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[Camino-devel] camino/src/client Game.h Game.cpp
From: |
Pascal Audoux |
Subject: |
[Camino-devel] camino/src/client Game.h Game.cpp |
Date: |
Thu, 06 Feb 2003 15:33:59 -0500 |
CVSROOT: /cvsroot/camino
Module name: camino
Changes by: Pascal Audoux <address@hidden> 03/02/06 15:33:59
Modified files:
src/client : Game.h Game.cpp
Log message:
slot for managing clicks on board
Patches:
Index: camino/src/client/Game.cpp
diff -u camino/src/client/Game.cpp:1.11 camino/src/client/Game.cpp:1.12
--- camino/src/client/Game.cpp:1.11 Thu Jan 30 16:44:11 2003
+++ camino/src/client/Game.cpp Thu Feb 6 15:33:59 2003
@@ -2,7 +2,7 @@
**
** Camino
**
-** Version : $Id: Game.cpp,v 1.11 2003/01/30 21:44:11 Audoux Exp $
+** Version : $Id: Game.cpp,v 1.12 2003/02/06 20:33:59 Audoux Exp $
**
** Author(s) : Philippe Fremy, Pascal Audoux
** Creation : 15/01/2003
@@ -27,6 +27,7 @@
#include <qlayout.h>
// application specific include files
+#include "common/log.h"
#include "Game.h"
#include "client/ActionList.h"
#include "client/BoardCanvas.h"
@@ -69,6 +70,8 @@
connect( _actions, SIGNAL( sig_complete() ), SLOT( slot_complete() ) );
connect( _actions, SIGNAL( sig_trash() ), SLOT( slot_trash() ) );
connect( _actions, SIGNAL( sig_undo() ), SLOT( slot_undo() ) );
+
+ connect( boardView, SIGNAL( sig_tile( int, int ) ), SLOT( slot_tile(
int, int ) ) );
}
Game::~Game()
@@ -130,5 +133,10 @@
void Game::slot_undo()
{
_engine->sendUndo();
+}
+
+void Game::slot_tile( int row, int col )
+{
+ printf( "%d %d\n", row, col );
}
Index: camino/src/client/Game.h
diff -u camino/src/client/Game.h:1.9 camino/src/client/Game.h:1.10
--- camino/src/client/Game.h:1.9 Thu Jan 30 16:44:11 2003
+++ camino/src/client/Game.h Thu Feb 6 15:33:59 2003
@@ -5,7 +5,7 @@
** Game.h
** Main widget of the game
**
-** Version : $Id: Game.h,v 1.9 2003/01/30 21:44:11 Audoux Exp $
+** Version : $Id: Game.h,v 1.10 2003/02/06 20:33:59 Audoux Exp $
** Author(s) : Philippe Fremy, Pascal Audoux
** Creation : 15/01/2003
** Copyright: Pascal Audoux, Philippe Fremy 2003
@@ -67,6 +67,8 @@
void slot_serverMessage( const QString & msg );
void slot_tile( int tile );
+
+ void slot_tile( int row, int col );
void slot_play();
void slot_complete();
- [Camino-devel] camino/src/client Game.h Game.cpp,
Pascal Audoux <=