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[Bug-gnubg] Board Designs again


From: ausbilderschmidt
Subject: [Bug-gnubg] Board Designs again
Date: Fri, 24 Sep 2004 23:38:46 +0200

Sorry guys for sending rubbish to the list earlier tonight, my mistake:
I found the "rounded points" in windows version too....

(I know, its the same source code anyway so i could have known better..)

But i have another problem with the latest build:

I tried to use the import function, because all my old board designs were
gone after installing.

I imported the old board designs from the .xml file that contains the old
custom designs.

Unfortunately, they are vanished as soon as the appearance menu is opened
again.

I even cannot reimport desigsn i exported before.

Can anyone tell why?

Shall i paste my board designs manually into the "boards.xml"?

Cheers
Dieter



BTW:
Here are two designs that came with older gnu versions (i at least think so)
and do not appear anymore

<?xml version="1.0" encoding="UTF-8"?>

<!--

    d:\Programme\gnubg\Boards\Gnubg 1
       generated by GNU Backgammon 0.14.3-dev 1.1632 040712
       Fri Sep 24 23:30:28 2004

    $Id: gtkprefs.c,v 1.112 2004/07/12 20:53:17 mormegil Exp $

 -->


<board-designs>

   <board-design>

      <about>
         <title>gnu</title>
         <author>gnu</author>
      </about>

      <design>
         board=#292A50;0.00
         border=#BF5B3F
         wood=paint
         hinges=y
         light=0;90
         shape=0.0
         chequers0=#B5A3AA;1.00;1.50;0.00;20.10
         chequers1=#C4A91D;1.00;1.50;0.00;30.00
         dice0=#B5A3AA;0.00;30.00;y
         dice1=#C4A91D;0.00;30.00;n
         dot0=#000000
         dot1=#F2F2F2
         cube=#D3D3D3
         points0=#F46963;0.00
         points1=#65A4D3;0.09
         hinges3d=y
         piecetype=0
         piecetexturetype=0
         roundededges=y
         bgintrays=n
         roundedpoints=n
         lighttype=p
         lightposx=3.000000 lightposy=1.000000 lightposz=4.000000
         lightambient=50 lightdiffuse=70 lightspecular=100
         chequers3d0=#B5B5C9;#B5918C;#858084;81;100
         chequers3d1=#DBA52B;#ADAD0F;#A0A0A0;100;100
         dice3d0=#B5B5C9;#B5918C;#858084;81;100;y
         dice3d1=#DBA52B;#ADAD0F;#3D3D3D;128;100;n
         dot3d0=#000000;#000000;#000000;100;100
         dot3d1=#FFFFFF;#E5E5E5;#E5E5E5;100;100
         cube3d=#E5E5E5;#C1C1C1;#E5E5E5;81;0
         cubetext3d=#000000;#000000;#000000;100;100
         base3d=#020533;#514F6D;#5B5B5B;61;0
         points3d0=#FF6060;#EA7267;#C5C5C5;100;100
         points3d1=#7CA8C9;#4FA0DD;#C5C5C5;100;100
         border3d=#BF4E35;#BF694A;#8B6234;100;100
         hinge3d=#DEDD5D;#E3CC8A;#C6B985;100;0
         numbers3d=#FFFFFF;#FFFFFF;#E5E5E5;100;100
         background3d=#9BB149;#8D4B7D;#6E6E6E;100;0;Water01.png

   </design>

   </board-design>


</board-designs>

<?xml version="1.0" encoding="UTF-8"?>

<!--

    d:\Programme\gnubg\Boards\Gnubg 2
       generated by GNU Backgammon 0.14.3-dev 1.1632 040712
       Fri Sep 24 23:30:38 2004

    $Id: gtkprefs.c,v 1.112 2004/07/12 20:53:17 mormegil Exp $

 -->


<board-designs>

   <board-design>

      <about>
         <title>gnu2</title>
         <author>gnu2</author>
      </about>

      <design>
         board=#FFEDCB;0.00
         border=#5A2F33
         wood=paint
         hinges=y
         light=0;90
         shape=0.0
         chequers0=#FFFFFF;1.00;1.50;0.00;20.10
         chequers1=#8D0000;1.00;1.50;0.00;30.00
         dice0=#FFFFFF;0.00;30.00;y
         dice1=#8D0000;0.00;30.00;n
         dot0=#000000
         dot1=#EBEDF0
         cube=#B1C5CE
         points0=#E9CED1;0.00
         points1=#A0ADD6;0.09
         hinges3d=y
         piecetype=0
         piecetexturetype=0
         roundededges=n
         bgintrays=n
         roundedpoints=n
         lighttype=p
         lightposx=0.000000 lightposy=0.000000 lightposz=3.000000
         lightambient=35 lightdiffuse=80 lightspecular=90
         chequers3d0=#FFFFFF;#FFFFFF;#42424C;91;100;wood.png
         chequers3d1=#8D0000;#8D0000;#3F3F3F;70;100;wood.png
         dice3d0=#FFFFFF;#FFFFFF;#42424C;91;100;y
         dice3d1=#8D0000;#8D0000;#3F3F3F;70;100;n
         dot3d0=#000000;#000000;#4C4F4C;128;100
         dot3d1=#EBEDF0;#EBEDF0;#1B1B1B;128;100
         cube3d=#B1C5CE;#B1C5CE;#CBCCCB;80;100
         cubetext3d=#2F4C81;#0000A2;#00008C;98;100
         base3d=#FFEDCB;#FFEDCB;#000000;128;100;ash.png
         points3d0=#E9CED1;#E9CED1;#49181D;128;100;maple.png
         points3d1=#A0ADD6;#A0ADD6;#47514A;128;100;maple.png
         border3d=#5A2F33;#5A2F33;#37465C;128;100;oak.png
         hinge3d=#D8F233;#99BF0C;#E9C944;63;0;hinge.png
         numbers3d=#7A7889;#E7E675;#010101;116;100
         background3d=#D45588;#933E98;#CA41C7;116;0;redwood.png

   </design>

   </board-design>


</board-designs>




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