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Re: [Bug-freedink] Cannot Close the Console


From: Eero
Subject: Re: [Bug-freedink] Cannot Close the Console
Date: Tue, 28 Apr 2015 05:54:54 +0300

Ooh, I didn't know it was a built-in thing now; that's really convenient compared to having to create your own console script. :) I must have been aware of it at some point, since I remember being happy about the ability to get out of freeze bugs with the console... Hmm. Maybe I'll remember it this time. The Alt+C console works fine, aside from the Dink-keeps-walking problem, which I think you're aware of (and I'm guessing is a part of the same issue.)

Thanks!

On Mon, Apr 27, 2015 at 10:15 PM, <address@hidden> wrote:
Hi,

I haven't properly fixed the input system completely for
FreeDink/SDL2. I'm surprised that apparently something broke for you
right in the middle of doing nothing ;)
Meanwhile, did you try playing with Alt+C to toggle the console ?

Cheers!
Sylvain

On Thu, Apr 23, 2015 at 04:10:42PM +0300, Eero wrote:
> Helllo! The show_console command seems to have stopped working properly, at
> least for me. I'm not certain when this happened, but it couldn't have been
> too long ago, since I use the console a lot while playing. I can open the
> console and issue commands, but the damn thing won't close. If I hold down
> escape, the console blinks out of existence for microseconds, but then it
> pops up again.
>
> I'm on Windows "8.1 Pro", using the not-quite-released-yet 109.0 version of
> Freedink, and key-53.c for the console (§ on FreeDink on my Finnish
> keyboard, should be tilde on an US layout?), but changing it to a different
> key  doesn't help, in any case. This is the script:
>
> void main
> show_console
> wait_for_button
> kill_this_task
> }


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