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Re: how-many/count-matches for non-interactive use
From: |
Richard Stallman |
Subject: |
Re: how-many/count-matches for non-interactive use |
Date: |
Wed, 27 Oct 2004 06:49:12 -0400 |
This use *may* be deliberate. Allout has a special "hot-spot" operation
mode, where the behavior of the movement functions varies depending on
whether or not you started from on top of a bullet glyph. The thing is
that this behavioral nuance should not happen when being called
non-interactively. It *may* be that the interactive-p conditioning is for
that purpose.
Perhaps that makes interactive-p useful in some of the commands.
However, when a function is not a command, it cannot be called
interctively. (interactive-p) is equivalent to nil in such a
function. So I don't see how the calls to interactive-p can do
something useful there.
- Re: how-many/count-matches for non-interactive use, (continued)
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/22
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/22
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/22
- Re: how-many/count-matches for non-interactive use, John Paul Wallington, 2004/10/23
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/23
- Re: how-many/count-matches for non-interactive use, Ken Manheimer, 2004/10/25
- Re: how-many/count-matches for non-interactive use,
Richard Stallman <=
- Re: how-many/count-matches for non-interactive use, Ken Manheimer, 2004/10/28
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/23
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/23
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/24
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/25
- Re: how-many/count-matches for non-interactive use, Kim F. Storm, 2004/10/26
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/23
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/24
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/24
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/24