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[debbugs-tracker] bug#12779: closed (24.2.50; Gamegrid signals an error


From: GNU bug Tracking System
Subject: [debbugs-tracker] bug#12779: closed (24.2.50; Gamegrid signals an error when score is too low)
Date: Sat, 17 Nov 2012 07:03:02 +0000

Your message dated Sat, 17 Nov 2012 15:01:41 +0800
with message-id <address@hidden>
and subject line Re: bug#12779: 24.2.50; Gamegrid signals an error when score 
is too low
has caused the debbugs.gnu.org bug report #12779,
regarding 24.2.50; Gamegrid signals an error when score is too low
to be marked as done.

(If you believe you have received this mail in error, please contact
address@hidden)


-- 
12779: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=12779
GNU Bug Tracking System
Contact address@hidden with problems
--- Begin Message --- Subject: 24.2.50; Gamegrid signals an error when score is too low Date: Thu, 01 Nov 2012 22:03:40 +0100 User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.2.50 (gnu/linux)
If you play a game that keeps a list of top scores, such as Bubbles, and
that list has reached the maximum number of entries (set in
lib-src/update-game-score.c at 200 entries), and the game ends with a
score too low to make the list, you get a message like this:
  Search failed: "601 steve Stephen Berman <address@hidden>  Thu
  Nov  1 18:10:50 2012" 

To reproduce:
0. emacs -Q
1. Create a score file with 200 entries, each with improbably high
scores; e.g. for the default Bubbles game, create
~/.emacs.d/games/bubbles-default-2-10-10-scores with 200 lines like
this:
10000 Thu Nov 1 20:58:35 2012   Stephen Berman <address@hidden>
(This assumes the score file is kept in user-emacs-directory, but AFAICS
the problem should also occur with a non-nil
shared-game-score-directory.)
2. M-x bubbles, play till the games is over (don't play well enough to
get a top score!).
=> the error is signalled.

The reason is that gamegrid-add-score-with-update-game-score-1 searches
the score file for the last score, to put point on it, but doesn't set
the NOERROR argument of search-forward (the update-game-score program,
which updates the score file, chops off a score that is lower than the
200th top score, to keep the list to 200 entries, so the search fails).
The minimal fix, in the first patch below, is simply to suppress the
error message.  A perhaps more user-friendly alternative, in the second
patch below, is to also show a message like "Sorry, your score is too
low to make the list of top scores."


In GNU Emacs 24.2.50.2 (x86_64-suse-linux-gnu, GTK+ Version 3.4.4)
 of 2012-10-31 on rosalinde
Bzr revision: 110748 address@hidden
Windowing system distributor `The X.Org Foundation', version 11.0.11203000
System Description:     openSUSE 12.2 (x86_64)


2012-11-01  Stephen Berman  <address@hidden>

        * play/gamegrid.el (gamegrid-add-score-with-update-game-score-1):
        Don't signal an error with a score that is too low to add to the
        list of top scores. (Bug#xxxxxx)


=== modified file 'lisp/play/gamegrid.el'
*** lisp/play/gamegrid.el       2012-07-11 23:13:41 +0000
--- lisp/play/gamegrid.el       2012-11-01 18:53:59 +0000
***************
*** 560,566 ****
          (goto-char (point-min))
          (search-forward (concat (int-to-string score)
                                " " (user-login-name) " "
!                               marker-string))
          (beginning-of-line)))))
  
  (defun gamegrid-add-score-insecure (file score &optional directory)
--- 560,566 ----
          (goto-char (point-min))
          (search-forward (concat (int-to-string score)
                                " " (user-login-name) " "
!                               marker-string) nil t)
          (beginning-of-line)))))
  
  (defun gamegrid-add-score-insecure (file score &optional directory)

2012-11-01  Stephen Berman  <address@hidden>

        * play/gamegrid.el (gamegrid-add-score-with-update-game-score-1):
        Don't signal an error with a score that is too low to add to the
        list of top scores, but inform the user. (Bug#xxxxxx)


=== modified file 'lisp/play/gamegrid.el'
*** lisp/play/gamegrid.el       2012-07-11 23:13:41 +0000
--- lisp/play/gamegrid.el       2012-11-01 20:03:28 +0000
***************
*** 558,567 ****
              (display-buffer buf))
          (find-file-read-only target))
          (goto-char (point-min))
!         (search-forward (concat (int-to-string score)
!                               " " (user-login-name) " "
!                               marker-string))
!         (beginning-of-line)))))
  
  (defun gamegrid-add-score-insecure (file score &optional directory)
    (save-excursion
--- 558,569 ----
              (display-buffer buf))
          (find-file-read-only target))
          (goto-char (point-min))
!       (if (search-forward (concat (int-to-string score)
!                                   " " (user-login-name) " "
!                                   marker-string) nil t)
!           (beginning-of-line)
!         (message
!          "Sorry, your score was too low to make the list of top scores."))))))
  
  (defun gamegrid-add-score-insecure (file score &optional directory)
    (save-excursion


--- End Message ---
--- Begin Message --- Subject: Re: bug#12779: 24.2.50; Gamegrid signals an error when score is too low Date: Sat, 17 Nov 2012 15:01:41 +0800 User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.2.50 (gnu/linux)
Stephen Berman <address@hidden> writes:

> The reason is that gamegrid-add-score-with-update-game-score-1 searches
> the score file for the last score, to put point on it, but doesn't set
> the NOERROR argument of search-forward (the update-game-score program,
> which updates the score file, chops off a score that is lower than the
> 200th top score, to keep the list to 200 entries, so the search fails).
> The minimal fix, in the first patch below, is simply to suppress the
> error message.

Committed to trunk, thanks.  (I think the second patch is not necessary,
since such messages are not customary).


--- End Message ---

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