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[Dragonmtn-commits] Changes to snowwhiteHelp/gameserv/roll.xml


From: Mark Loeser
Subject: [Dragonmtn-commits] Changes to snowwhiteHelp/gameserv/roll.xml
Date: Sat, 20 Aug 2005 15:34:00 -0400

Index: snowwhiteHelp/gameserv/roll.xml
diff -u snowwhiteHelp/gameserv/roll.xml:1.2 snowwhiteHelp/gameserv/roll.xml:1.3
--- snowwhiteHelp/gameserv/roll.xml:1.2 Sun May  1 19:06:20 2005
+++ snowwhiteHelp/gameserv/roll.xml     Sat Aug 20 19:33:46 2005
@@ -1,42 +1,37 @@
 <help service="gameserv">
- <topic name="ROLL">
-  <command name="ROLL">
-     <syntax>
-     /GameServ ROLL a#bDc[+/-]d
-     /GameServ ROLL [&lt;#channel&gt;] a#bDc+d
-     </syntax>
-
-     <desc>
-     The ROLL command simulates the throwing of a set of
-     dice, fitting the given criteria.
-     </desc>    
-     
-     <section>
-     <b>a<b> is the number of separate outputs to give (optional)
-     <b>b<b> is the number of dice to roll (but not output) (optional)
-     <b>c<b> is the number of sides each dice has
-     <b>d<b> is the modifier for each roll (optional)
-     </section>
-     
-   <section name="NOTE">
-     Dice rolls in channel are limited to ChanServ level MAOP (4) Operators,
-     unless the GS_ROLL option is enabled.
-     See <b>/ChanServ help set GS_ROLL</b> for more information.
-   </section> 
-   
-   
-     <examples>
-      <ex pre="To roll 3 dice, each with 6 sides, and return 2 results">
-        /GameServ roll 2#3d6
-      </ex>
-      <ex pre="To roll 1 dice, with 10 sides, and add 3 to each result">
-        /GameServ roll d10+3
-      </ex>
-      <ex pre="To roll 2 dice, with 3 sides, and take 1 from each result
-      and send the results to #10thKingdom">
-        /GameServ roll #10thKingdom #2d3-1
-      </ex>
-     </examples>
-  </command>
- </topic>
-</help>
\ No newline at end of file
+       <topic name="ROLL">
+               <command name="ROLL">
+                       <syntax>
+                               /GameServ ROLL a#bDc[+/-]d
+                               /GameServ ROLL [&lt;#channel&gt;] a#bDc+d
+                       </syntax>
+                       <desc>
+                               The ROLL command simulates the throwing of a 
set of
+                               dice, fitting the given criteria.
+                       </desc>    
+                       <section>
+                               <b>a<b> is the number of separate outputs to 
give (optional)
+                               <b>b<b> is the number of dice to roll (but not 
output) (optional)
+                               <b>c<b> is the number of sides each dice has
+                               <b>d<b> is the modifier for each roll (optional)
+                       </section>
+                       <section name="NOTE">
+                               Dice rolls in channel are limited to ChanServ 
level MAOP (4) Operators,
+                               unless the GS_ROLL option is enabled.
+                               See <b>/ChanServ help set GS_ROLL</b> for more 
information.
+                       </section> 
+                       <examples>
+                               <ex pre="To roll 3 dice, each with 6 sides, and 
return 2 results">
+                                       /GameServ roll 2#3d6
+                               </ex>
+                               <ex pre="To roll 1 dice, with 10 sides, and add 
3 to each result">
+                                       /GameServ roll d10+3
+                               </ex>
+                               <ex pre="To roll 2 dice, with 3 sides, and take 
1 from each result
+                                       and send the results to #10thKingdom">
+                                       /GameServ roll #10thKingdom #2d3-1
+                               </ex>
+                       </examples>
+               </command>
+       </topic>
+</help>




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