emacs-diffs
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Emacs-diffs] Changes to emacs/src/xterm.c


From: Kim F. Storm
Subject: [Emacs-diffs] Changes to emacs/src/xterm.c
Date: Sun, 16 Mar 2003 15:46:44 -0500

Index: emacs/src/xterm.c
diff -c emacs/src/xterm.c:1.779 emacs/src/xterm.c:1.780
*** emacs/src/xterm.c:1.779     Fri Mar 14 14:13:16 2003
--- emacs/src/xterm.c   Sun Mar 16 15:46:42 2003
***************
*** 333,351 ****
  extern Lisp_Object x_icon_type P_ ((struct frame *));
  
  
- /* Enumeration for overriding/changing the face to use for drawing
-    glyphs in x_draw_glyphs.  */
- 
- enum draw_glyphs_face
- {
-   DRAW_NORMAL_TEXT,
-   DRAW_INVERSE_VIDEO,
-   DRAW_CURSOR,
-   DRAW_MOUSE_FACE,
-   DRAW_IMAGE_RAISED,
-   DRAW_IMAGE_SUNKEN
- };
- 
  static int cursor_in_mouse_face_p P_ ((struct window *));
  static int clear_mouse_face P_ ((struct x_display_info *));
  static int x_alloc_nearest_color_1 P_ ((Display *, Colormap, XColor *));
--- 333,338 ----
***************
*** 433,447 ****
  static void x_clip_to_row P_ ((struct window *, struct glyph_row *,
                               GC, int));
  static int x_phys_cursor_in_rect_p P_ ((struct window *, XRectangle *));
- static void notice_overwritten_cursor P_ ((struct window *, enum 
glyph_row_area,
-                                          int, int, int, int));
  static void x_flush P_ ((struct frame *f));
  static void x_update_begin P_ ((struct frame *));
  static void x_update_window_begin P_ ((struct window *));
  static void x_draw_vertical_border P_ ((struct window *));
  static void x_after_update_window_line P_ ((struct glyph_row *));
  static INLINE void take_vertical_position_into_account P_ ((struct it *));
- static void x_produce_stretch_glyph P_ ((struct it *));
  static struct scroll_bar *x_window_to_scroll_bar P_ ((Window));
  static void x_scroll_bar_report_motion P_ ((struct frame **, Lisp_Object *,
                                            enum scroll_bar_part *,
--- 420,431 ----
***************
*** 923,952 ****
  
  /* Function prototypes of this page.  */
  
! static struct face *x_get_glyph_face_and_encoding P_ ((struct frame *,
!                                                      struct glyph *,
!                                                      XChar2b *,
!                                                      int *));
! static struct face *x_get_char_face_and_encoding P_ ((struct frame *, int,
!                                                     int, XChar2b *, int,
!                                                     int));
! static XCharStruct *x_per_char_metric P_ ((XFontStruct *, XChar2b *));
! static void x_encode_char P_ ((int, XChar2b *, struct font_info *));
! static void x_append_glyph P_ ((struct it *));
! static void x_append_composite_glyph P_ ((struct it *));
! static void x_append_stretch_glyph P_ ((struct it *it, Lisp_Object,
!                                       int, int, double));
! static void x_produce_glyphs P_ ((struct it *));
! static void x_produce_image_glyph P_ ((struct it *it));
  
  
  /* Get metrics of character CHAR2B in FONT.  Value is null if CHAR2B
     is not contained in the font.  */
  
! static INLINE XCharStruct *
! x_per_char_metric (font, char2b)
       XFontStruct *font;
       XChar2b *char2b;
  {
    /* The result metric information.  */
    XCharStruct *pcm = NULL;
--- 907,923 ----
  
  /* Function prototypes of this page.  */
  
! static int x_encode_char P_ ((int, XChar2b *, struct font_info *, int *));
  
  
  /* Get metrics of character CHAR2B in FONT.  Value is null if CHAR2B
     is not contained in the font.  */
  
! static XCharStruct *
! x_per_char_metric (font, char2b, font_type)
       XFontStruct *font;
       XChar2b *char2b;
+      int font_type;  /* unused on X */
  {
    /* The result metric information.  */
    XCharStruct *pcm = NULL;
***************
*** 1014,1024 ****
  /* Encode CHAR2B using encoding information from FONT_INFO.  CHAR2B is
     the two-byte form of C.  Encoding is returned in *CHAR2B.  */
  
! static INLINE void
! x_encode_char (c, char2b, font_info)
       int c;
       XChar2b *char2b;
       struct font_info *font_info;
  {
    int charset = CHAR_CHARSET (c);
    XFontStruct *font = font_info->font;
--- 985,996 ----
  /* Encode CHAR2B using encoding information from FONT_INFO.  CHAR2B is
     the two-byte form of C.  Encoding is returned in *CHAR2B.  */
  
! static int
! x_encode_char (c, char2b, font_info, two_byte_p)
       int c;
       XChar2b *char2b;
       struct font_info *font_info;
+      int *two_byte_p;
  {
    int charset = CHAR_CHARSET (c);
    XFontStruct *font = font_info->font;
***************
*** 1066,2135 ****
        if (enc == 1 || enc == 3)
        char2b->byte2 |= 0x80;
      }
- }
- 
- 
- /* Get face and two-byte form of character C in face FACE_ID on frame
-    F.  The encoding of C is returned in *CHAR2B.  MULTIBYTE_P non-zero
-    means we want to display multibyte text.  DISPLAY_P non-zero means
-    make sure that X resources for the face returned are allocated.
-    Value is a pointer to a realized face that is ready for display if
-    DISPLAY_P is non-zero.  */
- 
- static INLINE struct face *
- x_get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
-      struct frame *f;
-      int c, face_id;
-      XChar2b *char2b;
-      int multibyte_p, display_p;
- {
-   struct face *face = FACE_FROM_ID (f, face_id);
- 
-   if (!multibyte_p)
-     {
-       /* Unibyte case.  We don't have to encode, but we have to make
-        sure to use a face suitable for unibyte.  */
-       char2b->byte1 = 0;
-       char2b->byte2 = c;
-       face_id = FACE_FOR_CHAR (f, face, c);
-       face = FACE_FROM_ID (f, face_id);
-     }
-   else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
-     {
-       /* Case of ASCII in a face known to fit ASCII.  */
-       char2b->byte1 = 0;
-       char2b->byte2 = c;
-     }
-   else
-     {
-       int c1, c2, charset;
- 
-       /* Split characters into bytes.  If c2 is -1 afterwards, C is
-        really a one-byte character so that byte1 is zero.  */
-       SPLIT_CHAR (c, charset, c1, c2);
-       if (c2 > 0)
-       char2b->byte1 = c1, char2b->byte2 = c2;
-       else
-       char2b->byte1 = 0, char2b->byte2 = c1;
- 
-       /* Maybe encode the character in *CHAR2B.  */
-       if (face->font != NULL)
-       {
-         struct font_info *font_info
-           = FONT_INFO_FROM_ID (f, face->font_info_id);
-         if (font_info)
-           x_encode_char (c, char2b, font_info);
-       }
-     }
- 
-   /* Make sure X resources of the face are allocated.  */
-   if (display_p)
-     {
-       xassert (face != NULL);
-       PREPARE_FACE_FOR_DISPLAY (f, face);
-     }
- 
-   return face;
- }
- 
- 
- /* Get face and two-byte form of character glyph GLYPH on frame F.
-    The encoding of GLYPH->u.ch is returned in *CHAR2B.  Value is
-    a pointer to a realized face that is ready for display.  */
- 
- static INLINE struct face *
- x_get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
-      struct frame *f;
-      struct glyph *glyph;
-      XChar2b *char2b;
-      int *two_byte_p;
- {
-   struct face *face;
- 
-   xassert (glyph->type == CHAR_GLYPH);
-   face = FACE_FROM_ID (f, glyph->face_id);
  
    if (two_byte_p)
!     *two_byte_p = 0;
  
!   if (!glyph->multibyte_p)
!     {
!       /* Unibyte case.  We don't have to encode, but we have to make
!        sure to use a face suitable for unibyte.  */
!       char2b->byte1 = 0;
!       char2b->byte2 = glyph->u.ch;
!     }
!   else if (glyph->u.ch < 128
!          && glyph->face_id < BASIC_FACE_ID_SENTINEL)
!     {
!       /* Case of ASCII in a face known to fit ASCII.  */
!       char2b->byte1 = 0;
!       char2b->byte2 = glyph->u.ch;
!     }
!   else
!     {
!       int c1, c2, charset;
! 
!       /* Split characters into bytes.  If c2 is -1 afterwards, C is
!        really a one-byte character so that byte1 is zero.  */
!       SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
!       if (c2 > 0)
!       char2b->byte1 = c1, char2b->byte2 = c2;
!       else
!       char2b->byte1 = 0, char2b->byte2 = c1;
! 
!       /* Maybe encode the character in *CHAR2B.  */
!       if (charset != CHARSET_ASCII)
!       {
!         struct font_info *font_info
!           = FONT_INFO_FROM_ID (f, face->font_info_id);
!         if (font_info)
!           {
!             x_encode_char (glyph->u.ch, char2b, font_info);
!             if (two_byte_p)
!               *two_byte_p
!                 = ((XFontStruct *) (font_info->font))->max_byte1 > 0;
!           }
!       }
!     }
! 
!   /* Make sure X resources of the face are allocated.  */
!   xassert (face != NULL);
!   PREPARE_FACE_FOR_DISPLAY (f, face);
!   return face;
! }
! 
! 
! /* Store one glyph for IT->char_to_display in IT->glyph_row.
!    Called from x_produce_glyphs when IT->glyph_row is non-null.  */
! 
! static INLINE void
! x_append_glyph (it)
!      struct it *it;
! {
!   struct glyph *glyph;
!   enum glyph_row_area area = it->area;
! 
!   xassert (it->glyph_row);
!   xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
! 
!   glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
!   if (glyph < it->glyph_row->glyphs[area + 1])
!     {
!       glyph->charpos = CHARPOS (it->position);
!       glyph->object = it->object;
!       glyph->pixel_width = it->pixel_width;
!       glyph->voffset = it->voffset;
!       glyph->type = CHAR_GLYPH;
!       glyph->multibyte_p = it->multibyte_p;
!       glyph->left_box_line_p = it->start_of_box_run_p;
!       glyph->right_box_line_p = it->end_of_box_run_p;
!       glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
!                                     || it->phys_descent > it->descent);
!       glyph->padding_p = 0;
!       glyph->glyph_not_available_p = it->glyph_not_available_p;
!       glyph->face_id = it->face_id;
!       glyph->u.ch = it->char_to_display;
!       ++it->glyph_row->used[area];
!     }
! }
! 
! /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
!    Called from x_produce_glyphs when IT->glyph_row is non-null.  */
! 
! static INLINE void
! x_append_composite_glyph (it)
!      struct it *it;
! {
!   struct glyph *glyph;
!   enum glyph_row_area area = it->area;
! 
!   xassert (it->glyph_row);
! 
!   glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
!   if (glyph < it->glyph_row->glyphs[area + 1])
!     {
!       glyph->charpos = CHARPOS (it->position);
!       glyph->object = it->object;
!       glyph->pixel_width = it->pixel_width;
!       glyph->voffset = it->voffset;
!       glyph->type = COMPOSITE_GLYPH;
!       glyph->multibyte_p = it->multibyte_p;
!       glyph->left_box_line_p = it->start_of_box_run_p;
!       glyph->right_box_line_p = it->end_of_box_run_p;
!       glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
!                                     || it->phys_descent > it->descent);
!       glyph->padding_p = 0;
!       glyph->glyph_not_available_p = 0;
!       glyph->face_id = it->face_id;
!       glyph->u.cmp_id = it->cmp_id;
!       ++it->glyph_row->used[area];
!     }
! }
! 
! 
! /* Change IT->ascent and IT->height according to the setting of
!    IT->voffset.  */
! 
! static INLINE void
! take_vertical_position_into_account (it)
!      struct it *it;
! {
!   if (it->voffset)
!     {
!       if (it->voffset < 0)
!       /* Increase the ascent so that we can display the text higher
!          in the line.  */
!       it->ascent += abs (it->voffset);
!       else
!       /* Increase the descent so that we can display the text lower
!          in the line.  */
!       it->descent += it->voffset;
!     }
! }
! 
! 
! /* Produce glyphs/get display metrics for the image IT is loaded with.
!    See the description of struct display_iterator in dispextern.h for
!    an overview of struct display_iterator.  */
! 
! static void
! x_produce_image_glyph (it)
!      struct it *it;
! {
!   struct image *img;
!   struct face *face;
! 
!   xassert (it->what == IT_IMAGE);
! 
!   face = FACE_FROM_ID (it->f, it->face_id);
!   img = IMAGE_FROM_ID (it->f, it->image_id);
!   xassert (img);
! 
!   /* Make sure X resources of the face and image are loaded.  */
!   PREPARE_FACE_FOR_DISPLAY (it->f, face);
!   prepare_image_for_display (it->f, img);
! 
!   it->ascent = it->phys_ascent = image_ascent (img, face);
!   it->descent = it->phys_descent = img->height + 2 * img->vmargin - 
it->ascent;
!   it->pixel_width = img->width + 2 * img->hmargin;
! 
!   it->nglyphs = 1;
! 
!   if (face->box != FACE_NO_BOX)
!     {
!       if (face->box_line_width > 0)
!       {
!         it->ascent += face->box_line_width;
!         it->descent += face->box_line_width;
!       }
! 
!       if (it->start_of_box_run_p)
!       it->pixel_width += abs (face->box_line_width);
!       if (it->end_of_box_run_p)
!       it->pixel_width += abs (face->box_line_width);
!     }
! 
!   take_vertical_position_into_account (it);
! 
!   if (it->glyph_row)
!     {
!       struct glyph *glyph;
!       enum glyph_row_area area = it->area;
! 
!       glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
!       if (glyph < it->glyph_row->glyphs[area + 1])
!       {
!         glyph->charpos = CHARPOS (it->position);
!         glyph->object = it->object;
!         glyph->pixel_width = it->pixel_width;
!         glyph->voffset = it->voffset;
!         glyph->type = IMAGE_GLYPH;
!         glyph->multibyte_p = it->multibyte_p;
!         glyph->left_box_line_p = it->start_of_box_run_p;
!         glyph->right_box_line_p = it->end_of_box_run_p;
!         glyph->overlaps_vertically_p = 0;
!           glyph->padding_p = 0;
!         glyph->glyph_not_available_p = 0;
!         glyph->face_id = it->face_id;
!         glyph->u.img_id = img->id;
!         ++it->glyph_row->used[area];
!       }
!     }
! }
! 
! 
! /* Append a stretch glyph to IT->glyph_row.  OBJECT is the source
!    of the glyph, WIDTH and HEIGHT are the width and height of the
!    stretch.  ASCENT is the percentage/100 of HEIGHT to use for the
!    ascent of the glyph (0 <= ASCENT <= 1).  */
! 
! static void
! x_append_stretch_glyph (it, object, width, height, ascent)
!      struct it *it;
!      Lisp_Object object;
!      int width, height;
!      double ascent;
! {
!   struct glyph *glyph;
!   enum glyph_row_area area = it->area;
! 
!   xassert (ascent >= 0 && ascent <= 1);
! 
!   glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
!   if (glyph < it->glyph_row->glyphs[area + 1])
!     {
!       glyph->charpos = CHARPOS (it->position);
!       glyph->object = object;
!       glyph->pixel_width = width;
!       glyph->voffset = it->voffset;
!       glyph->type = STRETCH_GLYPH;
!       glyph->multibyte_p = it->multibyte_p;
!       glyph->left_box_line_p = it->start_of_box_run_p;
!       glyph->right_box_line_p = it->end_of_box_run_p;
!       glyph->overlaps_vertically_p = 0;
!       glyph->padding_p = 0;
!       glyph->glyph_not_available_p = 0;
!       glyph->face_id = it->face_id;
!       glyph->u.stretch.ascent = height * ascent;
!       glyph->u.stretch.height = height;
!       ++it->glyph_row->used[area];
!     }
! }
! 
! 
! /* Produce a stretch glyph for iterator IT.  IT->object is the value
!    of the glyph property displayed.  The value must be a list
!    `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
!    being recognized:
! 
!    1. `:width WIDTH' specifies that the space should be WIDTH *
!    canonical char width wide.  WIDTH may be an integer or floating
!    point number.
! 
!    2. `:relative-width FACTOR' specifies that the width of the stretch
!    should be computed from the width of the first character having the
!    `glyph' property, and should be FACTOR times that width.
! 
!    3. `:align-to HPOS' specifies that the space should be wide enough
!    to reach HPOS, a value in canonical character units.
! 
!    Exactly one of the above pairs must be present.
! 
!    4. `:height HEIGHT' specifies that the height of the stretch produced
!    should be HEIGHT, measured in canonical character units.
! 
!    5. `:relative-height FACTOR' specifies that the height of the
!    stretch should be FACTOR times the height of the characters having
!    the glyph property.
! 
!    Either none or exactly one of 4 or 5 must be present.
! 
!    6. `:ascent ASCENT'  specifies that ASCENT percent of the height
!    of the stretch should be used for the ascent of the stretch.
!    ASCENT must be in the range 0 <= ASCENT <= 100.  */
! 
! #define NUMVAL(X)                             \
!      ((INTEGERP (X) || FLOATP (X))            \
!       ? XFLOATINT (X)                         \
!       : - 1)
! 
! 
! static void
! x_produce_stretch_glyph (it)
!      struct it *it;
! {
!   /* (space :width WIDTH :height HEIGHT.  */
! #if GLYPH_DEBUG
!   extern Lisp_Object Qspace;
! #endif
!   extern Lisp_Object QCwidth, QCheight, QCascent;
!   extern Lisp_Object QCrelative_width, QCrelative_height;
!   extern Lisp_Object QCalign_to;
!   Lisp_Object prop, plist;
!   double width = 0, height = 0, ascent = 0;
!   struct face *face = FACE_FROM_ID (it->f, it->face_id);
!   XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
! 
!   PREPARE_FACE_FOR_DISPLAY (it->f, face);
! 
!   /* List should start with `space'.  */
!   xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
!   plist = XCDR (it->object);
! 
!   /* Compute the width of the stretch.  */
!   if (prop = Fplist_get (plist, QCwidth),
!       NUMVAL (prop) > 0)
!     /* Absolute width `:width WIDTH' specified and valid.  */
!     width = NUMVAL (prop) * CANON_X_UNIT (it->f);
!   else if (prop = Fplist_get (plist, QCrelative_width),
!          NUMVAL (prop) > 0)
!     {
!       /* Relative width `:relative-width FACTOR' specified and valid.
!        Compute the width of the characters having the `glyph'
!        property.  */
!       struct it it2;
!       unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
! 
!       it2 = *it;
!       if (it->multibyte_p)
!       {
!         int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
!                       - IT_BYTEPOS (*it));
!         it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
!       }
!       else
!       it2.c = *p, it2.len = 1;
! 
!       it2.glyph_row = NULL;
!       it2.what = IT_CHARACTER;
!       x_produce_glyphs (&it2);
!       width = NUMVAL (prop) * it2.pixel_width;
!     }
!   else if (prop = Fplist_get (plist, QCalign_to),
!          NUMVAL (prop) > 0)
!     width = NUMVAL (prop) * CANON_X_UNIT (it->f) - it->current_x;
!   else
!     /* Nothing specified -> width defaults to canonical char width.  */
!     width = CANON_X_UNIT (it->f);
! 
!   /* Compute height.  */
!   if (prop = Fplist_get (plist, QCheight),
!       NUMVAL (prop) > 0)
!     height = NUMVAL (prop) * CANON_Y_UNIT (it->f);
!   else if (prop = Fplist_get (plist, QCrelative_height),
!          NUMVAL (prop) > 0)
!     height = FONT_HEIGHT (font) * NUMVAL (prop);
!   else
!     height = FONT_HEIGHT (font);
! 
!   /* Compute percentage of height used for ascent.  If
!      `:ascent ASCENT' is present and valid, use that.  Otherwise,
!      derive the ascent from the font in use.  */
!   if (prop = Fplist_get (plist, QCascent),
!       NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
!     ascent = NUMVAL (prop) / 100.0;
!   else
!     ascent = (double) font->ascent / FONT_HEIGHT (font);
! 
!   if (width <= 0)
!     width = 1;
!   if (height <= 0)
!     height = 1;
! 
!   if (it->glyph_row)
!     {
!       Lisp_Object object = it->stack[it->sp - 1].string;
!       if (!STRINGP (object))
!       object = it->w->buffer;
!       x_append_stretch_glyph (it, object, width, height, ascent);
!     }
! 
!   it->pixel_width = width;
!   it->ascent = it->phys_ascent = height * ascent;
!   it->descent = it->phys_descent = height - it->ascent;
!   it->nglyphs = 1;
! 
!   if (face->box != FACE_NO_BOX)
!     {
!       if (face->box_line_width > 0)
!       {
!         it->ascent += face->box_line_width;
!         it->descent += face->box_line_width;
!       }
! 
!       if (it->start_of_box_run_p)
!       it->pixel_width += abs (face->box_line_width);
!       if (it->end_of_box_run_p)
!       it->pixel_width += abs (face->box_line_width);
!     }
! 
!   take_vertical_position_into_account (it);
! }
! 
! /* Return proper value to be used as baseline offset of font that has
!    ASCENT and DESCENT to draw characters by the font at the vertical
!    center of the line of frame F.
! 
!    Here, out task is to find the value of BOFF in the following figure;
! 
!       -------------------------+-----------+-
!        -+-+---------+-+        |           |
!         | |         | |        |           |
!         | |         | |        F_ASCENT    F_HEIGHT
!         | |         | ASCENT   |           |
!      HEIGHT |         | |        |           |
!         | |         |-|-+------+-----------|------- baseline
!         | |         | | BOFF   |           |
!         | |---------|-+-+      |           |
!         | |         | DESCENT  |           |
!        -+-+---------+-+        F_DESCENT   |
!       -------------------------+-----------+-
! 
!       -BOFF + DESCENT + (F_HEIGHT - HEIGHT) / 2 = F_DESCENT
!       BOFF = DESCENT +  (F_HEIGHT - HEIGHT) / 2 - F_DESCENT
!       DESCENT = FONT->descent
!       HEIGHT = FONT_HEIGHT (FONT)
!       F_DESCENT = (F->output_data.x->font->descent
!                    - F->output_data.x->baseline_offset)
!       F_HEIGHT = FRAME_LINE_HEIGHT (F)
! */
! 
! #define VCENTER_BASELINE_OFFSET(FONT, F)                      \
!   ((FONT)->descent                                            \
!    + (FRAME_LINE_HEIGHT ((F)) - FONT_HEIGHT ((FONT))          \
!       + (FRAME_LINE_HEIGHT ((F)) > FONT_HEIGHT ((FONT)))) / 2 \
!    - ((F)->output_data.x->font->descent - 
(F)->output_data.x->baseline_offset))
! 
! /* Produce glyphs/get display metrics for the display element IT is
!    loaded with.  See the description of struct display_iterator in
!    dispextern.h for an overview of struct display_iterator.  */
! 
! static void
! x_produce_glyphs (it)
!      struct it *it;
! {
!   it->glyph_not_available_p = 0;
! 
!   if (it->what == IT_CHARACTER)
!     {
!       XChar2b char2b;
!       XFontStruct *font;
!       struct face *face = FACE_FROM_ID (it->f, it->face_id);
!       XCharStruct *pcm;
!       int font_not_found_p;
!       struct font_info *font_info;
!       int boff;                       /* baseline offset */
!       /* We may change it->multibyte_p upon unibyte<->multibyte
!        conversion.  So, save the current value now and restore it
!        later.
! 
!        Note: It seems that we don't have to record multibyte_p in
!        struct glyph because the character code itself tells if or
!        not the character is multibyte.  Thus, in the future, we must
!        consider eliminating the field `multibyte_p' in the struct
!        glyph.  */
!       int saved_multibyte_p = it->multibyte_p;
! 
!       /* Maybe translate single-byte characters to multibyte, or the
!        other way.  */
!       it->char_to_display = it->c;
!       if (!ASCII_BYTE_P (it->c))
!       {
!         if (unibyte_display_via_language_environment
!             && SINGLE_BYTE_CHAR_P (it->c)
!             && (it->c >= 0240
!                 || !NILP (Vnonascii_translation_table)))
!           {
!             it->char_to_display = unibyte_char_to_multibyte (it->c);
!             it->multibyte_p = 1;
!             it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
!             face = FACE_FROM_ID (it->f, it->face_id);
!           }
!         else if (!SINGLE_BYTE_CHAR_P (it->c)
!                  && !it->multibyte_p)
!           {
!             it->multibyte_p = 1;
!             it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
!             face = FACE_FROM_ID (it->f, it->face_id);
!           }
!       }
! 
!       /* Get font to use.  Encode IT->char_to_display.  */
!       x_get_char_face_and_encoding (it->f, it->char_to_display,
!                                   it->face_id, &char2b,
!                                   it->multibyte_p, 0);
!       font = face->font;
! 
!       /* When no suitable font found, use the default font.  */
!       font_not_found_p = font == NULL;
!       if (font_not_found_p)
!       {
!         font = FRAME_FONT (it->f);
!         boff = it->f->output_data.x->baseline_offset;
!         font_info = NULL;
!       }
!       else
!       {
!         font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
!         boff = font_info->baseline_offset;
!         if (font_info->vertical_centering)
!           boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
!       }
! 
!       if (it->char_to_display >= ' '
!         && (!it->multibyte_p || it->char_to_display < 128))
!       {
!         /* Either unibyte or ASCII.  */
!         int stretched_p;
! 
!         it->nglyphs = 1;
! 
!         pcm = x_per_char_metric (font, &char2b);
!         it->ascent = font->ascent + boff;
!         it->descent = font->descent - boff;
! 
!         if (pcm)
!           {
!             it->phys_ascent = pcm->ascent + boff;
!             it->phys_descent = pcm->descent - boff;
!             it->pixel_width = pcm->width;
!           }
!         else
!           {
!             it->glyph_not_available_p = 1;
!             it->phys_ascent = font->ascent + boff;
!             it->phys_descent = font->descent - boff;
!             it->pixel_width = FONT_WIDTH (font);
!           }
! 
!         /* If this is a space inside a region of text with
!            `space-width' property, change its width.  */
!         stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
!         if (stretched_p)
!           it->pixel_width *= XFLOATINT (it->space_width);
! 
!         /* If face has a box, add the box thickness to the character
!            height.  If character has a box line to the left and/or
!            right, add the box line width to the character's width.  */
!         if (face->box != FACE_NO_BOX)
!           {
!             int thick = face->box_line_width;
! 
!             if (thick > 0)
!               {
!                 it->ascent += thick;
!                 it->descent += thick;
!               }
!             else
!               thick = -thick;
! 
!             if (it->start_of_box_run_p)
!               it->pixel_width += thick;
!             if (it->end_of_box_run_p)
!               it->pixel_width += thick;
!           }
! 
!         /* If face has an overline, add the height of the overline
!            (1 pixel) and a 1 pixel margin to the character height.  */
!         if (face->overline_p)
!           it->ascent += 2;
! 
!         take_vertical_position_into_account (it);
! 
!         /* If we have to actually produce glyphs, do it.  */
!         if (it->glyph_row)
!           {
!             if (stretched_p)
!               {
!                 /* Translate a space with a `space-width' property
!                    into a stretch glyph.  */
!                 double ascent = (double) font->ascent / FONT_HEIGHT (font);
!                 x_append_stretch_glyph (it, it->object, it->pixel_width,
!                                         it->ascent + it->descent, ascent);
!               }
!             else
!               x_append_glyph (it);
! 
!             /* If characters with lbearing or rbearing are displayed
!                in this line, record that fact in a flag of the
!                glyph row.  This is used to optimize X output code.  */
!             if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
!               it->glyph_row->contains_overlapping_glyphs_p = 1;
!           }
!       }
!       else if (it->char_to_display == '\n')
!       {
!         /* A newline has no width but we need the height of the line.  */
!         it->pixel_width = 0;
!         it->nglyphs = 0;
!         it->ascent = it->phys_ascent = font->ascent + boff;
!         it->descent = it->phys_descent = font->descent - boff;
! 
!         if (face->box != FACE_NO_BOX
!             && face->box_line_width > 0)
!           {
!             it->ascent += face->box_line_width;
!             it->descent += face->box_line_width;
!           }
!       }
!       else if (it->char_to_display == '\t')
!       {
!         int tab_width = it->tab_width * CANON_X_UNIT (it->f);
!         int x = it->current_x + it->continuation_lines_width;
!         int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
! 
!         /* If the distance from the current position to the next tab
!            stop is less than a canonical character width, use the
!            tab stop after that.  */
!         if (next_tab_x - x < CANON_X_UNIT (it->f))
!           next_tab_x += tab_width;
! 
!         it->pixel_width = next_tab_x - x;
!         it->nglyphs = 1;
!         it->ascent = it->phys_ascent = font->ascent + boff;
!         it->descent = it->phys_descent = font->descent - boff;
! 
!         if (it->glyph_row)
!           {
!             double ascent = (double) it->ascent / (it->ascent + it->descent);
!             x_append_stretch_glyph (it, it->object, it->pixel_width,
!                                     it->ascent + it->descent, ascent);
!           }
!       }
!       else
!       {
!         /* A multi-byte character.  Assume that the display width of the
!            character is the width of the character multiplied by the
!            width of the font.  */
! 
!         /* If we found a font, this font should give us the right
!            metrics.  If we didn't find a font, use the frame's
!            default font and calculate the width of the character
!            from the charset width; this is what old redisplay code
!            did.  */
!         pcm = x_per_char_metric (font, &char2b);
!         if (font_not_found_p || !pcm)
!           {
!             int charset = CHAR_CHARSET (it->char_to_display);
! 
!             it->glyph_not_available_p = 1;
!             it->pixel_width = (FONT_WIDTH (FRAME_FONT (it->f))
!                                * CHARSET_WIDTH (charset));
!             it->phys_ascent = font->ascent + boff;
!             it->phys_descent = font->descent - boff;
!           }
!         else
!           {
!             it->pixel_width = pcm->width;
!             it->phys_ascent = pcm->ascent + boff;
!             it->phys_descent = pcm->descent - boff;
!             if (it->glyph_row
!                 && (pcm->lbearing < 0
!                     || pcm->rbearing > pcm->width))
!               it->glyph_row->contains_overlapping_glyphs_p = 1;
!           }
!         it->nglyphs = 1;
!         it->ascent = font->ascent + boff;
!         it->descent = font->descent - boff;
!         if (face->box != FACE_NO_BOX)
!           {
!             int thick = face->box_line_width;
! 
!             if (thick > 0)
!               {
!                 it->ascent += thick;
!                 it->descent += thick;
!               }
!             else
!               thick = - thick;
! 
!             if (it->start_of_box_run_p)
!               it->pixel_width += thick;
!             if (it->end_of_box_run_p)
!               it->pixel_width += thick;
!           }
! 
!         /* If face has an overline, add the height of the overline
!            (1 pixel) and a 1 pixel margin to the character height.  */
!         if (face->overline_p)
!           it->ascent += 2;
! 
!         take_vertical_position_into_account (it);
! 
!         if (it->glyph_row)
!           x_append_glyph (it);
!       }
!       it->multibyte_p = saved_multibyte_p;
!     }
!   else if (it->what == IT_COMPOSITION)
!     {
!       /* Note: A composition is represented as one glyph in the
!        glyph matrix.  There are no padding glyphs.  */
!       XChar2b char2b;
!       XFontStruct *font;
!       struct face *face = FACE_FROM_ID (it->f, it->face_id);
!       XCharStruct *pcm;
!       int font_not_found_p;
!       struct font_info *font_info;
!       int boff;                       /* baseline offset */
!       struct composition *cmp = composition_table[it->cmp_id];
! 
!       /* Maybe translate single-byte characters to multibyte.  */
!       it->char_to_display = it->c;
!       if (unibyte_display_via_language_environment
!         && SINGLE_BYTE_CHAR_P (it->c)
!         && (it->c >= 0240
!             || (it->c >= 0200
!                 && !NILP (Vnonascii_translation_table))))
!       {
!         it->char_to_display = unibyte_char_to_multibyte (it->c);
!       }
! 
!       /* Get face and font to use.  Encode IT->char_to_display.  */
!       it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
!       face = FACE_FROM_ID (it->f, it->face_id);
!       x_get_char_face_and_encoding (it->f, it->char_to_display,
!                                   it->face_id, &char2b, it->multibyte_p, 0);
!       font = face->font;
! 
!       /* When no suitable font found, use the default font.  */
!       font_not_found_p = font == NULL;
!       if (font_not_found_p)
!       {
!         font = FRAME_FONT (it->f);
!         boff = it->f->output_data.x->baseline_offset;
!         font_info = NULL;
!       }
!       else
!       {
!         font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
!         boff = font_info->baseline_offset;
!         if (font_info->vertical_centering)
!           boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
!       }
! 
!       /* There are no padding glyphs, so there is only one glyph to
!        produce for the composition.  Important is that pixel_width,
!        ascent and descent are the values of what is drawn by
!        draw_glyphs (i.e. the values of the overall glyphs composed).  */
!       it->nglyphs = 1;
! 
!       /* If we have not yet calculated pixel size data of glyphs of
!        the composition for the current face font, calculate them
!        now.  Theoretically, we have to check all fonts for the
!        glyphs, but that requires much time and memory space.  So,
!        here we check only the font of the first glyph.  This leads
!        to incorrect display very rarely, and C-l (recenter) can
!        correct the display anyway.  */
!       if (cmp->font != (void *) font)
!       {
!         /* Ascent and descent of the font of the first character of
!            this composition (adjusted by baseline offset).  Ascent
!            and descent of overall glyphs should not be less than
!            them respectively.  */
!         int font_ascent = font->ascent + boff;
!         int font_descent = font->descent - boff;
!         /* Bounding box of the overall glyphs.  */
!         int leftmost, rightmost, lowest, highest;
!         int i, width, ascent, descent;
! 
!         cmp->font = (void *) font;
! 
!         /* Initialize the bounding box.  */
!         if (font_info
!             && (pcm = x_per_char_metric (font, &char2b)))
!           {
!             width = pcm->width;
!             ascent = pcm->ascent;
!             descent = pcm->descent;
!           }
!         else
!           {
!             width = FONT_WIDTH (font);
!             ascent = font->ascent;
!             descent = font->descent;
!           }
! 
!         rightmost = width;
!         lowest = - descent + boff;
!         highest = ascent + boff;
!         leftmost = 0;
! 
!         if (font_info
!             && font_info->default_ascent
!             && CHAR_TABLE_P (Vuse_default_ascent)
!             && !NILP (Faref (Vuse_default_ascent,
!                              make_number (it->char_to_display))))
!           highest = font_info->default_ascent + boff;
! 
!         /* Draw the first glyph at the normal position.  It may be
!            shifted to right later if some other glyphs are drawn at
!            the left.  */
!         cmp->offsets[0] = 0;
!         cmp->offsets[1] = boff;
! 
!         /* Set cmp->offsets for the remaining glyphs.  */
!         for (i = 1; i < cmp->glyph_len; i++)
!           {
!             int left, right, btm, top;
!             int ch = COMPOSITION_GLYPH (cmp, i);
!             int face_id = FACE_FOR_CHAR (it->f, face, ch);
! 
!             face = FACE_FROM_ID (it->f, face_id);
!             x_get_char_face_and_encoding (it->f, ch, face->id, &char2b,
!                                           it->multibyte_p, 0);
!             font = face->font;
!             if (font == NULL)
!               {
!                 font = FRAME_FONT (it->f);
!                 boff = it->f->output_data.x->baseline_offset;
!                 font_info = NULL;
!               }
!             else
!               {
!                 font_info
!                   = FONT_INFO_FROM_ID (it->f, face->font_info_id);
!                 boff = font_info->baseline_offset;
!                 if (font_info->vertical_centering)
!                   boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
!               }
! 
!             if (font_info
!                 && (pcm = x_per_char_metric (font, &char2b)))
!               {
!                 width = pcm->width;
!                 ascent = pcm->ascent;
!                 descent = pcm->descent;
!               }
!             else
!               {
!                 width = FONT_WIDTH (font);
!                 ascent = 1;
!                 descent = 0;
!               }
! 
!             if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
!               {
!                 /* Relative composition with or without
!                    alternate chars.  */
!                 left = (leftmost + rightmost - width) / 2;
!                 btm = - descent + boff;
!                 if (font_info && font_info->relative_compose
!                     && (! CHAR_TABLE_P (Vignore_relative_composition)
!                         || NILP (Faref (Vignore_relative_composition,
!                                         make_number (ch)))))
!                   {
! 
!                     if (- descent >= font_info->relative_compose)
!                       /* One extra pixel between two glyphs.  */
!                       btm = highest + 1;
!                     else if (ascent <= 0)
!                       /* One extra pixel between two glyphs.  */
!                       btm = lowest - 1 - ascent - descent;
!                   }
!               }
!             else
!               {
!                 /* A composition rule is specified by an integer
!                    value that encodes global and new reference
!                    points (GREF and NREF).  GREF and NREF are
!                    specified by numbers as below:
! 
!                       0---1---2 -- ascent
!                       |       |
!                       |       |
!                       |       |
!                       9--10--11 -- center
!                       |       |
!                    ---3---4---5--- baseline
!                       |       |
!                       6---7---8 -- descent
!                 */
!                 int rule = COMPOSITION_RULE (cmp, i);
!                 int gref, nref, grefx, grefy, nrefx, nrefy;
! 
!                 COMPOSITION_DECODE_RULE (rule, gref, nref);
!                 grefx = gref % 3, nrefx = nref % 3;
!                 grefy = gref / 3, nrefy = nref / 3;
! 
!                 left = (leftmost
!                         + grefx * (rightmost - leftmost) / 2
!                         - nrefx * width / 2);
!                 btm = ((grefy == 0 ? highest
!                         : grefy == 1 ? 0
!                         : grefy == 2 ? lowest
!                         : (highest + lowest) / 2)
!                        - (nrefy == 0 ? ascent + descent
!                           : nrefy == 1 ? descent - boff
!                           : nrefy == 2 ? 0
!                           : (ascent + descent) / 2));
!               }
! 
!             cmp->offsets[i * 2] = left;
!             cmp->offsets[i * 2 + 1] = btm + descent;
! 
!             /* Update the bounding box of the overall glyphs. */
!             right = left + width;
!             top = btm + descent + ascent;
!             if (left < leftmost)
!               leftmost = left;
!             if (right > rightmost)
!               rightmost = right;
!             if (top > highest)
!               highest = top;
!             if (btm < lowest)
!               lowest = btm;
!           }
! 
!         /* If there are glyphs whose x-offsets are negative,
!            shift all glyphs to the right and make all x-offsets
!            non-negative.  */
!         if (leftmost < 0)
!           {
!             for (i = 0; i < cmp->glyph_len; i++)
!               cmp->offsets[i * 2] -= leftmost;
!             rightmost -= leftmost;
!           }
! 
!         cmp->pixel_width = rightmost;
!         cmp->ascent = highest;
!         cmp->descent = - lowest;
!         if (cmp->ascent < font_ascent)
!           cmp->ascent = font_ascent;
!         if (cmp->descent < font_descent)
!           cmp->descent = font_descent;
!       }
! 
!       it->pixel_width = cmp->pixel_width;
!       it->ascent = it->phys_ascent = cmp->ascent;
!       it->descent = it->phys_descent = cmp->descent;
! 
!       if (face->box != FACE_NO_BOX)
!       {
!         int thick = face->box_line_width;
! 
!         if (thick > 0)
!           {
!             it->ascent += thick;
!             it->descent += thick;
!           }
!         else
!           thick = - thick;
! 
!         if (it->start_of_box_run_p)
!           it->pixel_width += thick;
!         if (it->end_of_box_run_p)
!           it->pixel_width += thick;
!       }
! 
!       /* If face has an overline, add the height of the overline
!        (1 pixel) and a 1 pixel margin to the character height.  */
!       if (face->overline_p)
!       it->ascent += 2;
! 
!       take_vertical_position_into_account (it);
! 
!       if (it->glyph_row)
!       x_append_composite_glyph (it);
!     }
!   else if (it->what == IT_IMAGE)
!     x_produce_image_glyph (it);
!   else if (it->what == IT_STRETCH)
!     x_produce_stretch_glyph (it);
! 
!   /* Accumulate dimensions.  Note: can't assume that it->descent > 0
!      because this isn't true for images with `:ascent 100'.  */
!   xassert (it->ascent >= 0 && it->descent >= 0);
!   if (it->area == TEXT_AREA)
!     it->current_x += it->pixel_width;
! 
!   it->descent += it->extra_line_spacing;
! 
!   it->max_ascent = max (it->max_ascent, it->ascent);
!   it->max_descent = max (it->max_descent, it->descent);
!   it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
!   it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
  }
  
  
--- 1038,1048 ----
        if (enc == 1 || enc == 3)
        char2b->byte2 |= 0x80;
      }
  
    if (two_byte_p)
!     *two_byte_p = ((XFontStruct *) (font_info->font))->max_byte1 > 0;
  
!   return FONT_TYPE_UNKNOWN;
  }
  
  
***************
*** 2165,2336 ****
                            Glyph display
   ***********************************************************************/
  
- /* A sequence of glyphs to be drawn in the same face.
- 
-    This data structure is not really completely X specific, so it
-    could possibly, at least partially, be useful for other systems.  It
-    is currently not part of the external redisplay interface because
-    it's not clear what other systems will need.  */
- 
- struct glyph_string
- {
-   /* X-origin of the string.  */
-   int x;
- 
-   /* Y-origin and y-position of the base line of this string.  */
-   int y, ybase;
- 
-   /* The width of the string, not including a face extension.  */
-   int width;
- 
-   /* The width of the string, including a face extension.  */
-   int background_width;
- 
-   /* The height of this string.  This is the height of the line this
-      string is drawn in, and can be different from the height of the
-      font the string is drawn in.  */
-   int height;
- 
-   /* Number of pixels this string overwrites in front of its x-origin.
-      This number is zero if the string has an lbearing >= 0; it is
-      -lbearing, if the string has an lbearing < 0.  */
-   int left_overhang;
- 
-   /* Number of pixels this string overwrites past its right-most
-      nominal x-position, i.e. x + width.  Zero if the string's
-      rbearing is <= its nominal width, rbearing - width otherwise.  */
-   int right_overhang;
- 
-   /* The frame on which the glyph string is drawn.  */
-   struct frame *f;
- 
-   /* The window on which the glyph string is drawn.  */
-   struct window *w;
- 
-   /* X display and window for convenience.  */
-   Display *display;
-   Window window;
- 
-   /* The glyph row for which this string was built.  It determines the
-      y-origin and height of the string.  */
-   struct glyph_row *row;
- 
-   /* The area within row.  */
-   enum glyph_row_area area;
- 
-   /* Characters to be drawn, and number of characters.  */
-   XChar2b *char2b;
-   int nchars;
- 
-   /* A face-override for drawing cursors, mouse face and similar.  */
-   enum draw_glyphs_face hl;
- 
-   /* Face in which this string is to be drawn.  */
-   struct face *face;
- 
-   /* Font in which this string is to be drawn.  */
-   XFontStruct *font;
- 
-   /* Font info for this string.  */
-   struct font_info *font_info;
  
-   /* Non-null means this string describes (part of) a composition.
-      All characters from char2b are drawn composed.  */
-   struct composition *cmp;
- 
-   /* Index of this glyph string's first character in the glyph
-      definition of CMP.  If this is zero, this glyph string describes
-      the first character of a composition.  */
-   int gidx;
- 
-   /* 1 means this glyph strings face has to be drawn to the right end
-      of the window's drawing area.  */
-   unsigned extends_to_end_of_line_p : 1;
- 
-   /* 1 means the background of this string has been drawn.  */
-   unsigned background_filled_p : 1;
- 
-   /* 1 means glyph string must be drawn with 16-bit functions.  */
-   unsigned two_byte_p : 1;
- 
-   /* 1 means that the original font determined for drawing this glyph
-      string could not be loaded.  The member `font' has been set to
-      the frame's default font in this case.  */
-   unsigned font_not_found_p : 1;
- 
-   /* 1 means that the face in which this glyph string is drawn has a
-      stipple pattern.  */
-   unsigned stippled_p : 1;
- 
-   /* 1 means only the foreground of this glyph string must be drawn,
-      and we should use the physical height of the line this glyph
-      string appears in as clip rect.  */
-   unsigned for_overlaps_p : 1;
  
-   /* The GC to use for drawing this glyph string.  */
-   GC gc;
- 
-   /* A pointer to the first glyph in the string.  This glyph
-      corresponds to char2b[0].  Needed to draw rectangles if
-      font_not_found_p is 1.  */
-   struct glyph *first_glyph;
- 
-   /* Image, if any.  */
-   struct image *img;
- 
-   struct glyph_string *next, *prev;
- };
- 
- 
- #if GLYPH_DEBUG
- 
- static void
- x_dump_glyph_string (s)
-      struct glyph_string *s;
- {
-   fprintf (stderr, "glyph string\n");
-   fprintf (stderr, "  x, y, w, h = %d, %d, %d, %d\n",
-          s->x, s->y, s->width, s->height);
-   fprintf (stderr, "  ybase = %d\n", s->ybase);
-   fprintf (stderr, "  hl = %d\n", s->hl);
-   fprintf (stderr, "  left overhang = %d, right = %d\n",
-          s->left_overhang, s->right_overhang);
-   fprintf (stderr, "  nchars = %d\n", s->nchars);
-   fprintf (stderr, "  extends to end of line = %d\n",
-          s->extends_to_end_of_line_p);
-   fprintf (stderr, "  font height = %d\n", FONT_HEIGHT (s->font));
-   fprintf (stderr, "  bg width = %d\n", s->background_width);
- }
- 
- #endif /* GLYPH_DEBUG */
- 
- 
- 
- static void x_append_glyph_string_lists P_ ((struct glyph_string **,
-                                            struct glyph_string **,
-                                            struct glyph_string *,
-                                            struct glyph_string *));
- static void x_prepend_glyph_string_lists P_ ((struct glyph_string **,
-                                             struct glyph_string **,
-                                             struct glyph_string *,
-                                             struct glyph_string *));
- static void x_append_glyph_string P_ ((struct glyph_string **,
-                                      struct glyph_string **,
-                                      struct glyph_string *));
- static int x_left_overwritten P_ ((struct glyph_string *));
- static int x_left_overwriting P_ ((struct glyph_string *));
- static int x_right_overwritten P_ ((struct glyph_string *));
- static int x_right_overwriting P_ ((struct glyph_string *));
- static int x_fill_glyph_string P_ ((struct glyph_string *, int, int, int,
-                                   int));
- static void x_init_glyph_string P_ ((struct glyph_string *,
-                                       XChar2b *, struct window *,
-                                       struct glyph_row *,
-                                       enum glyph_row_area, int,
-                                       enum draw_glyphs_face));
- static int x_draw_glyphs P_ ((struct window *, int , struct glyph_row *,
-                             enum glyph_row_area, int, int,
-                             enum draw_glyphs_face, int));
  static void x_set_glyph_string_clipping P_ ((struct glyph_string *));
  static void x_set_glyph_string_gc P_ ((struct glyph_string *));
  static void x_draw_glyph_string_background P_ ((struct glyph_string *,
--- 1078,1085 ----
***************
*** 2343,2351 ****
  static void x_set_cursor_gc P_ ((struct glyph_string *));
  static void x_set_mode_line_face_gc P_ ((struct glyph_string *));
  static void x_set_mouse_face_gc P_ ((struct glyph_string *));
- static void x_get_glyph_overhangs P_ ((struct glyph *, struct frame *,
-                                      int *, int *));
- static void x_compute_overhangs_and_x P_ ((struct glyph_string *, int, int));
  static int x_alloc_lighter_color P_ ((struct frame *, Display *, Colormap,
                                      unsigned long *, double, int));
  static void x_setup_relief_color P_ ((struct frame *, struct relief *,
--- 1092,1097 ----
***************
*** 2355,2430 ****
  static void x_draw_image_relief P_ ((struct glyph_string *));
  static void x_draw_image_foreground P_ ((struct glyph_string *));
  static void x_draw_image_foreground_1 P_ ((struct glyph_string *, Pixmap));
- static void x_fill_image_glyph_string P_ ((struct glyph_string *));
  static void x_clear_glyph_string_rect P_ ((struct glyph_string *, int,
                                           int, int, int));
  static void x_draw_relief_rect P_ ((struct frame *, int, int, int, int,
                                    int, int, int, int, XRectangle *));
  static void x_draw_box_rect P_ ((struct glyph_string *, int, int, int, int,
                                 int, int, int, XRectangle *));
! static void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
!                                       enum glyph_row_area));
! static int x_fill_stretch_glyph_string P_ ((struct glyph_string *,
!                                           struct glyph_row *,
!                                           enum glyph_row_area, int, int));
! 
! #if GLYPH_DEBUG
! static void x_check_font P_ ((struct frame *, XFontStruct *));
! #endif
! 
! 
! /* Append the list of glyph strings with head H and tail T to the list
!    with head *HEAD and tail *TAIL.  Set *HEAD and *TAIL to the result.  */
! 
! static INLINE void
! x_append_glyph_string_lists (head, tail, h, t)
!      struct glyph_string **head, **tail;
!      struct glyph_string *h, *t;
! {
!   if (h)
!     {
!       if (*head)
!       (*tail)->next = h;
!       else
!       *head = h;
!       h->prev = *tail;
!       *tail = t;
!     }
! }
! 
! 
! /* Prepend the list of glyph strings with head H and tail T to the
!    list with head *HEAD and tail *TAIL.  Set *HEAD and *TAIL to the
!    result.  */
! 
! static INLINE void
! x_prepend_glyph_string_lists (head, tail, h, t)
!      struct glyph_string **head, **tail;
!      struct glyph_string *h, *t;
! {
!   if (h)
!     {
!       if (*head)
!       (*head)->prev = t;
!       else
!       *tail = t;
!       t->next = *head;
!       *head = h;
!     }
! }
! 
! 
! /* Append glyph string S to the list with head *HEAD and tail *TAIL.
!    Set *HEAD and *TAIL to the resulting list.  */
  
! static INLINE void
! x_append_glyph_string (head, tail, s)
!      struct glyph_string **head, **tail;
!      struct glyph_string *s;
! {
!   s->next = s->prev = NULL;
!   x_append_glyph_string_lists (head, tail, s, s);
! }
  
  
  /* Set S->gc to a suitable GC for drawing glyph string S in cursor
--- 1101,1118 ----
  static void x_draw_image_relief P_ ((struct glyph_string *));
  static void x_draw_image_foreground P_ ((struct glyph_string *));
  static void x_draw_image_foreground_1 P_ ((struct glyph_string *, Pixmap));
  static void x_clear_glyph_string_rect P_ ((struct glyph_string *, int,
                                           int, int, int));
  static void x_draw_relief_rect P_ ((struct frame *, int, int, int, int,
                                    int, int, int, int, XRectangle *));
  static void x_draw_box_rect P_ ((struct glyph_string *, int, int, int, int,
                                 int, int, int, XRectangle *));
! static void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
!                                       enum glyph_row_area));
  
! #if GLYPH_DEBUG
! static void x_check_font P_ ((struct frame *, XFontStruct *));
! #endif
  
  
  /* Set S->gc to a suitable GC for drawing glyph string S in cursor
***************
*** 2674,2683 ****
  }
  
  
! /* Compute left and right overhang of glyph string S.  If S is a glyph
     string for a composition, assume overhangs don't exist.  */
  
! static INLINE void
  x_compute_glyph_string_overhangs (s)
       struct glyph_string *s;
  {
--- 1362,1372 ----
  }
  
  
! /* RIF:
!    Compute left and right overhang of glyph string S.  If S is a glyph
     string for a composition, assume overhangs don't exist.  */
  
! static void
  x_compute_glyph_string_overhangs (s)
       struct glyph_string *s;
  {
***************
*** 2694,2877 ****
  }
  
  
- /* Compute overhangs and x-positions for glyph string S and its
-    predecessors, or successors.  X is the starting x-position for S.
-    BACKWARD_P non-zero means process predecessors.  */
- 
- static void
- x_compute_overhangs_and_x (s, x, backward_p)
-      struct glyph_string *s;
-      int x;
-      int backward_p;
- {
-   if (backward_p)
-     {
-       while (s)
-       {
-         x_compute_glyph_string_overhangs (s);
-         x -= s->width;
-         s->x = x;
-         s = s->prev;
-       }
-     }
-   else
-     {
-       while (s)
-       {
-         x_compute_glyph_string_overhangs (s);
-         s->x = x;
-         x += s->width;
-         s = s->next;
-       }
-     }
- }
- 
- 
- /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
-    frame F.  Overhangs of glyphs other than type CHAR_GLYPH are
-    assumed to be zero.  */
- 
- static void
- x_get_glyph_overhangs (glyph, f, left, right)
-      struct glyph *glyph;
-      struct frame *f;
-      int *left, *right;
- {
-   *left = *right = 0;
- 
-   if (glyph->type == CHAR_GLYPH)
-     {
-       XFontStruct *font;
-       struct face *face;
-       struct font_info *font_info;
-       XChar2b char2b;
-       XCharStruct *pcm;
- 
-       face = x_get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
-       font = face->font;
-       font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
-       if (font
-         && (pcm = x_per_char_metric (font, &char2b)))
-       {
-         if (pcm->rbearing > pcm->width)
-           *right = pcm->rbearing - pcm->width;
-         if (pcm->lbearing < 0)
-           *left = -pcm->lbearing;
-       }
-     }
- }
- 
- 
- /* Return the index of the first glyph preceding glyph string S that
-    is overwritten by S because of S's left overhang.  Value is -1
-    if no glyphs are overwritten.  */
- 
- static int
- x_left_overwritten (s)
-      struct glyph_string *s;
- {
-   int k;
- 
-   if (s->left_overhang)
-     {
-       int x = 0, i;
-       struct glyph *glyphs = s->row->glyphs[s->area];
-       int first = s->first_glyph - glyphs;
- 
-       for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
-       x -= glyphs[i].pixel_width;
- 
-       k = i + 1;
-     }
-   else
-     k = -1;
- 
-   return k;
- }
- 
- 
- /* Return the index of the first glyph preceding glyph string S that
-    is overwriting S because of its right overhang.  Value is -1 if no
-    glyph in front of S overwrites S.  */
- 
- static int
- x_left_overwriting (s)
-      struct glyph_string *s;
- {
-   int i, k, x;
-   struct glyph *glyphs = s->row->glyphs[s->area];
-   int first = s->first_glyph - glyphs;
- 
-   k = -1;
-   x = 0;
-   for (i = first - 1; i >= 0; --i)
-     {
-       int left, right;
-       x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
-       if (x + right > 0)
-       k = i;
-       x -= glyphs[i].pixel_width;
-     }
- 
-   return k;
- }
- 
- 
- /* Return the index of the last glyph following glyph string S that is
-    not overwritten by S because of S's right overhang.  Value is -1 if
-    no such glyph is found.  */
- 
- static int
- x_right_overwritten (s)
-      struct glyph_string *s;
- {
-   int k = -1;
- 
-   if (s->right_overhang)
-     {
-       int x = 0, i;
-       struct glyph *glyphs = s->row->glyphs[s->area];
-       int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
-       int end = s->row->used[s->area];
- 
-       for (i = first; i < end && s->right_overhang > x; ++i)
-       x += glyphs[i].pixel_width;
- 
-       k = i;
-     }
- 
-   return k;
- }
- 
- 
- /* Return the index of the last glyph following glyph string S that
-    overwrites S because of its left overhang.  Value is negative
-    if no such glyph is found.  */
- 
- static int
- x_right_overwriting (s)
-      struct glyph_string *s;
- {
-   int i, k, x;
-   int end = s->row->used[s->area];
-   struct glyph *glyphs = s->row->glyphs[s->area];
-   int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
- 
-   k = -1;
-   x = 0;
-   for (i = first; i < end; ++i)
-     {
-       int left, right;
-       x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
-       if (x - left < 0)
-       k = i;
-       x += glyphs[i].pixel_width;
-     }
- 
-   return k;
- }
- 
- 
  /* Fill rectangle X, Y, W, H with background color of glyph string S.  */
  
  static INLINE void
--- 1383,1388 ----
***************
*** 4410,5072 ****
  }
  
  
- static int x_fill_composite_glyph_string P_ ((struct glyph_string *,
-                                             struct face **, int));
- 
- 
- /* Fill glyph string S with composition components specified by S->cmp.
- 
-    FACES is an array of faces for all components of this composition.
-    S->gidx is the index of the first component for S.
-    OVERLAPS_P non-zero means S should draw the foreground only, and
-    use its physical height for clipping.
- 
-    Value is the index of a component not in S.  */
- 
- static int
- x_fill_composite_glyph_string (s, faces, overlaps_p)
-      struct glyph_string *s;
-      struct face **faces;
-      int overlaps_p;
- {
-   int i;
- 
-   xassert (s);
- 
-   s->for_overlaps_p = overlaps_p;
- 
-   s->face = faces[s->gidx];
-   s->font = s->face->font;
-   s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
- 
-   /* For all glyphs of this composition, starting at the offset
-      S->gidx, until we reach the end of the definition or encounter a
-      glyph that requires the different face, add it to S.  */
-   ++s->nchars;
-   for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
-     ++s->nchars;
- 
-   /* All glyph strings for the same composition has the same width,
-      i.e. the width set for the first component of the composition.  */
- 
-   s->width = s->first_glyph->pixel_width;
- 
-   /* If the specified font could not be loaded, use the frame's
-      default font, but record the fact that we couldn't load it in
-      the glyph string so that we can draw rectangles for the
-      characters of the glyph string.  */
-   if (s->font == NULL)
-     {
-       s->font_not_found_p = 1;
-       s->font = FRAME_FONT (s->f);
-     }
- 
-   /* Adjust base line for subscript/superscript text.  */
-   s->ybase += s->first_glyph->voffset;
- 
-   xassert (s->face && s->face->gc);
- 
-   /* This glyph string must always be drawn with 16-bit functions.  */
-   s->two_byte_p = 1;
- 
-   return s->gidx + s->nchars;
- }
- 
- 
- /* Fill glyph string S from a sequence of character glyphs.
- 
-    FACE_ID is the face id of the string.  START is the index of the
-    first glyph to consider, END is the index of the last + 1.
-    OVERLAPS_P non-zero means S should draw the foreground only, and
-    use its physical height for clipping.
- 
-    Value is the index of the first glyph not in S.  */
- 
- static int
- x_fill_glyph_string (s, face_id, start, end, overlaps_p)
-      struct glyph_string *s;
-      int face_id;
-      int start, end, overlaps_p;
- {
-   struct glyph *glyph, *last;
-   int voffset;
-   int glyph_not_available_p;
- 
-   xassert (s->f == XFRAME (s->w->frame));
-   xassert (s->nchars == 0);
-   xassert (start >= 0 && end > start);
- 
-   s->for_overlaps_p = overlaps_p,
-   glyph = s->row->glyphs[s->area] + start;
-   last = s->row->glyphs[s->area] + end;
-   voffset = glyph->voffset;
- 
-   glyph_not_available_p = glyph->glyph_not_available_p;
- 
-   while (glyph < last
-        && glyph->type == CHAR_GLYPH
-        && glyph->voffset == voffset
-        /* Same face id implies same font, nowadays.  */
-        && glyph->face_id == face_id
-        && glyph->glyph_not_available_p == glyph_not_available_p)
-     {
-       int two_byte_p;
- 
-       s->face = x_get_glyph_face_and_encoding (s->f, glyph,
-                                              s->char2b + s->nchars,
-                                              &two_byte_p);
-       s->two_byte_p = two_byte_p;
-       ++s->nchars;
-       xassert (s->nchars <= end - start);
-       s->width += glyph->pixel_width;
-       ++glyph;
-     }
- 
-   s->font = s->face->font;
-   s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
- 
-   /* If the specified font could not be loaded, use the frame's font,
-      but record the fact that we couldn't load it in
-      S->font_not_found_p so that we can draw rectangles for the
-      characters of the glyph string.  */
-   if (s->font == NULL || glyph_not_available_p)
-     {
-       s->font_not_found_p = 1;
-       s->font = FRAME_FONT (s->f);
-     }
- 
-   /* Adjust base line for subscript/superscript text.  */
-   s->ybase += voffset;
- 
-   xassert (s->face && s->face->gc);
-   return glyph - s->row->glyphs[s->area];
- }
- 
- 
- /* Fill glyph string S from image glyph S->first_glyph.  */
- 
- static void
- x_fill_image_glyph_string (s)
-      struct glyph_string *s;
- {
-   xassert (s->first_glyph->type == IMAGE_GLYPH);
-   s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
-   xassert (s->img);
-   s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
-   s->font = s->face->font;
-   s->width = s->first_glyph->pixel_width;
- 
-   /* Adjust base line for subscript/superscript text.  */
-   s->ybase += s->first_glyph->voffset;
- }
- 
- 
- /* Fill glyph string S from a sequence of stretch glyphs.
- 
-    ROW is the glyph row in which the glyphs are found, AREA is the
-    area within the row.  START is the index of the first glyph to
-    consider, END is the index of the last + 1.
- 
-    Value is the index of the first glyph not in S.  */
- 
- static int
- x_fill_stretch_glyph_string (s, row, area, start, end)
-      struct glyph_string *s;
-      struct glyph_row *row;
-      enum glyph_row_area area;
-      int start, end;
- {
-   struct glyph *glyph, *last;
-   int voffset, face_id;
- 
-   xassert (s->first_glyph->type == STRETCH_GLYPH);
- 
-   glyph = s->row->glyphs[s->area] + start;
-   last = s->row->glyphs[s->area] + end;
-   face_id = glyph->face_id;
-   s->face = FACE_FROM_ID (s->f, face_id);
-   s->font = s->face->font;
-   s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
-   s->width = glyph->pixel_width;
-   voffset = glyph->voffset;
- 
-   for (++glyph;
-        (glyph < last
-       && glyph->type == STRETCH_GLYPH
-       && glyph->voffset == voffset
-       && glyph->face_id == face_id);
-        ++glyph)
-     s->width += glyph->pixel_width;
- 
-   /* Adjust base line for subscript/superscript text.  */
-   s->ybase += voffset;
- 
-   /* The case that face->gc == 0 is handled when drawing the glyph
-      string by calling PREPARE_FACE_FOR_DISPLAY.  */
-   xassert (s->face);
-   return glyph - s->row->glyphs[s->area];
- }
- 
- 
- /* Initialize glyph string S.  CHAR2B is a suitably allocated vector
-    of XChar2b structures for S; it can't be allocated in
-    x_init_glyph_string because it must be allocated via `alloca'.  W
-    is the window on which S is drawn.  ROW and AREA are the glyph row
-    and area within the row from which S is constructed.  START is the
-    index of the first glyph structure covered by S.  HL is a
-    face-override for drawing S.  */
- 
- static void
- x_init_glyph_string (s, char2b, w, row, area, start, hl)
-      struct glyph_string *s;
-      XChar2b *char2b;
-      struct window *w;
-      struct glyph_row *row;
-      enum glyph_row_area area;
-      int start;
-      enum draw_glyphs_face hl;
- {
-   bzero (s, sizeof *s);
-   s->w = w;
-   s->f = XFRAME (w->frame);
-   s->display = FRAME_X_DISPLAY (s->f);
-   s->window = FRAME_X_WINDOW (s->f);
-   s->char2b = char2b;
-   s->hl = hl;
-   s->row = row;
-   s->area = area;
-   s->first_glyph = row->glyphs[area] + start;
-   s->height = row->height;
-   s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
- 
-   /* Display the internal border below the tool-bar window.  */
-   if (s->w == XWINDOW (s->f->tool_bar_window))
-     s->y -= s->f->output_data.x->internal_border_width;
- 
-   s->ybase = s->y + row->ascent;
- }
- 
- 
- /* Set background width of glyph string S.  START is the index of the
-    first glyph following S.  LAST_X is the right-most x-position + 1
-    in the drawing area.  */
- 
- static INLINE void
- x_set_glyph_string_background_width (s, start, last_x)
-      struct glyph_string *s;
-      int start;
-      int last_x;
- {
-   /* If the face of this glyph string has to be drawn to the end of
-      the drawing area, set S->extends_to_end_of_line_p.  */
-   struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
- 
-   if (start == s->row->used[s->area]
-       && s->area == TEXT_AREA
-       && ((s->hl == DRAW_NORMAL_TEXT
-          && (s->row->fill_line_p
-              || s->face->background != default_face->background
-              || s->face->stipple != default_face->stipple
-              || s->row->mouse_face_p))
-         || s->hl == DRAW_MOUSE_FACE
-         || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
-             && s->row->fill_line_p)))
-       s->extends_to_end_of_line_p = 1;
- 
-   /* If S extends its face to the end of the line, set its
-      background_width to the distance to the right edge of the drawing
-      area.  */
-   if (s->extends_to_end_of_line_p)
-     s->background_width = last_x - s->x + 1;
-   else
-     s->background_width = s->width;
- }
- 
- 
- /* Add a glyph string for a stretch glyph to the list of strings
-    between HEAD and TAIL.  START is the index of the stretch glyph in
-    row area AREA of glyph row ROW.  END is the index of the last glyph
-    in that glyph row area.  X is the current output position assigned
-    to the new glyph string constructed.  HL overrides that face of the
-    glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn.  LAST_X
-    is the right-most x-position of the drawing area.  */
- 
- /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
-    and below -- keep them on one line.  */
- #define BUILD_STRETCH_GLYPH_STRING(W, ROW, AREA, START, END, HEAD, TAIL, HL, 
X, LAST_X) \
-      do                                                                       
    \
-        {                                                                  \
-        s = (struct glyph_string *) alloca (sizeof *s);                    \
-        x_init_glyph_string (s, NULL, W, ROW, AREA, START, HL);            \
-        START = x_fill_stretch_glyph_string (s, ROW, AREA, START, END);    \
-        x_append_glyph_string (&HEAD, &TAIL, s);                           \
-          s->x = (X);                                                      \
-        }                                                                  \
-      while (0)
- 
- 
- /* Add a glyph string for an image glyph to the list of strings
-    between HEAD and TAIL.  START is the index of the image glyph in
-    row area AREA of glyph row ROW.  END is the index of the last glyph
-    in that glyph row area.  X is the current output position assigned
-    to the new glyph string constructed.  HL overrides that face of the
-    glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn.  LAST_X
-    is the right-most x-position of the drawing area.  */
- 
- #define BUILD_IMAGE_GLYPH_STRING(W, ROW, AREA, START, END, HEAD, TAIL, HL, X, 
LAST_X) \
-      do                                                                       
\
-        {                                                              \
-        s = (struct glyph_string *) alloca (sizeof *s);                \
-        x_init_glyph_string (s, NULL, W, ROW, AREA, START, HL);        \
-        x_fill_image_glyph_string (s);                                 \
-        x_append_glyph_string (&HEAD, &TAIL, s);                       \
-        ++START;                                                       \
-          s->x = (X);                                                  \
-        }                                                              \
-      while (0)
- 
- 
- /* Add a glyph string for a sequence of character glyphs to the list
-    of strings between HEAD and TAIL.  START is the index of the first
-    glyph in row area AREA of glyph row ROW that is part of the new
-    glyph string.  END is the index of the last glyph in that glyph row
-    area.  X is the current output position assigned to the new glyph
-    string constructed.  HL overrides that face of the glyph; e.g. it
-    is DRAW_CURSOR if a cursor has to be drawn.  LAST_X is the
-    right-most x-position of the drawing area.  */
- 
- #define BUILD_CHAR_GLYPH_STRINGS(W, ROW, AREA, START, END, HEAD, TAIL, HL, X, 
LAST_X, OVERLAPS_P) \
-      do                                                                       
   \
-        {                                                                 \
-        int c, face_id;                                                   \
-        XChar2b *char2b;                                                  \
-                                                                          \
-        c = (ROW)->glyphs[AREA][START].u.ch;                              \
-        face_id = (ROW)->glyphs[AREA][START].face_id;                     \
-                                                                          \
-        s = (struct glyph_string *) alloca (sizeof *s);                   \
-        char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b);     \
-        x_init_glyph_string (s, char2b, W, ROW, AREA, START, HL);         \
-        x_append_glyph_string (&HEAD, &TAIL, s);                          \
-        s->x = (X);                                                       \
-        START = x_fill_glyph_string (s, face_id, START, END,              \
-                                           OVERLAPS_P);                        
   \
-        }                                                                 \
-      while (0)
- 
- 
- /* Add a glyph string for a composite sequence to the list of strings
-    between HEAD and TAIL.  START is the index of the first glyph in
-    row area AREA of glyph row ROW that is part of the new glyph
-    string.  END is the index of the last glyph in that glyph row area.
-    X is the current output position assigned to the new glyph string
-    constructed.  HL overrides that face of the glyph; e.g. it is
-    DRAW_CURSOR if a cursor has to be drawn.  LAST_X is the right-most
-    x-position of the drawing area.  */
- 
- #define BUILD_COMPOSITE_GLYPH_STRING(W, ROW, AREA, START, END, HEAD, TAIL, 
HL, X, LAST_X, OVERLAPS_P)   \
-   do {                                                                        
  \
-     int cmp_id = (ROW)->glyphs[AREA][START].u.cmp_id;                   \
-     int face_id = (ROW)->glyphs[AREA][START].face_id;                   \
-     struct face *base_face = FACE_FROM_ID (XFRAME (w->frame), face_id);       
  \
-     struct composition *cmp = composition_table[cmp_id];                \
-     int glyph_len = cmp->glyph_len;                                     \
-     XChar2b *char2b;                                                    \
-     struct face **faces;                                                \
-     struct glyph_string *first_s = NULL;                                \
-     int n;                                                              \
-                                                                         \
-     base_face = base_face->ascii_face;                                        
  \
-     char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len);               
  \
-     faces = (struct face **) alloca ((sizeof *faces) * glyph_len);      \
-     /* At first, fill in `char2b' and `faces'.  */                      \
-     for (n = 0; n < glyph_len; n++)                                     \
-       {                                                                       
  \
-       int c = COMPOSITION_GLYPH (cmp, n);                               \
-       int this_face_id = FACE_FOR_CHAR (XFRAME (w->frame), base_face, c); \
-       faces[n] = FACE_FROM_ID (XFRAME (w->frame), this_face_id);        \
-       x_get_char_face_and_encoding (XFRAME (w->frame), c,               \
-                                     this_face_id, char2b + n, 1, 1);    \
-       }                                                                       
  \
-                                                                         \
-     /* Make glyph_strings for each glyph sequence that is drawable by   \
-        the same face, and append them to HEAD/TAIL.  */                       
  \
-     for (n = 0; n < cmp->glyph_len;)                                    \
-       {                                                                       
  \
-       s = (struct glyph_string *) alloca (sizeof *s);                   \
-       x_init_glyph_string (s, char2b + n, W, ROW, AREA, START, HL);     \
-       x_append_glyph_string (&(HEAD), &(TAIL), s);                      \
-       s->cmp = cmp;                                                     \
-       s->gidx = n;                                                      \
-       s->x = (X);                                                       \
-                                                                         \
-       if (n == 0)                                                       \
-         first_s = s;                                                    \
-                                                                         \
-       n = x_fill_composite_glyph_string (s, faces, OVERLAPS_P);         \
-       }                                                                       
  \
-                                                                         \
-     ++START;                                                            \
-     s = first_s;                                                        \
-   } while (0)
- 
- 
- /* Build a list of glyph strings between HEAD and TAIL for the glyphs
-    of AREA of glyph row ROW on window W between indices START and END.
-    HL overrides the face for drawing glyph strings, e.g. it is
-    DRAW_CURSOR to draw a cursor.  X and LAST_X are start and end
-    x-positions of the drawing area.
- 
-    This is an ugly monster macro construct because we must use alloca
-    to allocate glyph strings (because x_draw_glyphs can be called
-    asynchronously).  */
- 
- #define BUILD_GLYPH_STRINGS(W, ROW, AREA, START, END, HEAD, TAIL, HL, X, 
LAST_X, OVERLAPS_P) \
-      do                                                                       
   \
-        {                                                                 \
-        HEAD = TAIL = NULL;                                               \
-        while (START < END)                                               \
-          {                                                               \
-              struct glyph *first_glyph = (ROW)->glyphs[AREA] + START;    \
-              switch (first_glyph->type)                                       
   \
-              {                                                           \
-              case CHAR_GLYPH:                                            \
-                  BUILD_CHAR_GLYPH_STRINGS (W, ROW, AREA, START, END, HEAD, \
-                                          TAIL, HL, X, LAST_X,            \
-                                            OVERLAPS_P);                       
   \
-                break;                                                    \
-                                                                          \
-              case COMPOSITE_GLYPH:                                       \
-                  BUILD_COMPOSITE_GLYPH_STRING (W, ROW, AREA, START, END,   \
-                                                HEAD, TAIL, HL, X, LAST_X,\
-                                                OVERLAPS_P);              \
-                break;                                                    \
-                                                                          \
-              case STRETCH_GLYPH:                                         \
-                BUILD_STRETCH_GLYPH_STRING (W, ROW, AREA, START, END,     \
-                                            HEAD, TAIL, HL, X, LAST_X);   \
-                break;                                                    \
-                                                                          \
-              case IMAGE_GLYPH:                                           \
-                BUILD_IMAGE_GLYPH_STRING (W, ROW, AREA, START, END, HEAD, \
-                                          TAIL, HL, X, LAST_X);           \
-                break;                                                    \
-                                                                          \
-              default:                                                    \
-                abort ();                                                 \
-              }                                                           \
-                                                                          \
-              x_set_glyph_string_background_width (s, START, LAST_X);     \
-            (X) += s->width;                                              \
-             }                                                            \
-        }                                                                 \
-      while (0)
- 
- 
- /* Draw glyphs between START and END in AREA of ROW on window W,
-    starting at x-position X.  X is relative to AREA in W.  HL is a
-    face-override with the following meaning:
- 
-    DRAW_NORMAL_TEXT   draw normally
-    DRAW_CURSOR                draw in cursor face
-    DRAW_MOUSE_FACE    draw in mouse face.
-    DRAW_INVERSE_VIDEO draw in mode line face
-    DRAW_IMAGE_SUNKEN  draw an image with a sunken relief around it
-    DRAW_IMAGE_RAISED  draw an image with a raised relief around it
- 
-    If OVERLAPS_P is non-zero, draw only the foreground of characters
-    and clip to the physical height of ROW.
- 
-    Value is the x-position reached, relative to AREA of W.  */
- 
- static int
- x_draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
-      struct window *w;
-      int x;
-      struct glyph_row *row;
-      enum glyph_row_area area;
-      int start, end;
-      enum draw_glyphs_face hl;
-      int overlaps_p;
- {
-   struct glyph_string *head, *tail;
-   struct glyph_string *s;
-   int last_x, area_width;
-   int x_reached;
-   int i, j;
- 
-   /* Let's rather be paranoid than getting a SEGV.  */
-   end = min (end, row->used[area]);
-   start = max (0, start);
-   start = min (end, start);
- 
-   /* Translate X to frame coordinates.  Set last_x to the right
-      end of the drawing area.  */
-   if (row->full_width_p)
-     {
-       /* X is relative to the left edge of W, without scroll bars
-        or fringes.  */
-       struct frame *f = XFRAME (w->frame);
-       int window_left_x = WINDOW_LEFT_MARGIN (w) * CANON_X_UNIT (f);
- 
-       x += window_left_x;
-       area_width = XFASTINT (w->width) * CANON_X_UNIT (f);
-       last_x = window_left_x + area_width;
- 
-       if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
-       {
-         int width = FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
-         if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
-           last_x += width;
-         else
-           x -= width;
-       }
- 
-       x += FRAME_INTERNAL_BORDER_WIDTH (f);
-       last_x += FRAME_INTERNAL_BORDER_WIDTH (f);
-     }
-   else
-     {
-       x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, x);
-       area_width = window_box_width (w, area);
-       last_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, area_width);
-     }
- 
-   /* Build a doubly-linked list of glyph_string structures between
-      head and tail from what we have to draw.  Note that the macro
-      BUILD_GLYPH_STRINGS will modify its start parameter.  That's
-      the reason we use a separate variable `i'.  */
-   i = start;
-   BUILD_GLYPH_STRINGS (w, row, area, i, end, head, tail, hl, x, last_x,
-                      overlaps_p);
-   if (tail)
-     x_reached = tail->x + tail->background_width;
-   else
-     x_reached = x;
- 
-   /* If there are any glyphs with lbearing < 0 or rbearing > width in
-      the row, redraw some glyphs in front or following the glyph
-      strings built above.  */
-   if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
-     {
-       int dummy_x = 0;
-       struct glyph_string *h, *t;
- 
-       /* Compute overhangs for all glyph strings.  */
-       for (s = head; s; s = s->next)
-       x_compute_glyph_string_overhangs (s);
- 
-       /* Prepend glyph strings for glyphs in front of the first glyph
-        string that are overwritten because of the first glyph
-        string's left overhang.  The background of all strings
-        prepended must be drawn because the first glyph string
-        draws over it.  */
-       i = x_left_overwritten (head);
-       if (i >= 0)
-       {
-         j = i;
-         BUILD_GLYPH_STRINGS (w, row, area, j, start, h, t,
-                              DRAW_NORMAL_TEXT, dummy_x, last_x,
-                              overlaps_p);
-         start = i;
-         x_compute_overhangs_and_x (t, head->x, 1);
-         x_prepend_glyph_string_lists (&head, &tail, h, t);
-       }
- 
-       /* Prepend glyph strings for glyphs in front of the first glyph
-        string that overwrite that glyph string because of their
-        right overhang.  For these strings, only the foreground must
-        be drawn, because it draws over the glyph string at `head'.
-        The background must not be drawn because this would overwrite
-        right overhangs of preceding glyphs for which no glyph
-        strings exist.  */
-       i = x_left_overwriting (head);
-       if (i >= 0)
-       {
-         BUILD_GLYPH_STRINGS (w, row, area, i, start, h, t,
-                              DRAW_NORMAL_TEXT, dummy_x, last_x,
-                              overlaps_p);
-         for (s = h; s; s = s->next)
-           s->background_filled_p = 1;
-         x_compute_overhangs_and_x (t, head->x, 1);
-         x_prepend_glyph_string_lists (&head, &tail, h, t);
-       }
- 
-       /* Append glyphs strings for glyphs following the last glyph
-        string tail that are overwritten by tail.  The background of
-        these strings has to be drawn because tail's foreground draws
-        over it.  */
-       i = x_right_overwritten (tail);
-       if (i >= 0)
-       {
-         BUILD_GLYPH_STRINGS (w, row, area, end, i, h, t,
-                              DRAW_NORMAL_TEXT, x, last_x,
-                              overlaps_p);
-         x_compute_overhangs_and_x (h, tail->x + tail->width, 0);
-         x_append_glyph_string_lists (&head, &tail, h, t);
-       }
- 
-       /* Append glyph strings for glyphs following the last glyph
-        string tail that overwrite tail.  The foreground of such
-        glyphs has to be drawn because it writes into the background
-        of tail.  The background must not be drawn because it could
-        paint over the foreground of following glyphs.  */
-       i = x_right_overwriting (tail);
-       if (i >= 0)
-       {
-         BUILD_GLYPH_STRINGS (w, row, area, end, i, h, t,
-                              DRAW_NORMAL_TEXT, x, last_x,
-                              overlaps_p);
-         for (s = h; s; s = s->next)
-           s->background_filled_p = 1;
-         x_compute_overhangs_and_x (h, tail->x + tail->width, 0);
-         x_append_glyph_string_lists (&head, &tail, h, t);
-       }
-     }
- 
-   /* Draw all strings.  */
-   for (s = head; s; s = s->next)
-     x_draw_glyph_string (s);
- 
-   if (area == TEXT_AREA
-       && !row->full_width_p
-       /* When drawing overlapping rows, only the glyph strings'
-        foreground is drawn, which doesn't erase a cursor
-        completely. */
-       && !overlaps_p)
-     {
-       int x0 = head ? head->x : x;
-       int x1 = tail ? tail->x + tail->background_width : x;
- 
-       x0 = FRAME_TO_WINDOW_PIXEL_X (w, x0);
-       x1 = FRAME_TO_WINDOW_PIXEL_X (w, x1);
- 
-       if (XFASTINT (w->left_margin_width) != 0)
-       {
-         int left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
-         x0 -= left_area_width;
-         x1 -= left_area_width;
-       }
- 
-       notice_overwritten_cursor (w, area, x0, x1,
-                                row->y, MATRIX_ROW_BOTTOM_Y (row));
-     }
- 
-   /* Value is the x-position up to which drawn, relative to AREA of W.
-      This doesn't include parts drawn because of overhangs.  */
-   x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
-   if (!row->full_width_p)
-     {
-       if (area > LEFT_MARGIN_AREA && XFASTINT (w->left_margin_width) != 0)
-       x_reached -= window_box_width (w, LEFT_MARGIN_AREA);
-       if (area > TEXT_AREA)
-       x_reached -= window_box_width (w, TEXT_AREA);
-     }
- 
-   return x_reached;
- }
- 
- 
  /* Fix the display of area AREA of overlapping row ROW in window W.  */
  
  static void
--- 2921,2926 ----
***************
*** 11553,11604 ****
                             Text Cursor
   ***********************************************************************/
  
- /* Notice when the text cursor of window W has been completely
-    overwritten by a drawing operation that outputs glyphs in AREA
-    starting at X0 and ending at X1 in the line starting at Y0 and
-    ending at Y1.  X coordinates are area-relative.  X1 < 0 means all
-    the rest of the line after X0 has been written.  Y coordinates
-    are window-relative.  */
- 
- static void
- notice_overwritten_cursor (w, area, x0, x1, y0, y1)
-      struct window *w;
-      enum glyph_row_area area;
-      int x0, y0, x1, y1;
- {
-   if (area == TEXT_AREA && w->phys_cursor_on_p)
-     {
-       int cx0 = w->phys_cursor.x;
-       int cx1 = cx0 + w->phys_cursor_width;
-       int cy0 = w->phys_cursor.y;
-       int cy1 = cy0 + w->phys_cursor_height;
- 
-       if (x0 <= cx0 && (x1 < 0 || x1 >= cx1))
-       {
-         /* The cursor image will be completely removed from the
-            screen if the output area intersects the cursor area in
-            y-direction.  When we draw in [y0 y1[, and some part of
-            the cursor is at y < y0, that part must have been drawn
-            before.  When scrolling, the cursor is erased before
-            actually scrolling, so we don't come here.  When not
-            scrolling, the rows above the old cursor row must have
-            changed, and in this case these rows must have written
-            over the cursor image.
- 
-            Likewise if part of the cursor is below y1, with the
-            exception of the cursor being in the first blank row at
-            the buffer and window end because update_text_area
-            doesn't draw that row.  (Except when it does, but
-            that's handled in update_text_area.)  */
- 
-         if (((y0 >= cy0 && y0 < cy1) || (y1 > cy0 && y1 < cy1))
-             && w->current_matrix->rows[w->phys_cursor.vpos].displays_text_p)
-           w->phys_cursor_on_p = 0;
-       }
-     }
- }
- 
- 
  /* Set clipping for output in glyph row ROW.  W is the window in which
     we operate.  GC is the graphics context to set clipping in.
     WHOLE_LINE_P non-zero means include the areas used for truncation
--- 9407,9412 ----
***************
*** 15363,15369 ****
    x_clear_mouse_face,
    x_get_glyph_overhangs,
    x_fix_overlapping_area,
!   x_draw_fringe_bitmap
  };
  
  void
--- 13171,13181 ----
    x_clear_mouse_face,
    x_get_glyph_overhangs,
    x_fix_overlapping_area,
!   x_draw_fringe_bitmap,
!   x_per_char_metric,
!   x_encode_char,
!   x_compute_glyph_string_overhangs,
!   x_draw_glyph_string
  };
  
  void




reply via email to

[Prev in Thread] Current Thread [Next in Thread]