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Re: Calculating screen relative X when horizontal scrolling.


From: Eli Zaretskii
Subject: Re: Calculating screen relative X when horizontal scrolling.
Date: Wed, 17 Oct 2018 19:25:41 +0300

> Date:  Tue, 16 Oct 2018 08:41:00 -0700
> From:  Keith David Bershatsky <address@hidden>
> Cc:  address@hidden
> 
> The x coordinate sought will be used as the 3rd argument to 
> draw_window_cursor in conjunction with feature requests 17684 (crosshairs) 
> and 22873 (multiple fake cursors).
> 
> The method of calculation used in the initial post is off by a few pixels 
> when dealing with each of the fact patterns described.  Here is a sample 
> _current_ line (miscellaneous characters of varying pixel widths) where my 
> calculations go awry:

I'm sorry, I still don't have a clear understanding of the issue.  In
particular, the implementations of draw_window_cursor method don't use
the 3rd argument for positioning the cursor.  So I still don't
understand what you mean by "relative x".



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