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Re: [Chicken-hackers] [PATCH] Make CHICKEN build process deterministic
From: |
Kooda |
Subject: |
Re: [Chicken-hackers] [PATCH] Make CHICKEN build process deterministic |
Date: |
Mon, 06 Jun 2016 22:58:54 +0200 |
User-agent: |
Wanderlust/2.15.9 (Almost Unreal) SEMI-EPG/1.14.7 (Harue) FLIM/1.14.9 (Gojō) APEL/10.8 EasyPG/1.0.0 Emacs/24.4 (x86_64-pc-linux-gnu) MULE/6.0 (HANACHIRUSATO) |
On Mon, 06 Jun 2016 20:24:19 +0200,
Oleg Kolosov wrote:
> I'm working in cross-compilation environment and bootstrapping all
> the CHICKENs, eggs and the project itself takes almost all of
> rebuild time because everything else is ccached. With patched away
> C_randomize I've got substantial time savings.
Ah! That’s good to hear!
If the idea behide this patch gets accepted, we could take a look at
how to make things even better.
Futhers additions in this direction would also help in watching how
the code-generator behaves, I believe.