--- Begin Message ---
Subject: |
[PATCH] gnu: Add python-sge-pygame. |
Date: |
Wed, 10 May 2017 12:29:49 -0400 |
* gnu/packages/game-development.scm (python-sge-pygame, python2-sge-pygame):
New variables.
---
gnu/packages/game-development.scm | 27 +++++++++++++++++++++++++++
1 file changed, 27 insertions(+)
diff --git a/gnu/packages/game-development.scm
b/gnu/packages/game-development.scm
index 41d85aac8..e47b556c0 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -187,6 +187,33 @@ and network communications. A very thin client library
can be embedded to
provide connectivity for client applications written in any language.")
(license license:gpl3+)))
+(define-public python-sge-pygame
+ (package
+ (name "python-sge-pygame")
+ (version "1.4.4")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (pypi-uri "sge-pygame" version))
+ (sha256
+ (base32
+ "1qhrcja1igqkjjn1w425ni5f41mijdq5dpq0ymkhl29xxrf8hnx8"))))
+ (build-system python-build-system)
+ (propagated-inputs
+ `(("python-pygame" ,python-pygame)
+ ("python-six" ,python-six)))
+ (home-page "http://stellarengine.nongnu.org")
+ (synopsis "A 2-D game engine for Python")
+ (description
+ "The SGE Game Engine (\"SGE\", pronounced like \"Sage\") is a
+general-purpose 2-D game engine. It takes care of several details fro you so
+you can focus on the game itself. This makes more rapid game development
+possible, and it also makes the SGE easy to learn.")
+ (license license:lgpl3+)))
+
+(define-public python2-sge-pygame
+ (package-with-python2 python-sge-pygame))
+
(define-public tiled
(package
(name "tiled")
--
2.12.2
--- End Message ---
--- Begin Message ---
Subject: |
Re: bug#26865: [PATCH] gnu: Add python-sge-pygame. |
Date: |
Wed, 10 May 2017 20:04:20 -0400 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/25.2 (gnu/linux) |
Marius Bakke <address@hidden> writes:
> Kei Kebreau <address@hidden> writes:
>
>> * gnu/packages/game-development.scm (python-sge-pygame, python2-sge-pygame):
>> New variables.
>
> [...]
>
>> + (synopsis "A 2-D game engine for Python")
>
> s/A // should make the linter happy. I'd also remove the dash here.
>
> The rest LGTM!
Thanks! Pushed as 1b775fd1df9e4c4f96e9acdf5485d04a74730153.
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