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[Eliot-dev] Changes to eliot/utils/game_io.cpp


From: eliot-dev
Subject: [Eliot-dev] Changes to eliot/utils/game_io.cpp
Date: Fri, 04 Nov 2005 18:26:06 -0500

Index: eliot/utils/game_io.cpp
diff -u eliot/utils/game_io.cpp:1.3 eliot/utils/game_io.cpp:1.4
--- eliot/utils/game_io.cpp:1.3 Fri Nov  4 20:00:06 2005
+++ eliot/utils/game_io.cpp     Fri Nov  4 23:26:04 2005
@@ -41,7 +41,7 @@
         out << " " << (char)(row - BOARD_MIN + 'A') << " ";
         for (col = BOARD_MIN; col <= BOARD_MAX; col++)
         {
-            char l = iGame.getBoardChar(row, col);
+            char l = iGame.getBoard().getChar(row, col);
             out << setw(3) << (l ? l : '-');
         }
         out << endl;
@@ -63,8 +63,8 @@
         out << " " << (char)(row - BOARD_MIN + 'A') << " ";
         for (col = BOARD_MIN; col <= BOARD_MAX; col++)
         {
-            char l = iGame.getBoardChar(row, col);
-            bool j = (iGame.getBoardCharAttr(row, col) & ATTR_JOKER);
+            char l = iGame.getBoard().getChar(row, col);
+            bool j = (iGame.getBoard().getCharAttr(row, col) & ATTR_JOKER);
 
             out << " " << (j ? '.' : (l ? ' ' : '-'));
             out << (l ? l : '-');
@@ -88,13 +88,13 @@
         out << " " << (char)(row - BOARD_MIN + 'A') << " ";
         for (col = BOARD_MIN; col <= BOARD_MAX; col++)
         {
-            char l = iGame.getBoardChar(row, col);
+            char l = iGame.getBoard().getChar(row, col);
             if (l != 0)
                 out << "  " << l;
             else
             {
-                int wm = iGame.getBoardWordMultiplier(row, col);
-                int tm = iGame.getBoardLetterMultiplier(row, col);
+                int wm = iGame.getBoard().getWordMultiplier(row, col);
+                int tm = iGame.getBoard().getLetterMultiplier(row, col);
 
                 if (wm > 1)
                     out << "  " << ((wm == 3) ? '@' : '#');
@@ -123,9 +123,9 @@
         out << " " << (char)(row - BOARD_MIN + 'A') << " ";
         for (col = BOARD_MIN; col <= BOARD_MAX; col++)
         {
-            char l = iGame.getBoardChar(row, col);
-            int wm = iGame.getBoardWordMultiplier(row, col);
-            int tm = iGame.getBoardLetterMultiplier(row, col);
+            char l = iGame.getBoard().getChar(row, col);
+            int wm = iGame.getBoard().getWordMultiplier(row, col);
+            int tm = iGame.getBoard().getLetterMultiplier(row, col);
 
             if (wm > 1)
                 out << " " << ((wm == 3) ? '@' : '#');
@@ -147,7 +147,7 @@
 
     for (it = allTiles.begin(); it != allTiles.end(); it++)
     {
-        if (iGame.getNCharInBag(it->toChar()) > 9)
+        if (iGame.getBag().in(it->toChar()) > 9)
             out << " ";
         out << setw(2) << it->toChar();
     }
@@ -155,7 +155,7 @@
 
     for (it = allTiles.begin(); it != allTiles.end(); it++)
     {
-        out << " " << iGame.getNCharInBag(it->toChar());
+        out << " " << iGame.getBag().in(it->toChar());
     }
     out << endl;
 }




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