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[Bug-gsl] Non termination of the incomplete gamma function due to floati


From: Fonenantsoa Maurica
Subject: [Bug-gsl] Non termination of the incomplete gamma function due to floating-point rounding errors
Date: Sat, 04 Mar 2017 18:47:09 +0000

Bug of non termination of the incomplete gamma function due to
floating-point rounding errors in GSL 2.3

The function
int gsl_sf_gamma_inc_e(const double a, const double x, gsl_sf_result*
result) from gsl/gsl_sf_gamma.h
does not terminate for any value of a and x such that a < -2^52 && 0 < x <=
0.25

For example, the call to gsl_sf_gamma_inc_e in the following program:
#include <stdio.h>
#include <gsl/gsl_sf_gamma.h>
int main (void)
{
  double a = -1E25, x = 0.1;
  gsl_sf_result* result;
  printf ("%i\n", gsl_sf_gamma_inc_e(a, x, result));
  return 0;
}

does not terminate as explained below:
int gsl_sf_gamma_inc_e(const double a, const double x, gsl_sf_result*
result)
{
...
  else
  {
    ...
    double alpha = da; // alpha = 0
    ...
    do
    {
      ...
      alpha -= 1.0; // when alpha reaches -2^-52 (~4.5E15)
                    // then alpha - 1 is rounded to alpha itself
                    // thus alpha will not be updated anymore
    } while(alpha > a); // a = -1E25
  ...
  }
}

To guarantee termination for any possible input, the case a < -2^52 && 0 <
x <= 0.25 should be prevented.


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