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Re: [Discuss-gnuradio] Audio sink busy / segfaults of WX FFT + WX Waterf


From: Marcus D. Leech
Subject: Re: [Discuss-gnuradio] Audio sink busy / segfaults of WX FFT + WX Waterfall
Date: Fri, 29 Apr 2011 10:14:59 -0400
User-agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.15) Gecko/20110303 Thunderbird/3.1.9

On 29/04/2011 10:06 AM, Stefan Gofferje wrote:

Can I help tracking this down? How can I help?

Is it possible to tell WX not to use OpenGL but SDL or XRender?
I'm using a NVIDA GForce card with NVidia's prop. drivers.

- -S
You can do the following in ~/.gnuradio/config.conf:

[wxgui]
style=nongl

Which will cause the GUI sinks (FFT, Waterfall, Plot) to not use the GL 
versions of the GUI blocks.

Unfortunately there are two problems with that:

    o They are much uglier
    o They are missing functionality
         That is, the non-gl instances are completely different 
implementations, and they don't have all the
         features of the GL instances

Also, there's a general discussion of problems here:

http://gnuradio.org/redmine/wiki/1/CompGrWxgui








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