines
-listed in the buffer named @samp{*grep*}.
address@hidden M-x grep-find
address@hidden M-x find-grep
address@hidden M-x rgrep
-Run @code{grep} via @code{find}, with user-specified arguments, and
-collect output in the buffer named @samp{*grep*}.
address@hidden M-x kill-grep
-Kill the running @code{grep} subprocess.
address@hidden table
-
address@hidden grep
-  To run @code{grep}, type @kbd{M-x grep}, then enter a command line
-that specifies how to run @code{grep}.  Use the same arguments you
-would give @code{grep} when running it normally: a @code{grep}-style
-regexp (usually in single-quotes to quote the shell's special
-characters) followed by file names, which may use wildcards.  If you
-specify a prefix argument for @kbd{M-x grep}, it finds the tag
-(@pxref{Tags}) in the buffer around point, and puts that into the
-default @code{grep} command.
-
-  Your command need not simply run @code{grep}; you can use any shell
-command that produces output in the same format.  For instance, you
-can chain @code{grep} commands, like this:
-
address@hidden
-grep -nH -e foo *.el | grep bar | grep toto
address@hidden example
-
-  The output from @code{grep} goes in the @samp{*grep*} buffer.  You
-can find the corresponding lines in the original files using @address@hidden
-`}}, @key{RET}, and so forth, just like compilation errors.
-
-  Some grep programs accept a @samp{--color} option to output special
-markers around matches for the purpose of highlighting.  You can make
-use of this feature by setting @code{grep-highlight-matches} to
address@hidden  When displaying a match in the source buffer, the exact
-match will be highlighted, instead of the entire source line.
-
address@hidden grep-find
address@hidden find-grep
-  The command @kbd{M-x grep-find} (also available as @kbd{M-x
-find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
-initial default for the command---one that runs both @code{find} and
address@hidden, so as to search every file in a directory tree.  See also
-the @code{find-grep-dired} command, in @ref{Dired and Find}.
-
address@hidden lgrep
address@hidden rgrep
-  The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep}
-(recursive grep) are more user-friendly versions of @code{grep} and
address@hidden, which prompt separately for the regular expression
-to match, the files to search, and the base directory for the search.
-Case sensitivity of the search is controlled by the
-current value of @code{case-fold-search}.
-
-These commands build the shell commands based on the variables
address@hidden (for @code{lgrep}) and @code{grep-find-template}
-(for @code{rgrep}).
-
-The files to search can use aliases defined in the variable
address@hidden
-
-Subdirectories listed in the variable
address@hidden such as those typically used by
-various version control systems, like CVS and arch, are automatically
-skipped by @code{rgrep}.
-
address@hidden Flymake
address@hidden Finding Syntax Errors On The Fly
address@hidden checking syntax
-
-  Flymake mode is a minor mode that performs on-the-fly syntax
-checking for many programming and markup languages, including C, C++,
-Perl, HTML, and @TeX{}/address@hidden  It is somewhat analogous to Flyspell
-mode, which performs spell checking for ordinary human languages in a
-similar fashion (@pxref{Spelling}).  As you edit a file, Flymake mode
-runs an appropriate syntax checking tool in the background, using a
-temporary copy of the buffer.  It then parses the error and warning
-messages, and highlights the erroneous lines in the buffer.  The
-syntax checking tool used depends on the language; for example, for
-C/C++ files this is usually the C compiler.  Flymake can also use
-build tools such as @code{make} for checking complicated projects.
-
-  To activate Flymake mode, type @kbd{M-x flymake-mode}.  You can move
-to the errors spotted by Flymake mode with @kbd{M-x
-flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}.  To
-display any error messages associated with the current line, use
address@hidden flymake-display-err-menu-for-current-line}.
-
-  For more details about using Flymake, see @ref{Top, Flymake,
-Flymake, flymake, The Flymake Manual}.
-
address@hidden Debuggers
address@hidden Running Debuggers Under Emacs
address@hidden debuggers
address@hidden GUD library
address@hidden GDB
address@hidden DBX
address@hidden SDB
address@hidden XDB
address@hidden Perldb
address@hidden JDB
address@hidden PDB
-
address@hidden Do you believe in GUD?
-The GUD (Grand Unified Debugger) library provides an interface to
-various symbolic debuggers from within Emacs.  We recommend the
-debugger GDB, which is free software, but GUD can also run DBX, SDB or
-XDB.  GUD can also serve as an interface to Perl's debugging mode, the
-Python debugger PDB, and to JDB, the Java Debugger.
address@hidden,, The Lisp Debugger, elisp, the Emacs Lisp Reference
-Manual}, for information on debugging Emacs Lisp programs.
-
address@hidden
-* Starting GUD::       How to start a debugger subprocess.
-* Debugger Operation:: Connection between the debugger and source buffers.
-* Commands of GUD::    Key bindings for common commands.
-* GUD Customization::  Defining your own commands for GUD.
-* GDB Graphical Interface::  An enhanced mode that uses GDB features to
-                        implement a graphical debugging environment through
-                        Emacs.
address@hidden menu
-
address@hidden Starting GUD
address@hidden Starting GUD
-
-  There are several commands for starting a debugger, each corresponding
-to a particular debugger program.
-
address@hidden @kbd
address@hidden M-x gdb @key{RET} @var{file} @key{RET}
address@hidden gdb
-Run GDB as a subprocess of Emacs.  By default, this uses an IDE-like
-graphical interface; see @ref{GDB Graphical Interface}.  Only GDB
-works with the graphical interface.
-
address@hidden M-x dbx @key{RET} @var{file} @key{RET}
address@hidden dbx
-Run DBX as a subprocess of Emacs.  Since Emacs does not implement a
-graphical interface for DBX, communication with DBX works by typing
-commands in the GUD interaction buffer.  The same is true for all
-the other supported debuggers.
-
address@hidden M-x xdb @key{RET} @var{file} @key{RET}
address@hidden xdb
address@hidden gud-xdb-directories
-Similar, but run XDB.  Use the variable
address@hidden to specify directories to search for source
-files.
-
address@hidden M-x sdb @key{RET} @var{file} @key{RET}
address@hidden sdb
-Similar, but run SDB.
-
-  Some versions of SDB do not mention source file names in their
-messages.  When you use them, you need to have a valid tags table
-(@pxref{Tags}) in order for GUD to find functions in the source code.
-If you have not visited a tags table or the tags table doesn't list one
-of the functions, you get a message saying @samp{The sdb support
-requires a valid tags table to work}.  If this happens, generate a valid
-tags table in the working directory and try again.
-
address@hidden M-x perldb @key{RET} @var{file} @key{RET}
address@hidden perldb
-Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
-
address@hidden M-x jdb @key{RET} @var{file} @key{RET}
address@hidden jdb
-Run the Java debugger to debug @var{file}.
-
address@hidden M-x pdb @key{RET} @var{file} @key{RET}
address@hidden pdb
-Run the Python debugger to debug @var{file}.
address@hidden table
-
-  Each of these commands takes one argument: a command line to invoke
-the debugger.  In the simplest case, specify just the name of the
-executable file you want to debug.  You may also use options that the
-debugger supports.  However, shell wildcards and variables are not
-allowed.  GUD assumes that the first argument not starting with a
address@hidden is the executable file name.
-
-Tramp provides a facility to debug programs on remote hosts.
address@hidden a debugger on a remote host, Running a debugger on a remote 
host,, tramp, The Tramp Manual}.
address@hidden Running a debugger on a remote host
-
address@hidden Debugger Operation
address@hidden Debugger Operation
-
address@hidden fringes, and current execution line in GUD
-  Generally when you run a debugger with GUD, the debugger uses an Emacs
-buffer for its ordinary input and output.  This is called the GUD
-buffer.  Input and output from the program you are debugging also use
-this buffer.  We call this @dfn{text command mode}.  The GDB Graphical
-Interface can use further buffers (@pxref{GDB Graphical Interface}).
-
-  The debugger displays the source files of the program by visiting
-them in Emacs buffers.  An arrow in the left fringe indicates the
-current execution address@hidden a text-only terminal, the arrow
-appears as @samp{=>} and overlays the first two text columns.}  Moving
-point in this buffer does not move the arrow.  The arrow is not part
-of the file's text; it appears only on the screen.
-
-  You can start editing these source files at any time in the buffers
-that display them.  If you do modify a source file, keep in mind that
-inserting or deleting lines will throw off the arrow's positioning;
-GUD has no way of figuring out which line corresponded before your
-changes to the line number in a debugger message.  Also, you'll
-typically have to recompile and restart the program for your changes
-to be reflected in the debugger's tables.
-
address@hidden tooltips with GUD
address@hidden tooltip-gud-modes
address@hidden gud-tooltip-mode
address@hidden gud-tooltip-echo-area
-  The Tooltip facility (@pxref{Tooltips}) provides support for address@hidden
-You activate this feature by turning on the minor mode
address@hidden  Then you can display a variable's value in a
-tooltip simply by pointing at it with the mouse.  This operates in the
-GUD buffer and in source buffers with major modes in the list
address@hidden  If the variable @code{gud-tooltip-echo-area}
-is address@hidden then the variable's value is displayed in the echo
-area.  When debugging a C program using the GDB Graphical Interface, you
-can also display macro definitions associated with an identifier when
-the program is not executing.
-
-  GUD tooltips are disabled when you use GDB in text command mode
-(@pxref{GDB Graphical Interface}), because displaying an expression's
-value in GDB can sometimes expand a macro and result in a side effect
-that interferes with the program's operation.  The GDB graphical
-interface supports GUD tooltips and assures they will not cause side
-effects.
-
address@hidden Commands of GUD
address@hidden Commands of GUD
-
-  The GUD interaction buffer uses a variant of Shell mode, so the
-Emacs commands of Shell mode are available (@pxref{Shell Mode}).  All
-the usual commands for your debugger are available, and you can use
-the Shell mode history commands to repeat them.  If you wish, you can
-control your debugger process entirely through this buffer.
-
-  GUD mode also provides commands for setting and clearing
-breakpoints, for selecting stack frames, and for stepping through the
-program.  These commands are available both in the GUD buffer and
-globally, but with different key bindings.  It also has its own tool
-bar from which you can invoke the more common commands by clicking on
-the appropriate icon.  This is particularly useful for repetitive
-commands like @code{gud-next} and @code{gud-step}, and allows you to
-keep the GUD buffer hidden.
-
-  The breakpoint commands are normally used in source file buffers,
-because that is the easiest way to specify where to set or clear the
-breakpoint.  Here's the global command to set a breakpoint:
-
address@hidden @kbd
address@hidden C-x @key{SPC}
address@hidden C-x SPC
-Set a breakpoint on the source line that point is on.
address@hidden table
-
address@hidden C-x C-a @r{(GUD)}
-  Here are the other special commands provided by address@hidden  The keys
-starting with @kbd{C-c} are available only in the GUD interaction
-buffer.  The key bindings that start with @kbd{C-x C-a} are available
-in the GUD interaction buffer and also in source files.  Some of these
-commands are not available to all the supported debuggers.
-
address@hidden @kbd
address@hidden C-c C-l
address@hidden C-c C-l @r{(GUD)}
address@hidden C-x C-a C-l
address@hidden gud-refresh
-Display in another window the last line referred to in the GUD
-buffer (that is, the line indicated in the last location message).
-This runs the command @code{gud-refresh}.
-
address@hidden C-c C-s
address@hidden C-c C-s @r{(GUD)}
address@hidden C-x C-a C-s
address@hidden gud-step
-Execute a single line of code (@code{gud-step}).  If the line contains
-a function call, execution stops after entering the called function.
-
address@hidden C-c C-n
address@hidden C-c C-n @r{(GUD)}
address@hidden C-x C-a C-n
address@hidden gud-next
-Execute a single line of code, stepping across entire function calls
-at full speed (@code{gud-next}).
-
address@hidden C-c C-i
address@hidden C-c C-i @r{(GUD)}
address@hidden C-x C-a C-i
address@hidden gud-stepi
-Execute a single machine instruction (@code{gud-stepi}).
-
address@hidden C-c C-p
address@hidden C-c C-p @r{(GUD)}
address@hidden C-x C-a C-p
address@hidden gud-print
-Evaluate the expression at point (@code{gud-print}).  If Emacs
-does not print the exact expression that you want, mark it as a region
-first.
-
address@hidden 3000
address@hidden C-c C-r
address@hidden C-c C-r @r{(GUD)}
address@hidden C-x C-a C-r
address@hidden gud-cont
-Continue execution without specifying any stopping point.  The program
-will run until it hits a breakpoint, terminates, or gets a signal that
-the debugger is checking for (@code{gud-cont}).
-
address@hidden 1000
address@hidden C-c C-d
address@hidden C-c C-d @r{(GUD)}
address@hidden C-x C-a C-d
address@hidden gud-remove
-Delete the breakpoint(s) on the current source line, if any
-(@code{gud-remove}).  If you use this command in the GUD interaction
-buffer, it applies to the line where the program last stopped.
-
address@hidden C-c C-t
address@hidden C-c C-t @r{(GUD)}
address@hidden C-x C-a C-t
address@hidden gud-tbreak
-Set a temporary breakpoint on the current source line, if any
-(@code{gud-tbreak}).  If you use this command in the GUD interaction
-buffer, it applies to the line where the program last stopped.
-
address@hidden C-c <
address@hidden C-c < @r{(GUD)}
address@hidden C-x C-a <
address@hidden gud-up
-Select the next enclosing stack frame (@code{gud-up}).  This is
-equivalent to the GDB command @samp{up}.
-
address@hidden C-c >
address@hidden C-c > @r{(GUD)}
address@hidden C-x C-a >
address@hidden gud-down
-Select the next inner stack frame (@code{gud-down}).  This is
-equivalent to the GDB command @samp{down}.
-
address@hidden C-c C-u
address@hidden C-c C-u @r{(GUD)}
address@hidden C-x C-a C-u
address@hidden gud-until
-Continue execution to the current line (@code{gud-until}).  The
-program will run until it hits a breakpoint, terminates, gets a signal
-that the debugger is checking for, or reaches the line on which the
-cursor currently sits.
-
address@hidden C-c C-f
address@hidden C-c C-f @r{(GUD)}
address@hidden C-x C-a C-f
address@hidden gud-finish
-Run the program until the selected stack frame returns or
-stops for some other reason (@code{gud-finish}).
address@hidden table
-
-  If you are using GDB, these additional key bindings are available:
-
address@hidden @kbd
address@hidden C-x C-a C-j
address@hidden C-x C-a C-j @r{(GUD)}
address@hidden gud-jump
-Only useful in a source buffer, @code{gud-jump} transfers the
-program's execution point to the current line.  In other words, the
-next line that the program executes will be the one where you gave the
-command.  If the new execution line is in a different function from
-the previously one, GDB prompts for confirmation since the results may
-be bizarre.  See the GDB manual entry regarding @code{jump} for
-details.
-
address@hidden @key{TAB}
address@hidden TAB @r{(GUD)}
address@hidden gud-gdb-complete-command
-With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
-This key is available only in the GUD interaction buffer.
address@hidden table
-
-  These commands interpret a numeric argument as a repeat count, when
-that makes sense.
-
-  Because @key{TAB} serves as a completion command, you can't use it to
-enter a tab as input to the program you are debugging with GDB.
-Instead, type @kbd{C-q @key{TAB}} to enter a tab.
-
address@hidden GUD Customization
address@hidden GUD Customization
-
address@hidden gdb-mode-hook
address@hidden dbx-mode-hook
address@hidden sdb-mode-hook
address@hidden xdb-mode-hook
address@hidden perldb-mode-hook
address@hidden pdb-mode-hook
address@hidden jdb-mode-hook
-  On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
-if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
address@hidden, if you are using SDB; @code{xdb-mode-hook}, if you
-are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
address@hidden, for PDB; @code{jdb-mode-hook}, for JDB.  You can
-use these hooks to define custom key bindings for the debugger
-interaction buffer.  @xref{Hooks}.
-
-  Here is a convenient way to define a command that sends a particular
-command string to the debugger, and set up a key binding for it in the
-debugger interaction buffer:
-
address@hidden gud-def
address@hidden
-(gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
address@hidden example
-
-  This defines a command named @var{function} which sends
address@hidden to the debugger process, and gives it the documentation
-string @var{docstring}.  You can then use the command @var{function} in any
-buffer.  If @var{binding} is address@hidden, @code{gud-def} also binds
-the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
address@hidden C-a @var{binding}} generally.
-
-  The command string @var{cmdstring} may contain certain
address@hidden that stand for data to be filled in at the time
address@hidden is called:
-
address@hidden @samp
address@hidden %f
-The name of the current source file.  If the current buffer is the GUD
-buffer, then the ``current source file'' is the file that the program
-stopped in.
-
address@hidden %l
-The number of the current source line.  If the current buffer is the GUD
-buffer, then the ``current source line'' is the line that the program
-stopped in.
-
address@hidden %e
-In transient-mark-mode the text in the region, if it is active.
-Otherwise the text of the C lvalue or function-call expression at or
-adjacent to point.
-
address@hidden %a
-The text of the hexadecimal address at or adjacent to point.
-
address@hidden %p
-The numeric argument of the called function, as a decimal number.  If
-the command is used without a numeric argument, @samp{%p} stands for the
-empty string.
-
-If you don't use @samp{%p} in the command string, the command you define
-ignores any numeric argument.
-
address@hidden %d
-The name of the directory of the current source file.
-
address@hidden %c
-Fully qualified class name derived from the expression surrounding point
-(jdb only).
address@hidden table
-
address@hidden GDB Graphical Interface
address@hidden GDB Graphical Interface
-
-  By default, the command @code{gdb} starts GDB using a graphical
-interface, using Emacs windows for display program state information.
-In effect, this makes Emacs into an IDE (interactive development
-environment).  With it, you do not need to use textual GDB commands;
-you can control the debugging session with the mouse.  For example,
-you can click in the fringe of a source buffer to set a breakpoint
-there, or on a stack frame in the stack buffer to select that frame.
-
-  This mode requires telling GDB that its ``screen size'' is
-unlimited, so it sets the height and width accordingly.  For correct
-operation you must not change these values during the GDB session.
-
address@hidden gud-gdb-command-name
address@hidden gdba
-  You can also run GDB in text command mode, like other debuggers.  To
-do this, replace the GDB @code{"--annotate=3"} option with
address@hidden"--fullname"} either in the minibuffer for the current Emacs
-session, or the custom variable @code{gud-gdb-command-name} for all
-future sessions.  You need to use text command mode to debug multiple
-programs within one Emacs session.  If you have customized
address@hidden in this way, you can use @kbd{M-x gdba} to
-invoke GDB in graphical mode.  Moreover, this command succeeds where
address@hidden gdb} fails, such as when your @file{.gdbinit} file contains
-executable GDB commands.
-
address@hidden
-* GDB-UI Layout::               Control the number of displayed buffers.
-* Source Buffers::              Use the mouse in the fringe/margin to
-                                control your program.
-* Breakpoints Buffer::          A breakpoint control panel.
-* Stack Buffer::                Select a frame from the call stack.
-* Other GDB-UI Buffers::        Input/output, locals, registers,
-                                assembler, threads and memory buffers.
-* Watch Expressions::           Monitor variable values in the speedbar.
address@hidden menu
-
address@hidden GDB-UI Layout
address@hidden GDB User Interface Layout
address@hidden GDB User Interface layout
-
address@hidden gdb-many-windows
-  If the variable @code{gdb-many-windows} is @code{nil} (the default
-value) then @kbd{M-x gdb} normally displays only the GUD buffer.
-However, if the variable @code{gdb-show-main} is also address@hidden,
-it starts with two windows: one displaying the GUD buffer, and the
-other showing the source for the @code{main} function of the program
-you are debugging.
-
-  If @code{gdb-many-windows} is address@hidden, then @kbd{M-x gdb}
-displays the following frame layout:
-
address@hidden
address@hidden
-+--------------------------------+--------------------------------+
-|   GUD buffer (I/O of GDB)      |   Locals buffer                |
-|--------------------------------+--------------------------------+
-|   Primary Source buffer        |   I/O buffer for debugged pgm  |
-|--------------------------------+--------------------------------+
-|   Stack buffer                 |   Breakpoints buffer           |
-+--------------------------------+--------------------------------+
address@hidden group
address@hidden smallexample
-
-  However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O
-buffer does not appear and the primary source buffer occupies the full
-width of the frame.
-
address@hidden gdb-restore-windows
-  If you change the window layout, for example, while editing and
-re-compiling your program, then you can restore this standard window
-layout with the command @code{gdb-restore-windows}.
-
address@hidden gdb-many-windows
-  To switch between this standard layout and a simple layout
-containing just the GUD buffer and a source file, type @kbd{M-x
-gdb-many-windows}.
-
-  You may also specify additional GDB-related buffers to display,
-either in the same frame or a different one.  Select the buffers you
-want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames}
-sub-menus.  If the menu-bar is unavailable, type @code{M-x
address@hidden or @code{M-x
address@hidden respectively, where
address@hidden is the relevant buffer type, such as
address@hidden  Most of these buffers are read-only, and typing
address@hidden in them kills them.
-
-  When you finish debugging, kill the GUD buffer with @kbd{C-x k},
-which will also kill all the buffers associated with the session.
-However you need not do this if, after editing and re-compiling your
-source code within Emacs, you wish continue debugging.  When you
-restart execution, GDB will automatically find your new executable.
-Keeping the GUD buffer has the advantage of keeping the shell history
-as well as GDB's breakpoints.  You do need to check that the
-breakpoints in recently edited source files are still in the right
-places.
-
address@hidden Source Buffers
address@hidden Source Buffers
address@hidden GDB commands in Fringe
-
address@hidden @findex gdb-mouse-set-clear-breakpoint
address@hidden @findex gdb-mouse-toggle-breakpoint
-Many GDB commands can be entered using keybindings or the tool bar but
-sometimes it is quicker to use the fringe.  These commands either
-manipulate breakpoints or control program execution.  When there is no
-fringe, you can use the margin but this is only present when the
-source file already has a breakpoint.
-
-You can click @kbd{Mouse-1} in the fringe or display margin of a
-source buffer to set a breakpoint there and, on a graphical display, a
-red bullet will appear on that line.  If a breakpoint already exists
-on that line, the same click will remove it.  You can also enable or
-disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet.
-
-A solid arrow in the left fringe of a source buffer indicates the line
-of the innermost frame where the debugged program has stopped. A
-hollow arrow indicates the current execution line of higher level
-frames.
-
-If you drag the arrow in the fringe with @kbd{Mouse-1}
-(@code{gdb-mouse-until}), execution will continue to the line where
-you release the button, provided it is still in the same frame.
-Alternatively, you can click @kbd{Mouse-3} at some point in the fringe
-of this buffer and execution will advance to there.  A similar command
-(@code{gdb-mouse-jump}) allows you to jump to a source line without
-executing the intermediate lines by clicking @kbd{C-Mouse-3}.  This
-command allows you to go backwards which can be useful for running
-through code that has already executed, in order to examine its
-execution in more detail.
-
address@hidden @kbd
address@hidden Mouse-1
-Set or clear a breakpoint.
-
address@hidden C-Mouse-1
-Enable or disable a breakpoint.
-
address@hidden Mouse-3
-Continue execution to here.
-
address@hidden C-Mouse-3
-Jump to here.
address@hidden table
-
-If the variable @code{gdb-find-source-frame} is address@hidden and
-execution stops in a frame for which there is no source code e.g after
-an interrupt, then Emacs finds and displays the first frame further up
-stack for which there is source.  If it is @code{nil} then the source
-buffer continues to display the last frame which maybe more useful,
-for example, when re-setting a breakpoint.
-
address@hidden Breakpoints Buffer
address@hidden Breakpoints Buffer
-
-  The breakpoints buffer shows the existing breakpoints, watchpoints and
-catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}).  It has
-these special commands, which mostly apply to the @dfn{current
-breakpoint}, the breakpoint which point is on.
-
address@hidden @kbd
address@hidden @key{SPC}
address@hidden SPC @r{(GDB breakpoints buffer)}
address@hidden gdb-toggle-breakpoint
-Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}).
-On a graphical display, this changes the color of a bullet in the
-margin of a source buffer at the relevant line.  This is red when
-the breakpoint is enabled and grey when it is disabled.  Text-only
-terminals correspondingly display a @samp{B} or @samp{b}.
-
address@hidden D
address@hidden D @r{(GDB breakpoints buffer)}
address@hidden gdb-delete-breakpoint
-Delete the current breakpoint (@code{gdb-delete-breakpoint}).
-
address@hidden @key{RET}
address@hidden RET @r{(GDB breakpoints buffer)}
address@hidden gdb-goto-breakpoint
-Visit the source line for the current breakpoint
-(@code{gdb-goto-breakpoint}).
-
address@hidden Mouse-2
address@hidden Mouse-2 @r{(GDB breakpoints buffer)}
-Visit the source line for the breakpoint you click on.
address@hidden table
-
address@hidden Stack Buffer
address@hidden Stack Buffer
-
-  The stack buffer displays a @dfn{call stack}, with one line for each
-of the nested subroutine calls (@dfn{stack frames}) now active in the
-program.  @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
-
address@hidden gdb-frames-select
-An arrow in the fringe points to the selected frame or, if the fringe is
-not present, the number of the selected frame is displayed in reverse
-contrast.  To select a frame in GDB, move point in the stack buffer to
-that stack frame and type @key{RET} (@code{gdb-frames-select}), or click
address@hidden on a stack frame.  If the locals buffer is visible,
-selecting a stack frame updates it to display the local variables of the
-new frame.
-
address@hidden Other GDB-UI Buffers
address@hidden Other Buffers
-
address@hidden @asis
address@hidden Input/Output Buffer
address@hidden gdb-use-separate-io-buffer
-If the variable @code{gdb-use-separate-io-buffer} is address@hidden,
-the program being debugged takes its input and displays its output
-here.  Otherwise it uses the GUD buffer for that.  To toggle whether
-GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}.
-This takes effect when you next restart the program you are debugging.
-
-The history and replay commands from Shell mode are available here,
-as are the commands to send signals to the debugged program.
address@hidden Mode}.
-
address@hidden Locals Buffer
-The locals buffer displays the values of local variables of the
-current frame for simple data types (@pxref{Frame Info, Frame Info,
-Information on a frame, gdb, The GNU debugger}). Press @key{RET} or
-click @kbd{Mouse-2} on the value if you want to edit it.
-
-Arrays and structures display their type only.  With GDB 6.4 or later,
-move point to their name and press @key{RET}, or alternatively click
address@hidden there, to examine their values.  With earlier versions
-of GDB, use @kbd{Mouse-2} or @key{RET} on the type description
-(@samp{[struct/union]} or @samp{[array]}).  @xref{Watch Expressions}.
-
address@hidden Registers Buffer
address@hidden toggle-gdb-all-registers
-The registers buffer displays the values held by the registers
-(@pxref{Registers,,, gdb, The GNU debugger}).  Press @key{RET} or
-click @kbd{Mouse-2} on a register if you want to edit its value.
-With GDB 6.4 or later, recently changed register values display with
address@hidden  With earlier versions of GDB, you can
-press @key{SPC} to toggle the display of floating point registers
-(@code{toggle-gdb-all-registers}).
-
address@hidden Assembler Buffer
-The assembler buffer displays the current frame as machine code.  An
-arrow points to the current instruction, and you can set and remove
-breakpoints as in a source buffer.  Breakpoint icons also appear in
-the fringe or margin.
-
address@hidden Threads Buffer
address@hidden gdb-threads-select
-The threads buffer displays a summary of all threads currently in your
-program (@pxref{Threads, Threads, Debugging programs with multiple
-threads, gdb, The GNU debugger}).  Move point to any thread in the
-list and press @key{RET} to select it (@code{gdb-threads-select}) and
-display the associated source in the primary source buffer.
-Alternatively, click @kbd{Mouse-2} on a thread to select it.  If the
-locals buffer is visible, its contents update to display the variables
-that are local in the new thread.
-
address@hidden Memory Buffer
-The memory buffer lets you examine sections of program memory
-(@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
-Click @kbd{Mouse-1} on the appropriate part of the header line to
-change the starting address or number of data items that the buffer
-displays.  Click @kbd{Mouse-3} on the header line to select the
-display format or unit size for these data items.
address@hidden table
-
address@hidden Watch Expressions
address@hidden Watch Expressions
address@hidden Watching expressions in GDB
-
address@hidden gud-watch
address@hidden C-x C-a C-w @r{(GUD)}
-  If you want to see how a variable changes each time your program
-stops, move point into the variable name and click on the watch icon
-in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}.  If you
-specify a prefix argument, you can enter the variable name in the
-minibuffer.
-
-  Each watch expression is displayed in the speedbar.  Complex data
-types, such as arrays, structures and unions are represented in a tree
-format.  Leaves and simple data types show the name of the expression
-and its value and, when the speedbar frame is selected, display the
-type as a tooltip.  Higher levels show the name, type and address
-value for pointers and just the name and type otherwise.  Root expressions
-also display the frame address as a tooltip to help identify the frame
-in which they were defined.
-
-  To expand or contract a complex data type, click @kbd{Mouse-2} or
-press @key{SPC} on the tag to the left of the expression.  Emacs asks
-for confirmation before expanding the expression if its number of
-immediate children exceeds the value of the variable
address@hidden
-
address@hidden D @r{(GDB speedbar)}
address@hidden gdb-var-delete
-  To delete a complex watch expression, move point to the root
-expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}).
-
address@hidden RET @r{(GDB speedbar)}
address@hidden gdb-edit-value
-  To edit a variable with a simple data type, or a simple element of a
-complex data type, move point there in the speedbar and type @key{RET}
-(@code{gdb-edit-value}).  Or you can click @kbd{Mouse-2} on a value to
-edit it.  Either way, this reads the new value using the minibuffer.
-
address@hidden gdb-show-changed-values
-  If you set the variable @code{gdb-show-changed-values} to
address@hidden (the default value), Emacs uses
address@hidden to highlight values that have recently
-changed and @code{shadow} face to make variables which have gone out of
-scope less noticeable.  When a variable goes out of scope you can't
-edit its value.
-
address@hidden gdb-use-colon-colon-notation
-  If the variable @code{gdb-use-colon-colon-notation} is
address@hidden, Emacs uses the @address@hidden::@var{variable}}
-format.  This allows the user to display watch expressions which share
-the same variable name.  The default value is @code{nil}.
-
address@hidden gdb-speedbar-auto-raise
-To automatically raise the speedbar every time the display of watch
-expressions updates, set @code{gdb-speedbar-auto-raise} to
address@hidden  This can be useful if you are debugging with a full
-screen Emacs frame.
-
address@hidden Executing Lisp
address@hidden Executing Lisp Expressions
-
-  Emacs has several different major modes for Lisp and Scheme.  They are
-the same in terms of editing commands, but differ in the commands for
-executing Lisp expressions.  Each mode has its own purpose.
-
address@hidden @asis
address@hidden Emacs-Lisp mode
-The mode for editing source files of programs to run in Emacs Lisp.
-This mode defines @kbd{C-M-x} to evaluate the current defun.
address@hidden Libraries}.
address@hidden Lisp Interaction mode
-The mode for an interactive session with Emacs Lisp.  It defines
address@hidden to evaluate the sexp before point and insert its value in the
-buffer.  @xref{Lisp Interaction}.
address@hidden Lisp mode
-The mode for editing source files of programs that run in Lisps other
-than Emacs Lisp.  This mode defines @kbd{C-M-x} to send the current defun
-to an inferior Lisp process.  @xref{External Lisp}.
address@hidden Inferior Lisp mode
-The mode for an interactive session with an inferior Lisp process.
-This mode combines the special features of Lisp mode and Shell mode
-(@pxref{Shell Mode}).
address@hidden Scheme mode
-Like Lisp mode but for Scheme programs.
address@hidden Inferior Scheme mode
-The mode for an interactive session with an inferior Scheme process.
address@hidden table
-
-  Most editing commands for working with Lisp programs are in fact
-available globally.  @xref{Programs}.
-
address@hidden Lisp Libraries
address@hidden Libraries of Lisp Code for Emacs
address@hidden libraries
address@hidden loading Lisp code
-
-  Lisp code for Emacs editing commands is stored in files whose names
-conventionally end in @file{.el}.  This ending tells Emacs to edit them in
-Emacs-Lisp mode (@pxref{Executing Lisp}).
-
address@hidden byte code
-  Emacs Lisp code can be compiled into byte-code, which loads faster,
-takes up less space, and executes faster.  @xref{Byte Compilation,,
-Byte Compilation, elisp, the Emacs Lisp Reference Manual}.  By
-convention, the compiled code for a library goes in a separate file
-whose name ends in @samp{.elc}.  Thus, the compiled code for
address@hidden goes in @file{foo.elc}.
-
address@hidden load-file
-  To execute a file of Emacs Lisp code, use @kbd{M-x load-file}.  This
-command reads a file name using the minibuffer and then executes the
-contents of that file as Lisp code.  It is not necessary to visit the
-file first; in any case, this command reads the file as found on disk,
-not text in an Emacs buffer.
-
address@hidden load
address@hidden load-library
-  Once a file of Lisp code is installed in the Emacs Lisp library
-directories, users can load it using @kbd{M-x load-library}.  Programs
-can load it by calling @code{load}, a more primitive function that is
-similar but accepts some additional arguments.
-
-  @kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
-searches a sequence of directories and tries three file names in each
-directory.  Suppose your argument is @var{lib}; the three names are
address@hidden@var{lib}.elc}, @address@hidden, and lastly just
address@hidden@var{lib}}.  If @address@hidden exists, it is by convention
-the result of compiling @address@hidden; it is better to load the
-compiled file, since it will load and run faster.
-
-  If @code{load-library} finds that @address@hidden is newer than
address@hidden@var{lib}.elc} file, it issues a warning, because it's likely
-that somebody made changes to the @file{.el} file and forgot to
-recompile it.  Nonetheless, it loads @address@hidden  This is
-because people often leave unfinished edits the source file, and don't
-recompile it until they think it is ready to use.
-
-  Because the argument to @code{load-library} is usually not in itself
-a valid file name, file name completion is not available.  Indeed, when
-using this command, you usually do not know exactly what file name
-will be used.
-
address@hidden load-path
-  The sequence of directories searched by @kbd{M-x load-library} is
-specified by the variable @code{load-path}, a list of strings that are
-directory names.  The default value of the list contains the directories where
-the Lisp code for Emacs itself is stored.  If you have libraries of
-your own, put them in a single directory and add that directory
-to @code{load-path}.  @code{nil} in this list stands for the current default
-directory, but it is probably not a good idea to put @code{nil} in the
-list.  If you find yourself wishing that @code{nil} were in the list,
-most likely what you really want to do is use @kbd{M-x load-file}
-this once.
-
address@hidden autoload
-  Often you do not have to give any command to load a library, because
-the commands defined in the library are set up to @dfn{autoload} that
-library.  Trying to run any of those commands calls @code{load} to load
-the library; this replaces the autoload definitions with the real ones
-from the library.
-
address@hidden load-dangerous-libraries
address@hidden Lisp files byte-compiled by XEmacs
-  By default, Emacs refuses to load compiled Lisp files which were
-compiled with XEmacs, a modified versions of Emacs---they can cause
-Emacs to crash.  Set the variable @code{load-dangerous-libraries} to
address@hidden if you want to try loading them.
-
address@hidden Lisp Eval
address@hidden Evaluating Emacs Lisp Expressions
address@hidden Emacs-Lisp mode
address@hidden mode, Emacs-Lisp
-
address@hidden emacs-lisp-mode
-  Lisp programs intended to be run in Emacs should be edited in
-Emacs-Lisp mode; this happens automatically for file names ending in
address@hidden  By contrast, Lisp mode itself is used for editing Lisp
-programs intended for other Lisp systems.  To switch to Emacs-Lisp mode
-explicitly, use the command @kbd{M-x emacs-lisp-mode}.
-
-  For testing of Lisp programs to run in Emacs, it is often useful to
-evaluate part of the program as it is found in the Emacs buffer.  For
-example, after changing the text of a Lisp function definition,
-evaluating the definition installs the change for future calls to the
-function.  Evaluation of Lisp expressions is also useful in any kind of
-editing, for invoking noninteractive functions (functions that are
-not commands).
-
address@hidden @kbd
address@hidden M-:
-Read a single Lisp expression in the minibuffer, evaluate it, and print
-the value in the echo area (@code{eval-expression}).
address@hidden C-x C-e
-Evaluate the Lisp expression before point, and print the value in the
-echo area (@code{eval-last-sexp}).
address@hidden C-M-x
-Evaluate the defun containing or after point, and print the value in
-the echo area (@code{eval-defun}).
address@hidden M-x eval-region
-Evaluate all the Lisp expressions in the region.
address@hidden M-x eval-buffer
-Evaluate all the Lisp expressions in the buffer.
address@hidden table
-
address@hidden
address@hidden This uses ``colon'' instead of a literal `:' because Info cannot
address@hidden cope with a `:' in a menu
address@hidden address@hidden
address@hidden ifinfo
address@hidden
address@hidden M-:
address@hidden ifnotinfo
address@hidden eval-expression
-  @kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
-a Lisp expression interactively.  It reads the expression using the
-minibuffer, so you can execute any expression on a buffer regardless of
-what the buffer contains.  When the expression is evaluated, the current
-buffer is once again the buffer that was current when @kbd{M-:} was
-typed.
-
address@hidden C-M-x @r{(Emacs-Lisp mode)}
address@hidden eval-defun
-  In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
address@hidden, which parses the defun containing or following point
-as a Lisp expression and evaluates it.  The value is printed in the echo
-area.  This command is convenient for installing in the Lisp environment
-changes that you have just made in the text of a function definition.
-
-  @kbd{C-M-x} treats @code{defvar} expressions specially.  Normally,
-evaluating a @code{defvar} expression does nothing if the variable it
-defines already has a value.  But @kbd{C-M-x} unconditionally resets the
-variable to the initial value specified in the @code{defvar} expression.
address@hidden expressions are treated similarly.
-This special feature is convenient for debugging Lisp programs.
-Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
-the face according to the @code{defface} specification.
-
address@hidden C-x C-e
address@hidden eval-last-sexp
-  The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
-expression preceding point in the buffer, and displays the value in the
-echo area.  It is available in all major modes, not just Emacs-Lisp
-mode.  It does not treat @code{defvar} specially.
-
-  When the result of an evaluation is an integer, you can type
address@hidden C-e} a second time to display the value of the integer result
-in additional formats (octal, hexadecimal, and character).
-
-  If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
-inserts the value into the current buffer at point, rather than
-displaying it in the echo area.  The argument's value does not matter.
address@hidden with a numeric argument instruments the function
-definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, 
the Emacs Lisp Reference Manual}).
-
address@hidden eval-region
address@hidden eval-buffer
-  The most general command for evaluating Lisp expressions from a buffer
-is @code{eval-region}.  @kbd{M-x eval-region} parses the text of the
-region as one or more Lisp expressions, evaluating them one by one.
address@hidden eval-buffer} is similar but evaluates the entire
-buffer.  This is a reasonable way to install the contents of a file of
-Lisp code that you are ready to test.  Later, as you find bugs and
-change individual functions, use @kbd{C-M-x} on each function that you
-change.  This keeps the Lisp world in step with the source file.
-
address@hidden eval-expression-print-level
address@hidden eval-expression-print-length
address@hidden eval-expression-debug-on-error
-  The two customizable variables @code{eval-expression-print-level} and
address@hidden control the maximum depth and length
-of lists to print in the result of the evaluation commands before
-abbreviating them.  @code{eval-expression-debug-on-error} controls
-whether evaluation errors invoke the debugger when these commands are
-used; its default is @code{t}.
-
address@hidden Lisp Interaction
address@hidden Lisp Interaction Buffers
-
-  The buffer @samp{*scratch*} which is selected when Emacs starts up is
-provided for evaluating Lisp expressions interactively inside Emacs.
-
-  The simplest way to use the @samp{*scratch*} buffer is to insert Lisp
-expressions and type @kbd{C-j} after each expression.  This command
-reads the Lisp expression before point, evaluates it, and inserts the
-value in printed representation before point.  The result is a complete
-typescript of the expressions you have evaluated and their values.
-
-  The @samp{*scratch*} buffer's major mode is Lisp Interaction mode, which
-is the same as Emacs-Lisp mode except for the binding of @kbd{C-j}.
-
address@hidden lisp-interaction-mode
-  The rationale for this feature is that Emacs must have a buffer when
-it starts up, but that buffer is not useful for editing files since a
-new buffer is made for every file that you visit.  The Lisp interpreter
-typescript is the most useful thing I can think of for the initial
-buffer to do.  Type @kbd{M-x lisp-interaction-mode} to put the current
-buffer in Lisp Interaction mode.
-
address@hidden ielm
-  An alternative way of evaluating Emacs Lisp expressions interactively
-is to use Inferior Emacs-Lisp mode, which provides an interface rather
-like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
-expressions.  Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
-which uses this mode.  For more information see that command's
-documentation.
-
address@hidden External Lisp
address@hidden Running an External Lisp
-
-  Emacs has facilities for running programs in other Lisp systems.  You can
-run a Lisp process as an inferior of Emacs, and pass expressions to it to
-be evaluated.  You can also pass changed function definitions directly from
-the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
-process.
-
address@hidden run-lisp
address@hidden inferior-lisp-program
address@hidden C-x C-z
-  To run an inferior Lisp process, type @kbd{M-x run-lisp}.  This runs
-the program named @code{lisp}, the same program you would run by typing
address@hidden as a shell command, with both input and output going through
-an Emacs buffer named @samp{*lisp*}.  That is to say, any ``terminal
-output'' from Lisp will go into the buffer, advancing point, and any
-``terminal input'' for Lisp comes from text in the buffer.  (You can
-change the name of the Lisp executable file by setting the variable
address@hidden)
-
-  To give input to Lisp, go to the end of the buffer and type the input,
-terminated by @key{RET}.  The @samp{*lisp*} buffer is in Inferior Lisp
-mode, which combines the special characteristics of Lisp mode with most
-of the features of Shell mode (@pxref{Shell Mode}).  The definition of
address@hidden to send a line to a subprocess is one of the features of Shell
-mode.
-
address@hidden lisp-mode
-  For the source files of programs to run in external Lisps, use Lisp
-mode.  You can switch to this mode with @kbd{M-x lisp-mode}, and it is
-used automatically for files whose names end in @file{.l},
address@hidden, or @file{.lisp}.
-
address@hidden C-M-x @r{(Lisp mode)}
address@hidden lisp-eval-defun
-  When you edit a function in a Lisp program you are running, the easiest
-way to send the changed definition to the inferior Lisp process is the key
address@hidden  In Lisp mode, this runs the function @code{lisp-eval-defun},
-which finds the defun around or following point and sends it as input to
-the Lisp process.  (Emacs can send input to any inferior process regardless
-of what buffer is current.)
-
-  Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing
-programs to be run in another Lisp system) and Emacs-Lisp mode (for
-editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in
-both modes it has the effect of installing the function definition
-that point is in, but the way of doing so is different according to
-where the relevant Lisp environment is found.
-
-
address@hidden
-   arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed
address@hidden ignore




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