|Subject:||Re: [Chicken-users] latency tests?|
|Date:||Thu, 15 Jun 2006 23:02:51 +0200|
On 6/13/06, Kon Lovett <address@hidden> wrote:
The goal would be to simulate a heap mutator load that mirrors that of a game's "smooth" time. Does Chicken have enough heap access profiling info to build such a test?
Hm... What would one need, specifically? (felix)
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