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bug#28840: openrct2 cannot find data-path


From: Jelle Licht
Subject: bug#28840: openrct2 cannot find data-path
Date: Fri, 20 Oct 2017 18:37:07 +0200

Hi Ludo,

No, I am talking about resources such as shaders and
language packs, which seem to be included in openrct2 itself.
IOW, even *with* the data files from the proprietary rct2, our current openrct2
does not run without the command line flags I added to my first posting :-).

Cheers,
Jelle

2017-10-20 18:01 GMT+02:00 Ludovic Courtès <address@hidden>:
Hi Jelle,

Jelle Licht <address@hidden> skribis:

> The recently committed (and awesome) openrct2 built correctly,
> but cannot currently find the needed language and shader files
> for the game and therefore crashes. To make it work, I currently
> have to invoke it via a command like
> `--openrct-data-path=/gnu/store/<hash>-openrct2-0.1.1/share/openrct2/',
> which imho is not optimal.
>
> I dove into the source of openrct, and it seems there are still
> some vestiges of the cmake flag we want, namely
> ORCT2_RESOURCE_DIR. Sadly, support for configuring this variable
> seems to have been removed about 4 months ago.
>
> I opened an issue upstream regarding this[1], but maybe there is
> an easy workaround we can use until a fix is hopefully released.
> I was thinking of either a phase which calls `wrap-program', or
> adding the required flag back via a short snippet.

Are you talking about the game assets, or is it something different?

(Did you see the discussion at
<https://debbugs.gnu.org/cgi/bugreport.cgi?bug=28794#8>?)

Cheers,
Ludo’.


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