On Thu, 15 Jul 2010 12:32:54 +0200, Jan Djärv<jan.h.d@swipnet.se> said:
Placing frames based on the position of another frame is the only
operation I can think of that uses coordinates from one frame and
applies it to another.
And you introduce yet another special function for that purpose?
I don't know what you mean by "yet another". I already purposed
functions for frame placement by unscaled coords. Why is that such
a burdon, but introducing a whole series of parallel functions like
pos-x-y et.al isn't?
Neither the frame placement function nor
window-(inside-)absolute-pixel-edges is necessary if we use the
absolute unscaled coordinate system and introduce a function parallel
to pos-x-y, which is anyway necessary for external programs' use.