[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Calculating screen relative X when horizontal scrolling.
From: |
Eli Zaretskii |
Subject: |
Re: Calculating screen relative X when horizontal scrolling. |
Date: |
Wed, 17 Oct 2018 19:25:41 +0300 |
> Date: Tue, 16 Oct 2018 08:41:00 -0700
> From: Keith David Bershatsky <address@hidden>
> Cc: address@hidden
>
> The x coordinate sought will be used as the 3rd argument to
> draw_window_cursor in conjunction with feature requests 17684 (crosshairs)
> and 22873 (multiple fake cursors).
>
> The method of calculation used in the initial post is off by a few pixels
> when dealing with each of the fact patterns described. Here is a sample
> _current_ line (miscellaneous characters of varying pixel widths) where my
> calculations go awry:
I'm sorry, I still don't have a clear understanding of the issue. In
particular, the implementations of draw_window_cursor method don't use
the 3rd argument for positioning the cursor. So I still don't
understand what you mean by "relative x".
- Calculating screen relative X when horizontal scrolling., Keith David Bershatsky, 2018/10/15
- Re: Calculating screen relative X when horizontal scrolling., Keith David Bershatsky, 2018/10/16
- Re: Calculating screen relative X when horizontal scrolling.,
Eli Zaretskii <=
- Re: Calculating screen relative X when horizontal scrolling., Keith David Bershatsky, 2018/10/17
- Re: Calculating screen relative X when horizontal scrolling., Keith David Bershatsky, 2018/10/17
- Re: Calculating screen relative X when horizontal scrolling., Keith David Bershatsky, 2018/10/19
- Re: Calculating screen relative X when horizontal scrolling., Keith David Bershatsky, 2018/10/19
- Re: Calculating screen relative X when horizontal scrolling., Keith David Bershatsky, 2018/10/20
- Re: Calculating screen relative X when horizontal scrolling., Keith David Bershatsky, 2018/10/24