classpath-patches
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[cp-patches] FYI: Metal ScrollBar


From: Roman Kennke
Subject: [cp-patches] FYI: Metal ScrollBar
Date: Wed, 27 Apr 2005 14:40:03 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.2.1) Gecko/20021204

The attached patch implements a nice metal-ish ScrollBar. I committed this.

2005-04-27  Roman Kennke  <address@hidden>

       * javax/swing/plaf/basic/BasicScrollBarUI
       (getThumbBounds): Do not make thumb smaller than
       minimumThumbSize.
       * javax/swing/plaf/metal/MetalLookAndFeel
       (initComponentDefaults): Added color defaults for ScrollBar.
       * javax/swing/plaf/metal/MetalScrollBarUI
       (paintThumb): Added.
       (getMinimumThumbSize): Added.

/Roman

Index: javax/swing/plaf/basic/BasicScrollBarUI.java
===================================================================
RCS file: 
/cvsroot/classpath/classpath/javax/swing/plaf/basic/BasicScrollBarUI.java,v
retrieving revision 1.18
diff -u -r1.18 BasicScrollBarUI.java
--- javax/swing/plaf/basic/BasicScrollBarUI.java        27 Apr 2005 10:16:21 
-0000      1.18
+++ javax/swing/plaf/basic/BasicScrollBarUI.java        27 Apr 2005 12:37:58 
-0000
@@ -743,7 +743,8 @@
        thumbRect.x += (value - min) * trackRect.width / (max - min);
        thumbRect.y = trackRect.y;
 
-       thumbRect.width = extent * trackRect.width / (max - min);
+       thumbRect.width = Math.max(extent * trackRect.width / (max - min),
+                                   getMinimumThumbSize().width);
        thumbRect.height = trackRect.height;
       }
     else
@@ -752,7 +753,8 @@
        thumbRect.y = trackRect.y + value * trackRect.height / (max - min);
 
        thumbRect.width = trackRect.width;
-       thumbRect.height = extent * trackRect.height / (max - min);
+       thumbRect.height = Math.max(extent * trackRect.height / (max - min),
+                                    getMinimumThumbSize().height);
       }
     return thumbRect;
   }
Index: javax/swing/plaf/metal/MetalLookAndFeel.java
===================================================================
RCS file: 
/cvsroot/classpath/classpath/javax/swing/plaf/metal/MetalLookAndFeel.java,v
retrieving revision 1.20
diff -u -r1.20 MetalLookAndFeel.java
--- javax/swing/plaf/metal/MetalLookAndFeel.java        27 Apr 2005 10:21:29 
-0000      1.20
+++ javax/swing/plaf/metal/MetalLookAndFeel.java        27 Apr 2005 12:37:59 
-0000
@@ -495,6 +495,12 @@
       "MenuItem.background", new ColorUIResource(getControl()),
       "MenuItem.font", getControlTextFont(),
       "ScrollBar.background", new ColorUIResource(getControl()),
+      "ScrollBar.shadow", new ColorUIResource(getControlShadow()),
+      "ScrollBar.thumb", new ColorUIResource(getPrimaryControlShadow()),
+      "ScrollBar.thumbDarkShadow",
+      new ColorUIResource(getPrimaryControlDarkShadow()),
+      "ScrollBar.thumbHighlight",
+      new ColorUIResource(getPrimaryControl()),
       "PopupMenu.border", new MetalBorders.PopupMenuBorder()
     };
     defaults.putDefaults(myDefaults);
Index: javax/swing/plaf/metal/MetalScrollBarUI.java
===================================================================
RCS file: 
/cvsroot/classpath/classpath/javax/swing/plaf/metal/MetalScrollBarUI.java,v
retrieving revision 1.2
diff -u -r1.2 MetalScrollBarUI.java
--- javax/swing/plaf/metal/MetalScrollBarUI.java        18 Apr 2005 10:25:01 
-0000      1.2
+++ javax/swing/plaf/metal/MetalScrollBarUI.java        27 Apr 2005 12:37:59 
-0000
@@ -38,9 +38,14 @@
 
 package javax.swing.plaf.metal;
 
+import java.awt.Dimension;
+import java.awt.Graphics;
+import java.awt.Rectangle;
 import java.util.HashMap;
 
 import javax.swing.JComponent;
+import javax.swing.UIDefaults;
+import javax.swing.UIManager;
 import javax.swing.plaf.ComponentUI;
 import javax.swing.plaf.basic.BasicScrollBarUI;
 
@@ -48,6 +53,9 @@
   extends BasicScrollBarUI
 {
 
+  /** The minimum thumb size */
+  private static final Dimension MIN_THUMB_SIZE = new Dimension(18, 18);
+
   // FIXME: maybe replace by a Map of instances when this becomes stateful
   /** The shared UI instance for JScrollBars. */
   private static HashMap instances = null;
@@ -84,4 +92,74 @@
 
     return instance;
   }
+
+  /**
+   * Paints the slider button of the ScrollBar.
+   *
+   * @param g the Graphics context to use
+   * @param c the JComponent on which we paint
+   * @param thumbBounds the rectangle that is the slider button
+   */
+  protected void paintThumb(Graphics g, JComponent c, Rectangle thumbBounds)
+  {
+    // first we fill the background
+    g.setColor(thumbColor);
+    g.fillRect(thumbBounds.x, thumbBounds.y, thumbBounds.width,
+               thumbBounds.height);
+
+    // draw the outer dark line
+    g.setColor(thumbDarkShadowColor);
+    g.drawRect(thumbBounds.x, thumbBounds.y, thumbBounds.width - 1,
+               thumbBounds.height - 1);
+
+    // draw the inner light line
+    g.setColor(thumbHighlightColor);
+    g.drawLine(thumbBounds.x + 1, thumbBounds.y + 1,
+               thumbBounds.x + thumbBounds.width - 2,
+               thumbBounds.y + 1);
+    g.drawLine(thumbBounds.x + 1, thumbBounds.y + 1,
+               thumbBounds.x + 1,
+               thumbBounds.y + thumbBounds.height - 2);
+
+    // draw the shadow line
+    UIDefaults def = UIManager.getLookAndFeelDefaults();
+    g.setColor(def.getColor("ScrollBar.shadow"));
+    g.drawLine(thumbBounds.x + 1, thumbBounds.y + thumbBounds.height,
+               thumbBounds.x + thumbBounds.width,
+               thumbBounds.y + thumbBounds.height);
+
+    // draw the pattern
+    int xOff = 0;
+    for (int y = thumbBounds.y + 4;
+         y < (thumbBounds.y + thumbBounds.height - 4); y++)
+      {
+        // set color alternating with every line
+        if ((y % 2) == 0)
+          g.setColor(thumbHighlightColor);
+        else
+          g.setColor(thumbDarkShadowColor);
+
+        for (int x = thumbBounds.x + 3 + (xOff);
+             x < (thumbBounds.x + thumbBounds.width - 3); x = x + 4)
+          {
+            g.drawLine(x, y, x, y);
+          }
+
+        // increase x offset
+        xOff++;
+        if (xOff > 3)
+          xOff = 0;
+
+      }
+  }
+
+  /**
+   * This method returns the minimum thumb size.
+   *
+   * @return The minimum thumb size.
+   */
+  protected Dimension getMinimumThumbSize()
+  {
+    return MIN_THUMB_SIZE;
+  }
 }

reply via email to

[Prev in Thread] Current Thread [Next in Thread]