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RE: completing-read (and M-x) with pop-up-framesnon-nilchangesframefocus


From: Drew Adams
Subject: RE: completing-read (and M-x) with pop-up-framesnon-nilchangesframefocus
Date: Wed, 20 Jul 2005 16:19:56 -0700

        But what about Stefan's patch? It sounded like it might
        take care of this annoyance.

    I don't recall what that patch was.

See below.

        The problem arises because one frame's minibuffer is
        expecting input, while
        another frame (*Completions*) gets created and selected
        (depending on the
        window manager). The input dialog gets totally lost (interrupted),
        systematically.

    Why doesn't Emacs move the minibuffer onto the frame that is selected?
    I thought there was code to do that.

That would be great. But how would that affect a standalone minibuffer (in a
separate frame)? I use that, and I use a dedicated frame for *Completions*
and explicitly redirect its focus to the minibuffer frame. Could something
like that perhaps be done by default when default-frame-alist has minibuffer
property = nil?


Stefan's patch (untested on Windows):

    -----Original Message-----
    From: Stefan Monnier [mailto:address@hidden
    Sent: Friday, July 15, 2005 12:36 AM
    To: Drew Adams
    Cc: Emacs-Devel
    Subject: Re: completing-read (and M-x) with pop-up-frames non-nil
    changes frame focus


    > So maybe Fdisplay_buffer should protect against it with
    something like the
    > patch below.  Does it help?

    Sorry about the botched patch.  Try this one instead,

            Stefan

    --- window.c        13 jui 2005 13:58:39 -0400      1.512
    +++ window.c        15 jui 2005 03:30:07 -0400
    @@ -3475,7 +3475,13 @@
          we need to create a new frame.  */
       if (pop_up_frames || last_nonminibuf_frame == 0)
         {
    +      Lisp_Object w = Fselected_window ();
    +      struct gcpro gcpro1;
    +      GCPRO1 (w);
           window = Fframe_selected_window (call0 (Vpop_up_frame_function));
    +      if (Fwindow_live_p (w))
    +   Fselect_window (w, Qt);
    +      UNGCPRO;
           Fset_window_buffer (window, buffer, Qnil);
           return display_buffer_1 (window);
         }






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